0.105.1|May 9, 2026
View on Steam↗Beta Hotfix Notes - v0.105.1
2/5 Minor
BETAFixes critical multiplayer state divergences and corrects Aeonglass boss intent displays.
Key Changes
- 1Fixed multiplayer state divergences after treasure rooms and the Crystal Sphere event
- 2Corrected Aeonglass boss intent display from a buff to a debuff
- 3Fixed Silken Tress relic to properly affect card rewards for all players in multiplayer
- 4Updated the Aeonglass boss icon and fixed its music playback
All Changes
🎨UI/UX(1)
- changeAeonglass: Updated the Aeonglass boss icon
👾Enemies(3)
- fixAeonglass: Fixed Aeonglass first move intent showing a buff instead of a debuff
- fixAeonglass: Fixed Aeonglass music not playing correctly
- fixCeremonial Beast: Fixed Ceremonial Beast background music transition not lining up with when it gets stunned
🌐Multiplayer(3)
- fixSilken Tress: Fixed Silken Tress relic only affecting card rewards for the host
- fixMultiplayer: Fixed state divergence when taking any rewards after a treasure room
- fixCrystal Sphere: Fixed state divergence after Crystal Sphere event
Summary
This hotfix for the Slay the Spire 2 beta focuses on stabilizing the multiplayer experience and correcting visual/audio issues with the new Aeonglass boss. Key fixes include resolving state divergences in multiplayer sessions and ensuring boss intents display correctly.
