0.107.1|Jun 19, 2026
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Major Update #2 - v0.107.1

4/5 Significant

Major RNG rework fixes predictable outcomes alongside massive balance overhauls for Kaiser Crab and cards across all five characters.

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Key Changes

  • 1Complete rework of the PRNG system to fix predictable run outcomes
  • 2Major rework of the Kaiser Crab boss including HP buffs and move changes
  • 3Extensive card reworks for Ironclad (Conflagration, Drum of Battle) and Regent (Parry, Sword Sage)
  • 4Critical fix for save file corruption and PC crash data loss
  • 5Significant multiplayer stability improvements and state divergence fixes
  • 6New Epoch art, portrait art, and animations for multiple characters and cards
  • 7Defect balance sweep including buffs to Hyperbeam and Infused Core
  • 8Silent balance adjustments including the Scare rework and Nightmare buff
  • 9Necrobinder buffs to Death March, Sic 'Em, and The Scythe
  • 10Added phobia mode alternate art for several enemies and events

All Changes

⚙️Gameplay Systems(2)

  • fixRNG System: Reworked the PRNG system to eliminate correlations between different random elements (e.g., Act 1 location and Neow's Bones curses)
  • changeAscension: Adjusted enemy HP scaling to be slightly lower at low Ascension and slightly higher at high Ascension

⚔️Enemies(16)

  • buffKaiser Crab: HP increased from 75(80) to 80(85)
  • buffKaiser Crab: Hardened Shell increased from 15 to 20
  • changeKaiser Crab: Smash move removed; now uses Zoom on turns 1 and 2
  • removeKaiser Crab: No longer gains Block
  • buffKaiser Crab: Gains +1 Strength on its Strength-gain turn at high Ascension
  • buffHaunted Ship: Now applies 3 Weak on Turn 1 instead of when attacking
  • changeHaunted Ship: Ramming Speed move removed; now alternates between Swipe and Stomp
  • changePunch Construct: Fast Punch now leads into Strong Punch; Ready leads into Fast Punch
  • changePunch Construct: Now applies Frail instead of Weak
  • nerfScrolls of Biting: HP decreased from 31(32)-38(39) to 30(33)-37(39)
  • changeOwl Magistrate: HP adjusted from 234(243) to 231(247)
  • changeSlimed Berserker: HP adjusted from 266(276) to 261(281)
  • buffSoul Fysh: Scream move damage increased from 11(12) to 13(15)
  • nerfRuby Raider Assassin: Damage decreased from 11(12) to 10(11)
  • nerfVantom: Nerfed at lower Ascension levels
  • nerfWaterfall Giant: HP healed at lower Ascension decreased from 15 to 10(15)

🔥Ironclad(5)

  • changeConflagration: Reworked: Now deals 2 damage to ALL enemies 4(5) times
  • changeDrum of Battle: Reworked: Now a 1-cost Uncommon Skill that draws 2 cards and grants 2(3) Energy when Exhausted
  • buffHowl From Beyond: Trigger timing moved from start of turn to end of turn
  • buffEntrench: Can now gain extra Block from enchantments like Nimble
  • buffUnrelenting: Damage increased from 12(18) to 14(20)

🗡️Silent(6)

  • changeScare: Reworked and renamed from Follow Through; rarity increased from Common to Uncommon
  • buffNightmare: Now removes Afflictions from copies added to hand
  • changePredator: Rarity decreased from Uncommon to Common
  • buffUntouchable: Upgraded Block gain increased from +2 to +3
  • buffPounce: Damage increased from 12(18) to 14(20)
  • nerfBlade of Ink: Inky enchantment damage decreased from +2 to +1

👑Regent(13)

  • changeParry: Reworked: Sovereign Blade now gains 10(14) Block directly, benefiting from Dexterity and Frail
  • changeSword Sage: Reworked: Sovereign Blade now gains Replay 1 instead of hitting an additional time
  • changeAstral Pulse: Damage changed from 14(18) to 6(8)x2
  • changeTyranny: Now triggers before Bombardment
  • changeSealed Throne: Upgrade changed from Innate to lowering Energy cost by 1
  • buffCrescent Spear: Base damage increased from 6 to 8
  • buffRoyalties: Gold gain increased from 30(35) to 30(40)
  • buffFurnace: Forge increased from 4(6) to 5(7)
  • buffMonarch's Gaze: Energy cost decreased from 3(2) to 2(1)
  • nerfReflect: Block gain decreased from 17(21) to 15(20)
  • nerfBulwark: Block decreased from 13(16) to 12(15)
  • nerfPatter: Block gain decreased from 9(11) to 8(10)
  • nerfMinion Sacrifice: Block decreased from 9(12) to 8(11)

💀Necrobinder(4)

  • buffDeath March: Additional damage increased from 3(4) to 4(6)
  • buffSic 'Em: Summon increased from 2(3) to 3(4)
  • buffThe Scythe: Damage increased from 3(4) to 4(5)
  • nerfDebilitate: Debuff duration decreased from 3(4) turns to 2(3) turns

🤖Defect(7)

  • changeFusion: Energy cost decreased from 2(1) to 1; now Exhausts (loses Exhaust on upgrade)
  • changeShatter: Now Evokes all Orbs twice; damage decreased from 11(15) to 7(11)
  • changeTesla Coil+: Damage decreased from 6 to 4; Lightning triggers increased from once to twice
  • buffHyperbeam: Damage increased from 26(34) to 28(36)
  • buffSynthesis: Damage increased from 12(18) to 14(20)
  • buffUproar: Damage increased from 5(7) to 6(8)
  • buffInfused Core: Now also grants 'Lightning Orbs deal 1 additional damage'

👥Multiplayer(4)

  • nerfEnemy Scaling: Nerfed multiplayer scaling for enemy Artifact, Slippery, and Skittish powers
  • changeStratagem: No longer banned from the colorless card pool in multiplayer
  • buffTag Team: Replay effect now triggers on 'deal damage to ALL enemies' attacks
  • changeFossil Stalker: Now gains a set amount of Strength if it hits any player instead of per player hit

💎Relics & Events(3)

  • buffThe Boot: Damage increase now also applies to Osty's attacks
  • changeSlippery Bridge: No longer offers to remove the same card multiple times unless all other cards have been offered
  • newLantern Key: Added special interaction when holding multiple copies

🖥️UI/UX(4)

  • newTutorial: Added Ascension first-time tutorial popups for single and multiplayer
  • newCharacter Select: Implemented preferred Ascension for the random character option
  • newLeaderboards: Added global rank paginator and ability to see nearby player scores
  • newController Support: Added controller navigation for Badges, player info icons, and top bar modifiers

🎨Art & Audio(5)

  • newEpoch Art: Added Epoch art for 9 cards including Friendship, Soup, and Poisoner
  • newCard Art: Added portrait art for 10 cards including Feral, Spite, and Apparition
  • newAnimations: Added new character animations for Ironclad, Necrobinder, Regent, and Defect
  • newPhobia Mode: Added phobia mode alternate art for 5 enemies and the Zen Weaver event
  • newAudio: Added background music for Soul Fysh and Kaiser Crab

🐛Bug Fixes(4)

  • fixSave System: Fixed save files being lost or corrupted after PC crashes or power outages
  • fixStability: Resolved several crashes related to dying creatures, startup, and controller targeting
  • fixMultiplayer: Fixed multiple multiplayer state divergences related to potions, events, and card effects
  • fixGameplay: Fixed softlocks involving the main menu, tutorial popups, and specific card interactions

Summary

Major Update #2 introduces a fundamental rework of the game's Pseudo-Random Number Generator (PRNG) to eliminate correlations between unrelated run elements like Act 1 locations and Neow's curses. The update features a significant rework of the Kaiser Crab boss, extensive balance adjustments for Ironclad, Silent, Regent, Necrobinder, and Defect, and a massive suite of bug fixes addressing save corruption and multiplayer stability.