0.106.0|May 22, 2026
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Beta Patch Notes - v0.106.0

3/5 Moderate

BETAMajor enemy reworks for Infested Prism and Aeonglass alongside balance adjustments for all character classes and a smarter Mummified Hand.

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Key Changes

  • 1Reworked Infested Prism enemy and Aeonglass boss moveset/Wither mechanics
  • 2Mummified Hand now prioritizes 1+ cost cards for its 0-cost effect
  • 3Skulking Colony HP and Hardened Shell increased, but it can no longer gain Block
  • 4Defect's Fusion card cost reduced to 1 but now includes an Exhaust mechanic
  • 5Silent's Follow Through card reworked and renamed to Scare (Uncommon)
  • 6Ironclad's Unrelenting and Silent's Pounce damage increased to 14(20)
  • 7New combat animations added for Ironclad, Necrobinder, and Regent
  • 8Pael's Eye interaction fixed so debuffs don't decrement before extra turns
  • 9Added Kaiser Crab arms, Decimillipede, and Parafright to the Bestiary
  • 10Extensive bug fixes for multiplayer state sync and controller navigation

All Changes

⚔️Characters(17)

  • buffDrum of Battle: Drum of Battle Energy gain on Exhaust now respects Replay and card play duplication effects
  • buffHowl From Beyond: Howl From Beyond trigger moved from start of turn to end of turn
  • buffEntrench: Entrench can now gain extra Block from enchantments like Nimble
  • buffUnrelenting: Damage increased from 12(18) to 14(20)
  • changeFollow Through: Reworked and renamed to Scare; rarity increased from Common to Uncommon
  • changePredator: Rarity decreased from Uncommon to Common
  • buffPounce: Damage increased from 12(18) to 14(20)
  • buffFurnace: Forge increased from 4(6) to 5(7)
  • nerfMinion Sacrifice: Block decreased from 9(12) to 8(11)
  • changeSealed Throne: Upgrade changed from Innate to lowering Energy cost by 1
  • buffDeath March: Additional damage increased from 3(4) to 4(6)
  • nerfDebilitate: Debuff decreased from 3(4) turns to 2(3) turns
  • buffFusion: Energy cost decreased from 2(1) to 1
  • nerfFusion: Now Exhausts; loses Exhaust on upgrade
  • buffSynthesis: Damage increased from 12(18) to 14(20)
  • nerfShatter: Damage decreased from 11(15) to 7(11)
  • nerfFasten: Additional Block decreased from 5(7) to 4(6)

👾Enemies(7)

  • changeInfested Prism: Complete rework of enemy mechanics
  • changeAeonglass: Adjusted moveset and reworked Wither status and Withering Presence power
  • changeHaunted Ship: Ramming Speed move removed; now alternates between Swipe and Stomp
  • changePunch Construct: Moveset order adjusted; now applies Frail instead of Weak
  • buffSkulking Colony: HP increased from 70(75) to 75(80)
  • buffSkulking Colony: Hardened Shell power increased from 15 to 20
  • nerfSkulking Colony: Smash move removed; no longer gains Block

🏺Relics & Potions(3)

  • buffMummified Hand: Now prioritizes cards with base cost 1+ and current cost 1+ for its 0-cost effect
  • changePael's Eye: Vulnerable, Frail, Intangible, and Weak no longer decrement before a player's extra turn from Pael's Eye
  • changeAncients: Swapped downsides and pools for Neow's Scroll Boxes and Silken Tress

🎨Visuals & Audio(4)

  • newAnimations: Added new heavy attack animation for Ironclad, cast animation for Necrobinder, and Sovereign Blade animation for Regent
  • newEpoch Art: Added Epoch art for Booting Up, Soup, Poisoner, Scribbles, and The Calm
  • newPhobia Mode: Added alternate phobia mode art for Fossil Stalker, Haunted Ship, Skulking Colony, The Obscura, and Twig Slime M
  • newAudio: Added SFX for Skulking Colony and card travel to piles

🖥️UI/UX(3)

  • newBestiary: Added Kaiser Crab arms, Decimillipede, and Parafright to the Bestiary
  • newLeaderboards: Added global rank paginator and ability to see nearby player scores to leaderboards
  • changeByrdonis: Improved Byrdonis hovertips to mention Territorial power and Strength

🐛Bug Fixes(5)

  • fixEnemies: Fixed 15+ enemy-related bugs including Aeonglass intent displays, Skulking Colony damage caps, and Bestiary display issues
  • fixGeneral: Resolved 10+ general system issues including controller navigation, save file reliability, and Steam Cloud conflicts
  • fixCards: Fixed card-specific bugs for Scrape, Anointed, Purity, and Tools of the Trade
  • fixRelics: Fixed relic-specific bugs for Funerary Mask, Orrery, Driftwood, and Neow's Kaleidoscope
  • fixWriting: Corrected wording and formatting for Jeweled Mask, Exterminate, and Lost Wisp

🌐Multiplayer(3)

  • fixPotions: Potions are now canceled if targeted on a creature killed by another player
  • fixState Sync: Fixed state divergences related to event combats and the Crystal Sphere event
  • fixRelics: Relics like Candelabra no longer skip triggers when another player takes an extra turn via Pael's Eye

Summary

Enemy & Boss Overhaul

This beta update focuses heavily on enemy balance, featuring a complete rework of Infested Prism and significant adjustments to the Aeonglass boss, including a reworked Wither status. Skulking Colony sees its HP and Hardened Shell increased while losing its ability to gain Block.

Character Balance

Every character class received adjustments. The Ironclad saw several buffs to cards like Unrelenting and Entrench, while the Silent's Follow Through was reworked into Scare. The Defect's Fusion card now costs less but includes an Exhaust mechanic, and Mummified Hand has been updated with a priority system to favor the player.

Visuals & UX

New combat animations have been added for the Ironclad, Necrobinder, and Regent. The update also introduces Epoch art for five cards and adds several new enemies to the Bestiary.