v0.4.2 Open Beta
Schedule I introduces a massive mushroom cultivation system, a new environmental temperature system, and significant buffs to coca plant yields.
Key Changes
- 1New mushroom cultivation system including beds, spawn stations, and substrate.
- 2Introduction of a temperature system with AC units and heatmap visualization.
- 3Coca plant yield increased from 9 to 12 (20 with PGR).
- 4New NPC 'Fungal Phil' and mushroom introduction quest.
- 5Renaming feature added for stations, pots, and storage.
- 6Warm temperatures now provide a growth speed boost to plants.
- 7Filing cabinets are now functional storage containers.
- 8Cartel influence in Westville capped at 500/1000.
- 9Cleaners can now manage up to 6 trash cans.
- 10Randomly spawning mushrooms added to the sewer area.
All Changes
🍄Mushroom Cultivation(14)
- newshrooms: Added shrooms as a new cultivatable product.
- newmushroom bed: Added mushroom bed for cultivation.
- newmushroom spawn station: Added mushroom spawn station.
- newmushroom substrate: Added mushroom substrate item.
- newspore syringe: Added spore syringe item.
- newgrain bag: Added grain bag item.
- newshroom spawn: Added shroom spawn item.
- newspray bottle: Added spray bottle tool.
- newshrooms: Added visual effects for shrooms.
- newsewer: Added randomly spawning shrooms in the sewer.
- newmushroom hat: Added mushroom hat cosmetic.
- newFungal Phil: Added Fungal Phil NPC.
- newshroom introduction quest: Added shroom introduction quest.
- changecustomers: Modified customer preferences to favor shrooms.
🌡️Environmental Systems(4)
- newtemperature system: Added a comprehensive temperature system affecting the environment.
- newAC unit: Added AC unit to manage indoor temperatures.
- newheatmap: Added 'heatmap' visualization for the temperature system.
- buffPlant growth: Plant growth speed is now boosted by warm temperatures.
📋Management & UI(6)
- newmanagement system: Added renaming feature for stations, pots, and storage racks.
- newdisplay settings: Added 'units' setting to toggle between imperial and metric displays.
- newmanagement system: Added a 'remove' button to object list entries in the management system.
- changetap: Explanation now displayed when a tap cannot be interacted with.
- newteleport command: Teleport command now supports teleporting to specific NPCs.
- changeNPCs: Pickpocket interaction replaced with 'view inventory' for unconscious NPCs.
⚖️Gameplay & Balance(9)
- nerfWestville: Cartel influence in Westville is now limited to 500/1000.
- buffcoca plant: Increased coca plant yield from 9 to 12 (up to 20 with PGR).
- buffCleaners: Cleaners can now be assigned to 6 trash cans.
- bufffiling cabinet: Filing cabinet can now be used to store items.
- changebotanist: Moved 'use drying rack' botanist behavior lower in the hierarchy.
- removeitem filter: Removed bomb from the item filter.
- buffmoisture-preserving pot: Reduced the weight of the moisture-preserving pot.
- newcartel goons: Added more random items to cartel goon inventories.
- newcartel dealer: Added smoke breaks for cartel dealers.
🎨Visuals & Audio(6)
- newsoil: Added dirt particles when soil is depleted.
- changejar: Improved jar glass material appearance.
- changebaggie: Improved baggie material appearance.
- changebrick wrapping: Improved brick wrapping material appearance.
- changeadditives: Changed the appearance of applied additives.
- newcoca plant: Added 'fully grown particles' to the coca plant.
🐛Bug Fixes(15)
- fixcustomers: Fixed some customers having no favorite effects.
- fixmanagement clipboard: Fixed objects getting stuck highlighted when using the management clipboard.
- fixbuilt objects: Fixed built object initialization occurring twice.
- fixpupil dilation: Fixed pupil dilation not resetting after sobering up.
- fixadditives: Prevented applying additives after a plant is fully grown.
- fixcoca leaves: Fixed coca leaves falling behind the cauldron.
- fixmixing station: Fixed mixing station preview product appearance mismatch.
- fixmultiplayer: Fixed item instance data sending before product data for clients.
- fixmanagement system: Fixed NPCField replication error in management system.
- fixdelivery van: Fixed delivery vans not showing items in the trunk.
- fixdrying rack: Fixed drying rack items not aligning correctly.
- fixlights: Fixed excessive LODs on certain lights.
- fixmanagement clipboard: Fixed management clipboard opening/closing during object selection.
- fixvisuals: Fixed outline renderers getting occluded.
- fixNPCs: Fixed NPC vision component not resetting after combat.
⚙️Technical & Performance(5)
- changedealer: Refactored dealer code for better performance.
- changebotanist: Refactored botanist code for better performance.
- changetap: Cleaned up tap code.
- changewatering can: Refactored watering can code.
- fixloading system: Added safety checks in loading code to prevent duplicate objects or employees.
Summary
Mushroom Cultivation
This update introduces a complete production line for mushrooms, including new equipment like mushroom beds, spawn stations, and substrate. Players can now find wild mushrooms in the sewers, complete a new introduction quest, and interact with a new NPC named Fungal Phil.
Environmental Systems
A new temperature system has been implemented, requiring players to manage heat levels using AC units. A heatmap visualization has been added to the management system to help monitor these levels, and warm temperatures now provide a growth speed boost to plants.
Management & Gameplay Tweaks
Significant quality-of-life improvements include a renaming feature for stations and storage, a 'remove' button for object lists, and a functional filing cabinet for item storage. Balance changes see coca plant yields increased and cleaner capacity expanded, while Cartel influence in Westville has been capped.
