0.110.0|Jul 31, 2026
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Beta Patch Notes - v0.110.0

3/5 Moderate

BETAMajor Silent card reworks for Outbreak and Haze alongside a new keyboard-only control mode and character form VFX.

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Key Changes

  • 1Silent's Outbreak reworked into a Rare Skill that triggers Poison immediately
  • 2New Keyboard-Only control mode added for mouse-free play
  • 3Silent's Haze reworked to cost 2 and apply both Poison and Weak
  • 4Biased Cognition buffed to provide 5(6) Focus
  • 5Mirage and Pillar of Creation reverted to previous mechanical versions
  • 6New unique VFX added for character forms
  • 7Well Laid Plans cost increased to 2(1)
  • 8Fixed a critical bug where Epoch unlocks could be permanently lost
  • 9Rocket Punch nerfed to reduce cost by 1 instead of to 0
  • 10Added polished portrait art for 7 cards including Constellation and Tutor

All Changes

🏺Ancients & Relics(12)

  • buffNeow's Abundance: Neow's Abundance now always creates Upgraded powers
  • buffNeow's Abundance: Neow's Abundance upgrade now lowers Energy cost by 1
  • changeTezcatara's Toasty Mittens: Tezcatara's Toasty Mittens reworked: Now exhausts 1 card from Hand instead of top of Draw Pile to gain 1 Strength
  • buffTezcatara's Seal of Gold: Tezcatara's Seal of Gold gold loss decreased from 5 to 3
  • buffNonupeipe's Beautiful Bracelet: Nonupeipe's Beautiful Bracelet cards enchanted increased from 3 to 4
  • nerfNonupeipe's Beautiful Bracelet: Nonupeipe's Beautiful Bracelet Swift amount decreased from 3 to 2
  • buffNonupeipe's Fur Coat: Nonupeipe's Fur Coat marked combats increased from 7 to 8
  • nerfNonupeipe's Signet Ring: Nonupeipe's Signet Ring gold decreased from 999 to 888
  • buffPael's Relax: Pael's Relax Block increased from 15(17) to 16(18)
  • buffTanx's Whistle: Tanx's Whistle cost decreased from 3 to 2
  • buffTanx's Maul: Tanx's Maul damage scaling increased from 1(2) to 2(3)
  • nerfVakuu's Fiddle: Vakuu's Fiddle card draw reverted/decreased from 3 to 2

🗡️Silent(7)

  • changeHaze: Haze reworked: Cost reduced to 2, Sly removed, now applies 4(6) Poison and 1(2) Weak to ALL enemies
  • changeOutbreak: Outbreak reworked into Rare Skill: Cost 3, applies 9(12) Poison to ALL enemies and triggers Poison immediately
  • changeSidestep: Scare renamed to Sidestep and reworked: Now gains 1(2) Energy next turn instead of applying Weak
  • changeMirage: Mirage reverted to gain Block based on enemy Poison
  • buffMirage: Mirage no longer Exhausts
  • nerfWell Laid Plans: Well Laid Plans cost increased from 1(0) to 2(1)
  • changeEchoing Slash: Echoing Slash rarity decreased from Rare to Uncommon

🤖Defect(5)

  • buffBiased Cognition: Biased Cognition Focus increased from 4(5) to 5(6)
  • buffRefract: Refract damage increased from 9(12) to 10(13)
  • nerfRocket Punch: Rocket Punch nerfed: Now reduces cost by 1 Energy instead of to 0 when creating a Status
  • buffSynchronize: Synchronize upgrade now increases temp focus from 2 to 3
  • buffSynchronize: Synchronize no longer Exhausts

👑Regent & Necrobinder(8)

  • changeRegalite: Regalite reworked: Now gains 6 Block the first time you create a card each turn
  • buffTerraforming: Terraforming Vigor increased from 6(8) to 7(10)
  • changePillar Of Creation: Pillar Of Creation reverted to allow multiple triggers per turn
  • nerfPillar Of Creation: Pillar Of Creation Block decreased from 3(4) to 2(3)
  • buffCrush Under: Crush Under damage increased from 7(8) to 8(9)
  • changeEidolon: Eidolon can no longer be generated mid-combat
  • buffSacrifice: Sacrifice Block gain increased from double to triple Osty's Max HP
  • buffThe Scythe: The Scythe damage scaling increased from 4(5) to 5(7)

🛡️Ironclad(2)

  • buffMangle: Mangle damage increased from 15(20) to 20(26)
  • buffPact's End: Pact's End damage increased from 17(23) to 18(24)

🖥️UI/UX(9)

  • newKeyboard-Only Mode: Added support for keyboard-only mode
  • newMap Screen: Added a Share button on the map screen for full-map screenshots
  • newInput Settings: Added a Listening For Input popup for remapping bindings
  • changeUI: Updated padding, font sizes, and colors for input remap screen
  • changeUI: Updated input glyph positioning and assets for keyboard mode
  • changeUI: Selection reticle asset updated for better contrast and resolution
  • changeWinged Boots: Winged Boots now initially hovers a connected map node when using a controller
  • changeTutor: Tutor card now un-ends the target's turn if they have already ended it
  • removeMultiplayer: Removed Waiting for Players screen when dying to Architect

🎨Art & Visuals(4)

  • newVFX: Added unique VFX for character forms
  • newCard Art: Added polished portrait art for Constellation, Blade Symphony, Concoct, Tutor, Imitation Learning, Soulbound, and Fade
  • newSidestep: Added beta portrait art for Sidestep card
  • newTest Subject: Added fire effects to Test Subject burn animation

🐛Bug Fixes(7)

  • fixCard Rarity: Fixed Uncommon cards not showing up as often as intended
  • fixProgression: Fixed issue where Epoch unlocks could be lost, blocking Timeline progress
  • fixJuggling: Fixed Juggling card incorrectly copying auto-played attacks instead of the original attack
  • fixFeral: Fixed Feral card putting The Ball into the wrong player's hand in multiplayer
  • fixMultiplayer: Fixed softlocks involving Imitation Learning and Tutor with Replay
  • fixTough Egg: Fixed Tough Egg hatching error in the Bestiary
  • fixUI: Fixed run history centering on ultrawide screens

Summary

Balance & Reworks

This beta update focuses heavily on character balance, particularly for the Silent and the Ancients. The Silent sees significant reworks to Outbreak, Haze, and Scare (now Sidestep), while Mirage and Pillar of Creation have been reverted to previous mechanical versions with slight stat adjustments. The Defect's Biased Cognition received a notable buff, while Rocket Punch was toned down.

New Features & UI

A dedicated Keyboard-Only control mode has been implemented for players who prefer playing without a mouse. Additionally, a new Share button on the map screen allows for easy full-map screenshots. The UI has received numerous polish updates, including better input glyphs and improved contrast for the selection reticle.

Visuals & Polish

Characters now feature unique VFX for their forms, and seven cards have received new polished portrait art. The update also addresses a wide range of bug fixes, including a critical fix for Epoch unlocks and multiplayer stability.