0.4.2|Dec 22, 2025
View on Steam

v0.4.2 Open Beta

4/5 Significant

Schedule I introduces a massive mushroom cultivation system, a new environmental temperature system, and significant buffs to coca plant yields.

Share:

Key Changes

  • 1New mushroom cultivation system including beds, spawn stations, and substrate.
  • 2Introduction of a temperature system with AC units and heatmap visualization.
  • 3Coca plant yield increased from 9 to 12 (20 with PGR).
  • 4New NPC 'Fungal Phil' and mushroom introduction quest.
  • 5Renaming feature added for stations, pots, and storage.
  • 6Warm temperatures now provide a growth speed boost to plants.
  • 7Filing cabinets are now functional storage containers.
  • 8Cartel influence in Westville capped at 500/1000.
  • 9Cleaners can now manage up to 6 trash cans.
  • 10Randomly spawning mushrooms added to the sewer area.

All Changes

🍄Mushroom Cultivation(14)

  • newshrooms: Added shrooms as a new cultivatable product.
  • newmushroom bed: Added mushroom bed for cultivation.
  • newmushroom spawn station: Added mushroom spawn station.
  • newmushroom substrate: Added mushroom substrate item.
  • newspore syringe: Added spore syringe item.
  • newgrain bag: Added grain bag item.
  • newshroom spawn: Added shroom spawn item.
  • newspray bottle: Added spray bottle tool.
  • newshrooms: Added visual effects for shrooms.
  • newsewer: Added randomly spawning shrooms in the sewer.
  • newmushroom hat: Added mushroom hat cosmetic.
  • newFungal Phil: Added Fungal Phil NPC.
  • newshroom introduction quest: Added shroom introduction quest.
  • changecustomers: Modified customer preferences to favor shrooms.

🌡️Environmental Systems(4)

  • newtemperature system: Added a comprehensive temperature system affecting the environment.
  • newAC unit: Added AC unit to manage indoor temperatures.
  • newheatmap: Added 'heatmap' visualization for the temperature system.
  • buffPlant growth: Plant growth speed is now boosted by warm temperatures.

📋Management & UI(6)

  • newmanagement system: Added renaming feature for stations, pots, and storage racks.
  • newdisplay settings: Added 'units' setting to toggle between imperial and metric displays.
  • newmanagement system: Added a 'remove' button to object list entries in the management system.
  • changetap: Explanation now displayed when a tap cannot be interacted with.
  • newteleport command: Teleport command now supports teleporting to specific NPCs.
  • changeNPCs: Pickpocket interaction replaced with 'view inventory' for unconscious NPCs.

⚖️Gameplay & Balance(9)

  • nerfWestville: Cartel influence in Westville is now limited to 500/1000.
  • buffcoca plant: Increased coca plant yield from 9 to 12 (up to 20 with PGR).
  • buffCleaners: Cleaners can now be assigned to 6 trash cans.
  • bufffiling cabinet: Filing cabinet can now be used to store items.
  • changebotanist: Moved 'use drying rack' botanist behavior lower in the hierarchy.
  • removeitem filter: Removed bomb from the item filter.
  • buffmoisture-preserving pot: Reduced the weight of the moisture-preserving pot.
  • newcartel goons: Added more random items to cartel goon inventories.
  • newcartel dealer: Added smoke breaks for cartel dealers.

🎨Visuals & Audio(6)

  • newsoil: Added dirt particles when soil is depleted.
  • changejar: Improved jar glass material appearance.
  • changebaggie: Improved baggie material appearance.
  • changebrick wrapping: Improved brick wrapping material appearance.
  • changeadditives: Changed the appearance of applied additives.
  • newcoca plant: Added 'fully grown particles' to the coca plant.

🐛Bug Fixes(15)

  • fixcustomers: Fixed some customers having no favorite effects.
  • fixmanagement clipboard: Fixed objects getting stuck highlighted when using the management clipboard.
  • fixbuilt objects: Fixed built object initialization occurring twice.
  • fixpupil dilation: Fixed pupil dilation not resetting after sobering up.
  • fixadditives: Prevented applying additives after a plant is fully grown.
  • fixcoca leaves: Fixed coca leaves falling behind the cauldron.
  • fixmixing station: Fixed mixing station preview product appearance mismatch.
  • fixmultiplayer: Fixed item instance data sending before product data for clients.
  • fixmanagement system: Fixed NPCField replication error in management system.
  • fixdelivery van: Fixed delivery vans not showing items in the trunk.
  • fixdrying rack: Fixed drying rack items not aligning correctly.
  • fixlights: Fixed excessive LODs on certain lights.
  • fixmanagement clipboard: Fixed management clipboard opening/closing during object selection.
  • fixvisuals: Fixed outline renderers getting occluded.
  • fixNPCs: Fixed NPC vision component not resetting after combat.

⚙️Technical & Performance(5)

  • changedealer: Refactored dealer code for better performance.
  • changebotanist: Refactored botanist code for better performance.
  • changetap: Cleaned up tap code.
  • changewatering can: Refactored watering can code.
  • fixloading system: Added safety checks in loading code to prevent duplicate objects or employees.

Summary

Mushroom Cultivation

This update introduces a complete production line for mushrooms, including new equipment like mushroom beds, spawn stations, and substrate. Players can now find wild mushrooms in the sewers, complete a new introduction quest, and interact with a new NPC named Fungal Phil.

Environmental Systems

A new temperature system has been implemented, requiring players to manage heat levels using AC units. A heatmap visualization has been added to the management system to help monitor these levels, and warm temperatures now provide a growth speed boost to plants.

Management & Gameplay Tweaks

Significant quality-of-life improvements include a renaming feature for stations and storage, a 'remove' button for object lists, and a functional filing cabinet for item storage. Balance changes see coca plant yields increased and cleaner capacity expanded, while Cartel influence in Westville has been capped.