0.4.1|Nov 18, 2025
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Patch v0.4.1f12

3/5 Moderate

Major networking refactor improves multiplayer stability alongside a buff to cartel influence reduction speed and significant vehicle physics tweaks.

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Key Changes

  • 1Cartel influence now lowers faster, reducing the grind to unlock new regions.
  • 2Complete refactor of networking code to reduce bandwidth and improve multiplayer stability.
  • 3Fixed a critical multiplayer bug where items would disappear when swapping inventory slots.
  • 4Improved vehicle handbrake effectiveness through adjusted wheel friction.
  • 5Fixed NPC schedules and behavior updates failing to trigger at 4 am.
  • 6Added a network replication queue to prevent lag when players join games.
  • 7Fixed non-host players being unable to lower cartel influence via graffiti.
  • 8Resolved a lag spike issue that occurred when exiting the loading screen.
  • 9Fixed vehicle and skateboard inputs failing for players using rebound movement keys.
  • 10Refactored product visuals and meshes to optimize performance and prepare for future content.

All Changes

🌐Multiplayer(9)

  • newMultiplayer System: Added a network replication queue system to stagger data transmission when players join.
  • changeNetworking: Refactored networking code to significantly minimize bandwidth usage.
  • fixMerchant: Fixed a bug where merchant dialogue would not function for non-host players.
  • fixVehicles: Fixed vehicle wheels not spinning for non-host players.
  • fixGraffiti: Fixed non-host graffiti failing to lower cartel influence.
  • fixInventory: Fixed a critical bug where items would disappear when quickly swapping slots in multiplayer.
  • fixPolice: Fixed police failing to notice non-host players breaking curfew.
  • fixMultiplayer System: Fixed null reference errors occurring when a player leaves while wanted.
  • fixMultiplayer System: Fixed null reference errors occurring when a player leaves while in combat.

🎮Gameplay(6)

  • buffCartel Influence: Actions against the cartel now lower influence faster, speeding up region unlocking.
  • newPost Boxes: Enabled physics for post boxes.
  • nerfExperience Points: Removed XP gains for deals completed by cartel dealers.
  • fixNPCs: Fixed NPC behavior and schedule update methods failing to trigger at 4 am.
  • fixCartel Goons: Fixed dead or unconscious cartel goons respawning in a broken state after a day passes.
  • fixJessi: Fixed Jessi never being selected as the random sewer key possessor.

🚗Vehicles(8)

  • buffHandbrake: Adjusted wheel friction when the handbrake is applied for more effective stopping.
  • changeVehicles: Refactored vehicle physics simulation logic for better performance.
  • changeVehicles: Tweaked vehicle engine and movement sounds.
  • changeVehicles: Replaced static decorative vehicles with simplified versions to improve performance.
  • changeVehicles: Modified vehicle color application to avoid unnecessary material instantiation.
  • fixVehicles: Fixed purchased cars spawning in mid-air.
  • fixVehicles: Fixed vehicle inputs not working when movement keys are rebound from WASD.
  • fixSkateboard: Fixed skateboard inputs not working when movement keys are rebound from WASD.

📜Quests & UI(7)

  • newDeal for the Benzies: Added an optional quest entry to 'Deal for the Benzies' explaining how to break the truce.
  • changeCartel Dealers: Cartel dealers no longer send 'inventory depleted' notifications to the player.
  • fixQuest UI: Fixed the cartel deal quest UI failing to reactivate.
  • fixCustomer Menu: Fixed customers being listed multiple times in the dealer selection menu.
  • fixDrying Rack: Fixed mislabeled UI in the drying rack management screen.
  • fixUI: Fixed missing font in the vehicle repaint interface.
  • fixUI: Fixed incorrect text color in the vehicle repaint interface.

🖼️Visuals & Performance(7)

  • changeProduct Visuals: Refactored mixed product visuals for all states (baggie, jar, etc.) to be less brittle.
  • changeProduct Meshes: Combined separate product meshes into single meshes where possible for optimization.
  • fixMeth: Fixed bagged meth using the incorrect consume animation.
  • fixCoke: Fixed bagged coke using the incorrect consume animation.
  • fixPerformance: Fixed a lag spike that occurred when closing the loading screen.
  • fixAudio: Fixed the volume mixer failing to mute sounds during the loading screen.
  • fixStash & Dash: Fixed a missing collider in the Stash & Dash location.

Summary

This update, labeled as a 'cleaning' patch before the upcoming Shrooms expansion, focuses heavily on technical debt and multiplayer reliability. Developer Tyler has refactored core networking code to minimize bandwidth and introduced a replication queue to prevent data surges during player joins. Gameplay-wise, players will find it faster to unlock new regions as actions against the cartel now lower influence more quickly, and vehicles have received several quality-of-life improvements including more effective handbrakes and better audio.