1.5.4|Nov 5, 2026
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Last Epoch Patch 1.5.4: Rage and Ritual Changes

2/5 Minor

Crescendoing Rage’s damage is corrected from 150% to 50%, and it no longer affects channeled skills. Ritual quick claiming and multiple gameplay fixes also arrive.

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Key Changes

  • 1Crescendoing Rage now correctly applies 50% more damage instead of 150% and no longer applies to channeled skills.
  • 2The Ritual window now supports quick claiming items.
  • 3Quest echoes and timeline bosses no longer sometimes give less experience than intended.
  • 4Holy Aura now provides its buffs in offline mode.
  • 5Measures have been added to prevent Endless Arena from stalling when waves stop progressing.
  • 6Giant Weathered Statues have been removed from the Omen Windows enemy pool.

All Changes

⚔️Random Encounters(4)

  • removeOmen Windows: Giant Weathered Statues were removed from the potential enemy pool in Omen Windows.
  • changeOmen Windows: Omen Windows have a light emitter to help them blend into the environment.
  • fixMorditas: Fixed Morditas’ missing teleport sound effect.
  • newRage of Morditas: The Ritual window supports quick claiming with Shift + Right-click or by holding X while focusing an item; materials go to storage, other items go to inventory if there is space, and otherwise drop on the ground. Portents of Blood can still drop a corrupted copy when it procs.

✨Visual and Sound Updates(8)

  • changeHerald of the Scurry: Adjusted the audio for Squirrel minions from Herald of the Scurry.
  • changePrimalist: Updated Primalist staff spell cast animations.
  • changeRip Blood: Adjusted Rip Blood’s visual effect glow.
  • changeTransplant: Adjusted Transplant’s visual effect glow.
  • changeChaos Bolts: Updated Chaos Bolts projectile and impact visuals.
  • changeMaj'elka: Added a ladder climbing transition sound in Maj'elka.
  • changeIncreased baseline emission on death visuals for insect and swarm enemies.
  • changeSummon Skeletal Mage: Reduced the volume of some Summon Skeletal Mage attacks.

💍Items(1)

  • nerfCrescendoing Rage: Crescendoing Rage no longer applies to channeled skills.

🗺️Monolith(1)

  • changeHeorot: Shrines and other random encounters can no longer spawn in the Heorot boss fight.

🐛Bug Fixes(34)

  • fixDetonating Arrow: Fixed indirect uses of Detonating Arrow continuously increasing the next arrow’s damage when Pinpoint was allocated.
  • fixFlay: Fixed Flay weapon distortion persisting in the Acolyte’s hands after using the skill.
  • fixFlay: Fixed ground decals displaying over Flay visuals.
  • fixHeartseeker: Fixed Heartseeker’s Straight Through node not properly spawning Puncture when killing a frozen enemy.
  • fixHoly Aura: Fixed Holy Aura not providing its buffs in offline mode.
  • fixIce Barrage: Fixed decals layering over Ice Barrage projectiles.
  • fixShattering Bulwark: Fixed Shattering Bulwark having no sound.
  • fixCareful Footing: Fixed Careful Footing’s Glancing Blow chance per 5 Dexterity threshold bonus increasing Glancing Blow chance indefinitely.
  • fixRing Of Shields: Fixed Ring Of Shields’ Displacement node consuming shields without effect when there were no valid targets; shields are now consumed only if Shield Throw is successfully cast.
  • fixRip Blood: Fixed Rip Blood visual clipping and tuned its radial screen distortion intensity and falloff.
  • fixRunic Invocation: Fixed Trinity of Elements detaching from the player after leaping with Stride to Safety or evading.
  • fixShield Bash: Fixed missing Shield Bash audio when Power Rush triggered after Lunge or Shield Bash.
  • fixSummon Skeletal Mage: Fixed the Skeletal Mage’s impact sound not playing.
  • fixArgolos the Blessed: Fixed Argolos the Blessed being undamageable for the first few moments after spawning.
  • fixAberroth: Fixed Aberroth and Uber Aberroth being able to be Rooted.
  • fixCrab: Fixed Crab enemies sometimes remaining in their emerging state and never attacking.
  • fixGod Hunter Argentus: Fixed God Hunter Argentus animating improperly when frozen.
  • fixHeorot: Fixed players being able to pass through Heorot’s icy barrier.
  • fixCrescendoing Rage: Fixed Crescendoing Rage applying 150% more damage instead of the intended 50%.
  • fixUnearthed Memories: Fixed the sound of Wandering Spirits while using Unearthed Memories.
  • fixDeath Dance: Fixed Shield Throw staying on cooldown for a few seconds after Death Dance used it on a dodge.
  • fixFixed an added affix being displayed as a variant modifier in the sealed corrupted slot when corrupting a unique with variant modifiers.
  • fixHeorot's Blessing: Fixed blurry smoke visuals on Heorot's Blessing.
  • fixFixed quest echoes and timeline bosses sometimes giving less experience than intended.
  • fixGauntlet of Strife: Fixed Gauntlet of Strife preventing rerolls of legendary items with variant modifiers when the other item’s Legendary Potential matched the legendary affix count.
  • fixLightless Arbor: Fixed the Lightless Arbor dungeon ability’s light level not properly changing with its amber amount.
  • fixSoulfire Bastion: Fixed the Soulfire Bastion dungeon ability shield not notifying players when they had insufficient shards.
  • fixEndless Arena: Added measures to prevent Endless Arena from stalling when waves stop progressing.
  • fixFixed cosmetic preview audio continuing after closing previews in the in-game store with a controller.
  • fixChoose Blessing: Fixed the Choose Blessing panel breaking when leaving the boss scene too early.
  • fixFallen Ronin Chestpiece: Fixed Fallen Ronin Chestpiece visually stretching on the upper arms.
  • fixFixed cosmetic items being impossible to newly equip in offline mode without an internet connection.
  • fixPrimal Hunt Evolution: Fixed the Primal Hunt Evolution selection menu sometimes being inaccessible in offline mode without an internet connection.
  • fixHailborne Greathelm: Fixed Hailborne Greathelm displaying incorrect colors in character select.

⚙️Performance(1)

  • fixImproved performance for very large stashes.

Summary

Encounters and items

The Ritual window lets players quick claim items to storage or inventory, dropping them on the ground if needed. Giant Weathered Statues are out of the Omen Windows enemy pool, and random encounters can no longer spawn in the Heorot boss fight.

Fixes and polish

Skill fixes address indefinitely increasing damage or Glancing Blow chance, missing offline Holy Aura buffs, and incorrectly consumed Ring Of Shields shields. Quest echo and timeline boss experience, legendary rerolls, offline menus, and stalled Endless Arena waves also receive fixes. Visual and audio adjustments accompany improved performance for very large stashes.