1.4.5|Apr 22, 2026
View on Steam↗Last Epoch Patch 1.4.5 Notes
2/5 Minor
Massive buffs to Weaver Idol affixes and improved minion targeting logic for high-priority enemies like those with the Protective modifier.
Key Changes
- 1Significant buffs to Humble and Stout Weaver Idol affixes, nearly doubling many Penetration and Resistance values
- 2Minion AI improved to prioritize high-priority targets like 'Protective' enemies
- 3Necrotic Siege Golem damage nerfed for Siege Bolt and Hungering Soul attacks
- 4Temple Guardian and Voidfused Forge received damage and accuracy buffs
- 5Fixed Shield Rush nodes not applying damage benefits to the end slam
- 6Fixed Rogue's Dancing Strikes causing players to get stuck in online mode
- 7Improved messaging for Rune of Shattering failures
- 8Shade of Orobyss Blood Orbs now correctly despawn on death
- 9Fixed offline Monolith completion portals failing to appear
- 10Fixed Primalist attack animation loops at high speeds
All Changes
⚔️Items(6)
- buffHumble Weaver Idol: Humble Weaver Idol: Health on Kill and Added Health increased from 15-20 to 28-36.
- buffHumble Weaver Idol: Humble Weaver Idol: Necrotic, Physical, Poison, and Void Penetration (including Minion variants) increased from 1-2% to 3-4%.
- buffHumble Weaver Idol: Humble Weaver Idol: Necrotic, Physical, Poison, and Void Resistance (including Minion variants) increased from 9-12% to 18-24%.
- buffStout Weaver Idol: Stout Weaver Idol: Cold, Fire, and Lightning Penetration (including Minion variants) increased from 1-2% to 3-4%.
- buffStout Weaver Idol: Stout Weaver Idol: Cold, Fire, and Lightning Resistance (including Minion variants) increased from 9-12% to 18-24%.
- buffStout Weaver Idol: Stout Weaver Idol: Elemental Resistance and Minion Elemental Resistance increased from 4-6% to 8-12%.
✨Skills & Passives(10)
- changeMinions: Minion attack command now more reliably chooses high priority targets closest to the cursor.
- changeMinions: Enemies with the Protective modifier are now naturally treated as higher priority targets for minions.
- fixBone Golems: Fixed an issue where Bone Golems and other minions would stop acting when within a certain distance of their target.
- fixSummon Skeleton: Fixed Summon Skeleton type-specific buffs being removed when the skill tree was changed.
- fixGhostflame: Fixed an animation issue for Ghostflame when using the Spirit of Dread node.
- fixRunic Invocation: Fixed a visual issue with the Cold/Cold/Lightning (Covenant Arc) invocation.
- fixDancing Strikes: Fixed an issue where players could get stuck while using Dancing Strikes in online mode.
- fixJavelin: Fixed banner rotation issues when attached to enemies via the Capture the Flag node.
- fixShield Rush: Fixed Temporal Strikes and Will Breaker nodes not adding damage benefits to the end slam.
- fixPrimalist: Fixed Primalist attack animations repeating the same swing at high attack speeds.
👹Enemies(11)
- nerfNecrotic Siege Golem: Necrotic Siege Golem: Siege Bolt second bounce damage reduced from 100% to 50% of the initial blast.
- nerfNecrotic Siege Golem: Necrotic Siege Golem: Hungering Soul projectile damage considerably reduced to prevent instant lethality.
- buffTemple Guardian: Temple Guardian damage considerably increased across all abilities.
- buffVoidfused Forge: Voidfused Forge melee attack accuracy increased against stationary players.
- fixThe Shade of Orobyss: Shade of Orobyss Blood Orbs now completely disappear upon the boss's death.
- fixEnemies: Fixed an issue where some enemies would stop performing actions when close to their target.
- fixOrd Lorca: Fixed ailment visual effects on Ord Lorca.
- fixFormosus the Undying: Fixed missing sound effects when summoning Wengari.
- fixElder Pannion: Fixed visual issue where the boss appeared to move while channeling his laser.
- fixEmperor of Corpses: Fixed body flickering during the death animation.
- fixPraetor Vul'Arta: Fixed attacks not working correctly in online mode.
🗺️Monolith & Campaign(5)
- fixMonolith: Fixed an issue where the reward stash in Echo of a World could block projectiles even when invisible.
- fixMonolith: Fixed cases where Echo Chains could fail to generate.
- fixMonolith: Implemented further potential fixes for offline Echo completion portals not working.
- fixThe Council Chambers: Fixed a stuck spot when using evade near the bridge in The Council Chambers.
- fixThe Ritual Site: Fixed a roof prop obscuring the camera in The Ritual Site.
⚙️UI & Quality of Life(5)
- changeRune of Shattering: Added specific messaging for why items are incompatible with the Rune of Shattering.
- changeUI: Renamed 'Loot Filter Toggle' keybind to 'Disable Loot Filter (Hold)'.
- fixCosmetics: Fixed player cosmetic visual effects disappearing in towns.
- fixIdol Crafting: Fixed visual effects persisting on the Idol Crafting station after charges are expended.
- fixLocalization: Corrected grammar for non-English UI text and fixed missing Turkish characters.
Summary
Patch 1.4.5 for Last Epoch focuses on significant balance adjustments for Weaver Idols and enemy damage scaling. Players will see nearly doubled values for many Humble and Stout Weaver Idol affixes, including Penetration and Resistances. Minion AI has been refined to prioritize dangerous targets, while several bosses like the Temple Guardian and Voidfused Forge have received damage and accuracy buffs. The update also addresses numerous technical issues, including online stability for Rogue's Dancing Strikes and visual bugs across various classes.
