1.4.6|Apr 29, 2026
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Last Epoch Patch 1.4.6 Notes

2/5 Minor

Loot label performance optimization and critical fixes for Monolith errors (LE-63/LE-64) and skill bugs affecting Profane Veil and Devouring Orb.

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Key Changes

  • 1Optimized loot label logic to improve frame rates when many items are on the ground
  • 2Fixed LE-64 and LE-63 errors that prevented players from starting Monolith echoes
  • 3Resolved Profane Veil bug that caused players to teleport back to starting locations
  • 4Fixed Stash UI issue where items from different tabs appeared to stack visually
  • 5Corrected Aberroth's Absorbing Chaos attack to align visuals with its hitbox
  • 6Fixed Devouring Orb's Cosmic Impact node to correctly apply ailments on subsequent hits
  • 7Fixed Corrupted Items bug where corruption could fail with 'Nothing Happened'
  • 8Resolved Weaver Tree issue where Rune Prison objectives blocked Graveyard Prisons spawns

All Changes

🚀Performance(1)

  • fixLoot Labels: Optimized the logic for updating loot labels on screen to improve frame times when many items are on the ground.

⚔️Skills & Passives(6)

  • fixProfane Veil: Fixed an issue where casting while having the Singleminded node allocated would sometimes cause the player to teleport back to their starting location.
  • fixShatter Strike: Fixed an issue where indirect casts with the Clash of Lightning node allocated would play the wrong sound.
  • fixSummon Storm Crow: Fixed an issue where fire-converted crows still showed a lightning area on cast instead of a fire one.
  • fixHail of Arrows: Fixed an issue where the player character did not animate correctly when channeling.
  • fixShadow Rend: Fixed an issue where Loose Pockets would not work if Night's Approach was also allocated.
  • fixDevouring Orb: Fixed an issue where Cosmic Impact's hits could not apply ailments on hits subsequent to the first.

🗺️Monolith & Factions(4)

  • fixMonolith: Fixed a probable source of the LE-64 Error when trying to start an echo after defeating Aberroth.
  • fixMonolith: Fixed a probable source of the LE-63 Error when attempting to start an echo despite no other echo being active.
  • fixWeaver Tree: Echoes with the Rune Prison objective no longer prevent Tombs from spawning the guaranteed Rune Prison encounter from the Graveyard Prisons node.
  • fixForgotten Knight: Fixed an issue where the tutorial was reappearing incorrectly while not in Shattered Road.

💎Items(1)

  • fixCorrupted Items: Fixed an issue where corruption could fail and result in a 'Nothing Happened' outcome for item types that could have a Personal Affix but not a Champion Affix.

👹Encounters & Enemies(5)

  • fixAberroth: Fixed an issue where the Absorbing Chaos attack visuals were vertically mismatched from its hitbox.
  • fixHaruspex Orian: Fixed an issue where the Flame Breath attack would desync from the face position if the enemy was stunned or slowed.
  • fixCemeteries of the Erased: Fixed an issue that sometimes caused Cemeteries to be generated without Shrine Spots.
  • fixNemesis: Fixed an issue where visual effects for nodes would linger after the cursor was no longer hovering over the object.
  • fixPrimal Hunt: Fixed an issue where multiple nests could appear in a single cave outside of the playable space.

🖥️UI & General(6)

  • fixStash: Fixed an issue where opening a tab could result in items from multiple tabs appearing to stack on top of one another.
  • fixIdol Altars: Fixed an issue where comparing altars showed the incorrect rarity background color for the equipped altar.
  • fixPlayer Portals: Fixed an issue where the name of a portal would not be displayed when using a controller.
  • fixGameplay: Fixed an issue that allowed players to interact with objects while dead.
  • fixCampaign: Fixed visual effects for fountains used in Chapter 9.
  • fixThe Temple in the Sky: Fixed an issue where the cinematic could be disrupted if a party member left the scene.

Summary

Performance & Quality of Life

This update introduces a significant optimization to loot label logic, which improves frame times when large amounts of loot are present on the ground.

Bug Fixes & Stability

The patch focuses heavily on stability, addressing two common Monolith errors (LE-63 and LE-64) and resolving several skill-specific issues, such as Profane Veil's unintended teleportation and Devouring Orb's ailment application. UI improvements include a fix for overlapping items in the stash and controller-specific portal display issues.