0.4.1|Nov 18, 2025
View on Steam↗Patch v0.4.1f12
3/5 Moderate
Major networking refactor improves multiplayer stability alongside a buff to cartel influence reduction speed and significant vehicle physics tweaks.
Key Changes
- 1Cartel influence now lowers faster, reducing the grind to unlock new regions.
- 2Complete refactor of networking code to reduce bandwidth and improve multiplayer stability.
- 3Fixed a critical multiplayer bug where items would disappear when swapping inventory slots.
- 4Improved vehicle handbrake effectiveness through adjusted wheel friction.
- 5Fixed NPC schedules and behavior updates failing to trigger at 4 am.
- 6Added a network replication queue to prevent lag when players join games.
- 7Fixed non-host players being unable to lower cartel influence via graffiti.
- 8Resolved a lag spike issue that occurred when exiting the loading screen.
- 9Fixed vehicle and skateboard inputs failing for players using rebound movement keys.
- 10Refactored product visuals and meshes to optimize performance and prepare for future content.
All Changes
🌐Multiplayer(9)
- newMultiplayer System: Added a network replication queue system to stagger data transmission when players join.
- changeNetworking: Refactored networking code to significantly minimize bandwidth usage.
- fixMerchant: Fixed a bug where merchant dialogue would not function for non-host players.
- fixVehicles: Fixed vehicle wheels not spinning for non-host players.
- fixGraffiti: Fixed non-host graffiti failing to lower cartel influence.
- fixInventory: Fixed a critical bug where items would disappear when quickly swapping slots in multiplayer.
- fixPolice: Fixed police failing to notice non-host players breaking curfew.
- fixMultiplayer System: Fixed null reference errors occurring when a player leaves while wanted.
- fixMultiplayer System: Fixed null reference errors occurring when a player leaves while in combat.
🎮Gameplay(6)
- buffCartel Influence: Actions against the cartel now lower influence faster, speeding up region unlocking.
- newPost Boxes: Enabled physics for post boxes.
- nerfExperience Points: Removed XP gains for deals completed by cartel dealers.
- fixNPCs: Fixed NPC behavior and schedule update methods failing to trigger at 4 am.
- fixCartel Goons: Fixed dead or unconscious cartel goons respawning in a broken state after a day passes.
- fixJessi: Fixed Jessi never being selected as the random sewer key possessor.
🚗Vehicles(8)
- buffHandbrake: Adjusted wheel friction when the handbrake is applied for more effective stopping.
- changeVehicles: Refactored vehicle physics simulation logic for better performance.
- changeVehicles: Tweaked vehicle engine and movement sounds.
- changeVehicles: Replaced static decorative vehicles with simplified versions to improve performance.
- changeVehicles: Modified vehicle color application to avoid unnecessary material instantiation.
- fixVehicles: Fixed purchased cars spawning in mid-air.
- fixVehicles: Fixed vehicle inputs not working when movement keys are rebound from WASD.
- fixSkateboard: Fixed skateboard inputs not working when movement keys are rebound from WASD.
📜Quests & UI(7)
- newDeal for the Benzies: Added an optional quest entry to 'Deal for the Benzies' explaining how to break the truce.
- changeCartel Dealers: Cartel dealers no longer send 'inventory depleted' notifications to the player.
- fixQuest UI: Fixed the cartel deal quest UI failing to reactivate.
- fixCustomer Menu: Fixed customers being listed multiple times in the dealer selection menu.
- fixDrying Rack: Fixed mislabeled UI in the drying rack management screen.
- fixUI: Fixed missing font in the vehicle repaint interface.
- fixUI: Fixed incorrect text color in the vehicle repaint interface.
🖼️Visuals & Performance(7)
- changeProduct Visuals: Refactored mixed product visuals for all states (baggie, jar, etc.) to be less brittle.
- changeProduct Meshes: Combined separate product meshes into single meshes where possible for optimization.
- fixMeth: Fixed bagged meth using the incorrect consume animation.
- fixCoke: Fixed bagged coke using the incorrect consume animation.
- fixPerformance: Fixed a lag spike that occurred when closing the loading screen.
- fixAudio: Fixed the volume mixer failing to mute sounds during the loading screen.
- fixStash & Dash: Fixed a missing collider in the Stash & Dash location.
Summary
This update, labeled as a 'cleaning' patch before the upcoming Shrooms expansion, focuses heavily on technical debt and multiplayer reliability. Developer Tyler has refactored core networking code to minimize bandwidth and introduced a replication queue to prevent data surges during player joins. Gameplay-wise, players will find it faster to unlock new regions as actions against the cartel now lower influence more quickly, and vehicles have received several quality-of-life improvements including more effective handbrakes and better audio.
