0.8.065|Mar 17, 2026
View on Steam↗New BETA version is available for testing (0.8.065)
2/5 Minor
Major pathfinding improvements resolve stuck worker issues alongside a 22% reduction in sausage spoilage and improved tavern storage.
Key Changes
- 1Fixed multiple pathfinding issues causing workers to get stuck or stand still
- 2Decreased spoilage on Sausages by 22%
- 3Buffed Taverns to have the same spoilage reduction as Granaries
- 4Fixed performance stuttering when discovering bandit camps
- 5Resolved logistics bugs involving Ox guides and Mule reassignment
- 6Fixed incorrect retinue ownership transfers during region conquest
- 7Corrected weapon transport behavior after loading saves
All Changes
💰Economy & Production(3)
- buffSausages: Spoilage rate on Sausages has been decreased by 22%.
- buffTaverns: Taverns now provide the same spoilage reduction benefits as Granaries.
- changeBurgage Plots: Updated Generic and Pantry storage on Burgage Plots to be more consistent.
🤖Logistics & AI(7)
- fixWorkers: Fixed workers getting stuck on obstacles at the beginning of their pathfinding routines.
- fixWorkers: Resolved a collision mismatch between pathfinding and collision code that caused workers to become stuck.
- fixOx: Fixed an issue where ox guides would abandon their ox when retrieving the final log from a supply dump.
- fixCitizens: Citizens no longer incorrectly transport weapons from a Burgage Plot to a Storehouse after loading a save file.
- fixMules: Fixed mules not being led back to the Pack Station when their assigned worker is given a different job.
- fixWorkers: Fixed an issue where workers would stand still because the pathfinder failed to return a valid path.
- fixRetinue: Fixed invalid retinue ownership transfers occurring when a player or AI conquers a region containing a manor.
🖥️UI & Localization(5)
- changeLocalization: General localization updates across multiple languages.
- changeFish: Updated the Wiki entry for Fish to provide more accurate gameplay information.
- fixRegensburg Guildsmen: Fixed the Regensburg Guildsmen tooltip and description to correctly match the usage of Iron Slabs.
- fixUI: Fixed the 'Fishing Limit reached' notification appearing for workers other than Fishermen.
- fixCamera: Implemented a more robust fix for the map scrolling issue identified in previous versions.
⚡Performance(1)
- fixPerformance: Fixed game speed pauses or slowdowns caused by the player continuously discovering encamped bandit squads.
Summary
Following a developer hiatus, this beta update focuses on stabilizing the game's pathfinding systems and addressing critical worker AI bugs. Key balance adjustments have been made to food preservation, specifically targeting sausages and tavern storage efficiency. The update also includes a performance fix for stuttering caused by bandit camp discovery and various logistics fixes for livestock and retinue ownership.
