May 29, 2026
View on Steam↗May Bug Fixes
2/5 Minor
Extensive bug fix update resolving multiple crashes, softlocks, and controller navigation issues across single-player and multiplayer modes.
Key Changes
- 1Fixed multiple crashes related to applying powers, controller inputs, and Ancient relic selection
- 2Resolved softlocks involving the Thieving Hopper and the Driftwood relic
- 3Fixed extensive controller navigation issues in the shop, rest sites, and reward screens
- 4Corrected potion reward odds that were incorrectly increasing after elite combats
- 5Fixed multiplayer relics (Pael's Legion, Vambrace) failing to trigger for allies
- 6Resolved Linux-specific crashes and audio muting issues
- 7Fixed the Scrape card incorrectly discarding cards with Star costs
- 8Restored D3D12 rendering for Intel 620 GPUs to improve performance
- 9Fixed the Night Terrors modifier being able to kill the player
- 10Corrected the Enfeebling Touch power causing Ceremonial Beast to gain Strength while stunned
All Changes
🛠️Technical & UI(22)
- fixSettings: Improved the reliability of saving settings on startup
- fixPowers: Fixed a crash when applying powers to dying creatures
- fixCard Pile Screen: Fixed a crash when opening the card pile screen while targeting an enemy on controller
- fixLinux: Fixed a crash on Linux during combat when UI elements were removed mid-frame
- fixLinux: Fixed a crash on Linux when ICU libraries are unavailable
- fixAudio: Fixed audio staying muted after pressing volume keys or alt-tabbing on Linux
- fixIntel 620 GPU: Restored the default rendering backend to D3D12 for Intel 620 GPUs
- fixUI: Fixed number keys not selecting cards when the mouse cursor was too low on the screen
- fixCard Inspection: Fixed being able to open the card inspection screen and toggle View Upgrades with the same button press
- fixCard Inspection: Fixed being unable to use the View Upgrades hotkey in the card inspection screen
- fixPandora's Box: Fixed the card inspection button blocking the 'accept' hotkey on the Pandora's Box card view screen
- fixController: Fixed broken controller navigation from relics to the reward screen after clearing the top reward option
- fixController: Fixed the game rapidly switching between 'Controller Detected' and 'Mouse Detected' while playing on a controller
- fixShop: Fixed being unable to navigate off of the top bar in the shop on controller
- fixShop: Fixed controller navigation in the shop after buying out all relics and colorless cards
- fixRest Site: Fixed being unable to navigate rest site options on controller when having two rows of relics
- fixAscension Tutorial: Fixed being able to start a single-player run on controller while the Ascension tutorial was open
- fixSettings: Fixed errors in the input settings for new keybindings added after settings were saved
- fixPotions: Fixed an error when unfocusing a potion slot during potion removal
- fixTimeline: Fixed an error caused by an offscreen epoch indicator on the Timeline screen
- fixDaily Leaderboard: Fixed separator lines appearing on the Daily Leaderboard screen when no scores had been submitted or were loading
- fixTechnical: Fixed a rare softlock related to writing debug files
🎲Gameplay Systems(7)
- fixWish: Fixed playing the Wish card on controller immediately selecting a card in the grid on the same button press
- fixController: Fixed being able to target dead enemies on controller
- fixGameplay: Fixed replayed cards not displaying the correct damage when powers wore off between replays
- fixNight Terrors: Fixed the Night Terrors modifier being able to kill the player
- fixBosses: Fixed loading a save file with a deprecated boss being able to roll the same boss twice in a double-boss fight
- fixSpoils Map: Fixed not removing all Spoils Map cards when completing the quest if the player has more than one
- fixPotions: Fixed an issue where odds of receiving another potion reward could sometimes increase instead of decrease after winning an elite combat
👤Characters(5)
- fixIronclad: Fixed being able to select an already-upgraded card with Armaments when added to hand by Largesse+
- fixSilent: Fixed being able to skip the Survivor card's discard selection using the peek button
- fixDefect: Fixed the Scrape card discarding cards that cost zero Energy but have a Star cost
- fixDefect: Fixed a spacing issue in the Consuming Shadow power's hovertip
- fixRegent: Fixed the Summon Forth card so it now puts existing Sovereign Blades into hand before Forging instead of after
🧪Relics & Potions(3)
- fixThe Boot: Fixed The Boot dealing 5 damage instead of 1 to the player from the Bad Luck curse while Intangible
- fixSelf-Forming Clay: Fixed the Self-Forming Clay relic being triggered by the Terminal modifier's max HP loss
- fixWhispering Earring: Fixed the Whispering Earring relic replaying Stardust for 0 Stars instead of the correct amount
👾Enemies(8)
- fixLagavulin Matriarch: Fixed Lagavulin Matriarch's 'zzz' sleep particles not disappearing in the bestiary when she is awake
- fixSnapping Jaxfruit: Fixed a VFX glitch when Snapping Jaxfruit dies to the Reflect power
- fixZapbot: Fixed the Zapbot's High Voltage power hovertip to correctly state it gains Strength at the end of its turn
- fixLiving Fog: Fixed Living Fog missing its smoke visual effect
- fixCeremonial Beast: Fixed the Ceremonial Beast's music transition not lining up with its stun timing
- fixCeremonial Beast: Fixed the Enfeebling Touch power causing the Ceremonial Beast to gain Strength after being stunned
- fixThieving Hopper: Fixed a softlock with the Thieving Hopper when the player has no cards for it to steal
- fixParafright: Fixed the Parafright illusion keeping its negative Strength from Dark Shackles when killed for the turn
📜Events & Ancients(8)
- fixInfested Automaton: Fixed cards from other characters appearing in the Infested Automaton event
- fixPunch Off: Fixed being unable to discard potions in the Punch Off event
- fixMerchant: Fixed being unable to give the foul potion to the Merchant
- fixAncients: Fixed a crash when selecting Ancient relic options
- fixNeow: Fixed being able to navigate back to Neow's options while viewing the card library
- fixAncients: Fixed being able to slightly see the top of the next dialogue bubble before it animates in at the Ancients
- fixLeafy Poultice: Fixed the Leafy Poultice relic transforming the upgraded Strikes and Defends granted by Neow's Talisman when getting both from Neow's Bones
- fixTezcatara: Fixed the Nutritious Soup option appearing in the Tezcatara screen when the player has no Strikes
👥Multiplayer(9)
- fixMultiplayer Relics: Fixed the Pael's Legion and Vambrace relics not triggering when their owner applies Block to other players
- fixDense Vegetation: Fixed the Dense Vegetation event being able to appear when any player has 8 HP or less
- fixMultiplayer: Fixed being able to start a loaded multiplayer game with only one player
- fixUI: Fixed other players' HP bars going offscreen when resizing the window while in settings
- fixMultiplayer: Fixed errors when players had square brackets in their name
- fixUI: Fixed the 'Show Multiplayer Drawings' checkbox not using its localized text
- fixSteam: Now showing the correct error message for a Steam multiplayer connection timeout (error 5008)
- fixTechnical: Improved error reporting for a specific rare connection error
- fixDriftwood: Fixed a softlock related to using the Driftwood relic on your first run
Summary
This update focuses entirely on stability and quality-of-life improvements, porting numerous fixes from the beta branch to the main game. Key highlights include the resolution of several game-breaking crashes related to power applications and controller inputs, as well as critical softlock fixes for the Thieving Hopper and Driftwood relic. The patch also addresses character-specific card interactions, enemy behavior glitches, and multiplayer synchronization issues.
