0.109.0|Jul 17, 2026
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Beta Patch Notes - v0.109.0

3/5 Moderate

BETATwo new Neow relics (Dowsing Rod and Neow's Sacrifice) arrive alongside major reworks for Silent's Well-Laid Plans and Expertise.

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Key Changes

  • 1New Neow Relics: Dowsing Rod (Quest for free Powers) and Neow's Sacrifice (Ambergris Potion)
  • 2Silent Rework: Well-Laid Plans now prevents hand discard and Expertise draws cards with Retain
  • 3Ironclad Buffs: Demon Form strength gain increased and Expect a Fight energy restriction removed
  • 4Necrobinder Rework: Eidolon now plays all Ethereal cards from the Exhaust pile
  • 5Multiplayer Balance: Significant damage nerfs to Midnight and scaling nerfs to The Ball
  • 6New Localization: Added Traditional Chinese as a selectable language
  • 7Regent Rework: Pillar of Creation now only triggers on the first card created each turn
  • 8Enemy Adjustments: Aeonglass damage nerfed while Torchhead Amalgam front-loaded damage buffed
  • 9Defect Buffs: Damage increases for both Hyperbeam and Sunder
  • 10Multiplayer QoL: Potions can now be used on allies and map ink is synchronized

All Changes

🏺Ancients(12)

  • newDowsing Rod: Added new Neow relic: Dowsing Rod (adds Dowsing to deck)
  • newDowsing: Added new Quest card: Dowsing (0 cost, transforms after 5 '?' rooms)
  • newAbundance: Added new Ancient Skill: Abundance (1 cost, choose 1 of 3 free upgraded Powers, Exhaust)
  • newNeow's Sacrifice: Added new Neow relic: Neow's Sacrifice (procures Ambergris, adds Guilty to deck)
  • newAmbergris: Added new Ambergris potion: Heal 50% max HP and take an extra turn
  • changeNonupeipe's Diamond Diadem: Reworked Nonupeipe's Diamond Diadem: Now starts combat with 20 Block that does not decay next turn
  • changeOrobos' Sand Castle: Moved Orobos' Sand Castle relic from Pool 1 to Pool 2
  • changeDarv: Increased variety in Darv blessing pools to show Energy relics more often
  • nerfTanx's Meat Cleaver: HP gain decreased from 9 to 5
  • buffTezcatara's Toybox: Relics gained increased from 4 to 5
  • buffVakuu's Fiddle: Card draw increased from 2 to 3
  • changeVakuu's Sere Talon: Swapped downsides between Vakuu's Sere Talon and Distinguished Cape

⚔️Ironclad(8)

  • buffDemon Form: Strength gain increased from 2(3) to 3(4)
  • buffExpect a Fight: Removed restriction preventing additional energy gain on the same turn
  • buffPrimal Force: Giant Rock token damage increased from 16(20) to 20(24)
  • nerfTaunt: Block gain decreased from 7(8) to 6(8)
  • buffTaunt: Rarity decreased from Uncommon to Common
  • changeBloodletting: Rarity increased from Common to Uncommon
  • changeCruelty: Rarity decreased from Rare to Uncommon
  • changeDominate: Rarity increased from Uncommon to Rare

🗡️Silent(4)

  • changeWell-Laid Plans: Reworked: Now a Rare Power costing 1(0) that prevents discarding your hand at end of turn; now available in multiplayer
  • changeExpertise: Reworked: Now draws 2(3) cards and grants them Retain this turn
  • buffOutbreak: Damage increased from 3(4) to 4(5)
  • changeAccelerant: Rarity decreased from Rare to Uncommon

👑Regent(2)

  • changePillar of Creation: Reworked: Now grants 5(7) Block only the first time you create a card each turn
  • nerfCollision Course: Damage decreased from 11(15) to 10(14)

💀Necrobinder(1)

  • changeEidolon: Reworked: Now plays ALL Ethereal cards in your Exhaust Pile and then Exhausts

🤖Defect(3)

  • buffHyperbeam: Damage increased from 28(36) to 30(38)
  • buffSunder: Damage increased from 24(32) to 26(34)
  • changeTrash to Treasure: Upgrade now lowers cost by 1 instead of granting Innate

👥Multiplayer(5)

  • nerfMidnight: Damage decreased from 99(120) to 60(72)
  • nerfThe Ball: Scaling decreased from +15(25) to +10(15)
  • nerfBlade Symphony: Cost increased from 1 to 2(1) and upgrade no longer increases Shiv count
  • changePotions: Nearly any potion can now be played on another player
  • changeMap: Map ink circles are now synchronized for all players

👾Enemies(2)

  • nerfAeonglass: Ebb move damage decreased from 26(32) to 22(26)
  • buffTorchhead Amalgam: Now starts with Strong Tackle on turn 1; damage increased from 18(22) to 26(32)

🐛Bug Fixes(6)

  • fixExpose: Fixed Expose card not properly triggering Hand Drill relic
  • fixSoulbound: Fixed Soulbound card putting souls on bottom of deck instead of shuffling into Draw Pile
  • fixGraphics Options: Fixed VSync setting not showing correct state after restart
  • fixEnemies: Fixed delay when Osty and Kaiser Krab spawn at start of combat
  • fixThe Ball: Fixed The Ball triggering the receiving player's relics instead of the playing player's
  • fixMultiplayer: Fixed divergence issues in multiplayer when ending combat with The Ball

Summary

New Content & Balance

This beta update introduces two powerful Neow relics: the Dowsing Rod, which initiates a quest to obtain a free upgraded Power, and Neow's Sacrifice, which provides a massive healing potion that grants an extra turn. Significant reworks have been applied to the Silent, particularly Well-Laid Plans and Expertise, while the Ironclad receives notable buffs to Demon Form and Expect a Fight.

Multiplayer & UX

Multiplayer balance sees heavy nerfs to high-impact cards like Midnight and The Ball. Players can now use nearly any potion on their allies, and map ink circles are now synchronized across all participants. Additionally, the game has begun its localization into Traditional Chinese.

Bug Fixes

A large suite of fixes addresses multiplayer synchronization issues, card interaction bugs (such as Expose and Hand Drill), and various UI glitches including VSync state and scrolling menu behavior.