1.5.2|Oct 7, 2026
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Last Epoch Patch 1.5.2 Notes

2/5 Minor

Merchant's Guild price lowering minimum reduced to 1g and a major sweep of skill and enemy bug fixes.

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Key Changes

  • 1Merchant's Guild minimum price lowering threshold reduced from 500g to 1g
  • 2Revitalizing Rage buff restricted for builds using ward-per-missing-health mechanics
  • 3Lightning Blast chaining logic updated to prioritize non-breakable targets
  • 4Fixed 'Marked for Death on block' corruption affix triggering incorrectly on unblocked hits
  • 5Extensive bug fixes for Acolyte, Rogue, Primalist, Sentinel, and Mage skills
  • 6Fixed numerous boss abilities and summons unintentionally persisting after death
  • 7Nexus UI updated with Harbinger availability icons for each timeline
  • 8Passives menu now correctly remembers the last opened tree
  • 9Fixed dungeon abilities incorrectly triggering cooldowns for other skills
  • 10Improved projectile smoothness for players in offline mode

All Changes

⚖️Merchant's Guild(5)

  • buffBazaar: Minimum amount for automatic price lowering in the Bazaar reduced from 500g to 1g
  • fixBazaar: Fixed swapping stall types via dropdown when items are in the listing container
  • fixBazaar: Fixed inconsistent mouse scroll wheel behavior in the filter UI
  • changeBazaar: Added tax and price lowering summaries to the list item confirmation modal
  • fixBazaar: Fixed 'Clear All' button not clearing text field input in the Affix Picker UI

⚙️Gameplay Systems(4)

  • nerfRevitalizing Rage: Revitalizing Rage (Bloodrage buff) no longer applies to characters with effects granting ward per missing health
  • changeLightning Blast: Lightning Blast will no longer chain to breakable objects unless total chains exceed non-breakable targets
  • fixDungeons: Fixed dungeon abilities triggering cooldowns of skills in the left-most slot
  • fixWeaver's Will: Fixed Weaver's Will items not gaining progress during Rage of Morditas gauntlet phase

💀Acolyte Skills(5)

  • changeBone Curse: Clarified descriptions for Defile Defenses and Crippling Anguish nodes to specify when effects apply
  • fixSummon Wraiths: Fixed minions spawning at cursor location instead of near the player by default
  • fixChthonic Fissure: Fixed animation issue with the Chthonic Passage node where the character appeared to move in place
  • fixHarvest: Fixed scythe visuals increasing over time during rapid casts or party play
  • fixDrain Life: Fixed Malignant Discharge node having no effect unless Virulence node was also allocated

🗡️Rogue Skills(3)

  • changeDreamslash: Shadows using Nightmare Steel node now aim towards the player's cursor instead of the player's endpoint
  • fixDive Bomb: Fixed visuals occurring faster than intended when using the Rushing Wings node
  • fixDetonating Arrow: Fixed skill not updating correctly when Jelkhor's Blast Knife is equipped or unequipped

🐻Primalist Skills(3)

  • fixEntangling Roots: Fixed Rooted condition visuals persisting too long when using the Entrapped node
  • changeSummon Tide Elemental: Clarified that Lightning conversion node does not take effect if Wind conversion is already taken
  • fixUpheaval: Fixed bug in offline mode where casting could cause the skill to get stuck in place

🛡️Sentinel Skills(5)

  • fixShield Bash: Fixed Kindling effects not applying to indirectly triggered casts
  • fixShield Rush: Fixed failure to restore mana when used repeatedly with Mana Memory
  • fixVoid Cleave: Fixed incorrect physical damage icon showing in the skills panel
  • changeRadiant Lance: Reliquaries now share a single minion icon with a counter instead of separate health bars
  • fixSmelter's Wrath: Fixed Circle conversion node allowing decal movement while spinning

🔥Mage Skills(2)

  • fixRunic Invocation: Fixed Plasma Orb visuals not matching damage location
  • nerfFlame Rush: Breath of Fire now requires a point in Guidance of Flames before it can be allocated

💎Items(5)

  • fixMarked for Death on Block: Fixed corruption affix triggering on non-blocked hits and occasionally applying to the player
  • fixChorus of the Anurok: Fixed Anuroks failing to spawn in offline mode until another minion was summoned
  • fixHarbinger Needles: Fixed Harbinger Needles continuing to fill slots after being consumed
  • fixCaretaker's Regrowth: Fixed Caretaker's Regrowth modifier not being affected by increased area sources within the skill tree
  • fixStygian Coal: Fixed missing value display for Stygian Beam frequency effect

👾Enemies & Bosses(5)

  • fixBaroness: Fixed Baroness Boss T-posing during death or attacks
  • fixRahyeh, the Black Sun: Fixed Rahyeh's attacks unintentionally persisting after death
  • fixOmens: Fixed Omens moving while lasering if the player walked away
  • fixGorilla Enemies: Fixed Gorilla enemy ground pound timing to match animations
  • changeLord of Entrails: Renamed Swollen Corpse Champion to Lord of Entrails

🖥️UI & Quality of Life(6)

  • newNexus UI: Added harbinger available icon in Nexus UI for each timeline
  • changeUI: Updated success and error notification icons and Rage of Morditas button sprites
  • buffPassives Menu: Passives menu now remembers the last tree opened instead of defaulting to base class
  • removeUI: Removed prophecy charge gained notification to reduce visual noise
  • fixUI: Fixed item labels wiggling appearance by removing movement delay
  • fixCrafting UI: Fixed affix shard quantities not being visible in the crafting materials window

🔧Performance & Technical(3)

  • fixPerformance: Increased projectile smoothness in offline mode
  • fixAudio: Fixed issue causing some stereo assets to playback as mono
  • changeAudio: Updated SFX for Nexus UI

Summary

Patch 1.5.2 focuses on refining the Rage of Morditas event mechanics and addressing a significant number of bugs across all character classes. Key updates include a massive reduction in the minimum price lowering threshold for the Merchant's Guild and logic adjustments for Lightning Blast chaining. The update also provides extensive UI and controller quality-of-life improvements, particularly for the Nexus UI and Bazaar navigation.