1.4.4|Apr 16, 2026
View on Steam↗Last Epoch Patch 1.4.4 Notes
2/5 Minor
Character sheets now accurately reflect stat conversions alongside major damage nerfs to overtuned enemies like Congealed Sludge and the Grave Engine.
Key Changes
- 1Stat conversion effects are now accurately reflected in character sheets
- 2Congealed Sludge damage and scaling significantly reduced, especially at high corruption
- 3Grave Engine 'Stinger Laser' damage tick rate reduced from 0.5ms to 0.25s
- 4Sentinel Shield Throw void conversion now properly converts Bleed, Shred, and Lava Burst
- 5Chat window is now interactable while the character is dead
- 6Rogue Bladestorm's Shadowstorm can now be triggered by Shadow Cascade's Dagger Dance
- 7Forging basics quest now auto-completes at level 15+
- 8Fixed Warpath channel ending prematurely despite mana restoration
- 9Alexos and Ice Goliaths Cannonball damage reduced
- 10Fixed various invisible walls and navigation issues in procedural zones
All Changes
✨Quality of Life(3)
- changeCharacter Sheet: Stat conversion effects (e.g., Bleed Chance to Ignite Chance) are now accurately reflected in the character sheet totals.
- changeChat: The chat window is now interactable while the character is dead.
- changeForging Basics Quest: The forging basics quest now automatically completes upon reaching level 15 or higher.
⚔️Skills & Passives(17)
- buffBladestorm: The Shadowstorm node can now be triggered by thrown daggers from Shadow Cascade's Dagger Dance node.
- changeShield Throw: Shield Throw void conversion affix now converts Bleed chance to Time Rot.
- changeShield Throw: Shield Throw void conversion affix now converts Physical Resistance Shred to Void Resistance Shred.
- changeShield Throw: Shield Throw void conversion affix now converts Lava Burst to Void damage.
- changeShield Throw: Shield Throw void conversion affix now causes fire or ignite related tree effects to affect void or time rot instead.
- fixWarpath: Fixed a bug where Warpath's channel would end despite Void Well restoring mana due to the 0.2s insufficient mana rule.
- fixAerial Assault: Fixed an issue where Aerial Assault sub-skills were not gaining damage from the Avian Hunter node.
- fixAerial Assault: Fixed an issue where Aerial Assault sub-skills were not gaining damage from the Storm on the Horizon node.
- fixAerial Assault: Fixed an issue where Aerial Assault sub-skills were not gaining damage from the Rhythm passive.
- fixDive Bomb: Fixed an issue where Dive Bomb was unable to generate Flow.
- fixFalcon Strikes: Fixed an issue where Falcon Strikes were unable to generate Flow.
- fixRip Blood: Fixed the necrotic variant of Rip Blood not increasing its area with the Crimson Flood node.
- fixSummon Volatile Zombie: Fixed an issue where Dread Shades from Emerging Terrors could be cast on the wrong minions.
- fixSerpent Strike: Fixed an issue where Serpent Strike was missing its Area tag.
- fixDevouring Orb: Fixed an issue where Devouring Orb area did not visually scale in online play.
- fixJudgement: Fixed synchronization issues for Judgement's Holy Eruption node when Consecrated Ground duration was modified.
- fixJudgement: Fixed an issue where Holy Eruption effects played earlier than intended when the Anointed node was allocated.
👹Enemies(12)
- nerfCongealed Sludge: Congealed Sludge damage for Grime Belch and Poison Death Explosion has been tremendously reduced, especially at 1000+ corruption.
- nerfCongealed Sludge: Congealed Sludge's Grime Belch is no longer undodgable.
- nerfCongealed Sludge: Congealed Sludge's Grime Belch no longer counts as Damage over Time.
- fixCongealed Sludge: Fixed an issue where Congealed Sludge ranged attacks counted as both Hit and DoT damage, causing unintended scaling.
- fixThe Grave Engine: The Grave Engine's 'Stinger Laser' damage now ticks once every 0.25 seconds instead of every 0.5 milliseconds.
- fixThe Grave Engine: The Grave Engine's Immortal Scorch is now properly flagged as a Damage over Time effect.
- nerfAlexos, the Frozen Maw: Alexos, the Frozen Maw's Rimy Gaze has been adjusted to be considerably less lethal.
- nerfAlexos, the Frozen Maw: Alexos, the Frozen Maw deals slightly less damage with Cannonball attacks.
- nerfIce Goliaths: Ice Goliaths deal slightly less damage with Cannonball attacks.
- nerfWretchblade the Doomed: Wretchblade the Doomed base melee damage has been reduced to a level in line with other champion basic attacks.
- nerfEmperor of Corpses: Emperor of Corpses large explosion damage has been temporarily reduced while hitbox issues are resolved.
- fixEmperor of Corpses: Fixed an issue where the Emperor of Corpses large explosion indicator did not match its hitbox.
🎨Visuals & Audio(6)
- changeVolcanic Orb: Updated visual effects for Volcanic Orb.
- changeTransplant: Updated visual effects for Transplant.
- changeSerpent Strike: Added new visual effects for Primal Serpents.
- changeShield Throw: Added new visual effects for Shield Throw's Lava Burst conversion.
- changeBladestorm: Added visual effects to indicate when the Shadowstorm effect is triggered.
- changeFractal Evade: Rocks now feature a dissolve transition when despawning.
🐛Bug Fixes(10)
- fixAtmospheric Effects: Fixed an issue where atmospheric effects could be carried through scenes with incorrect settings.
- fixFractured Earthquake: Fixed missing material for the crack decal for aftershocks in Fractured Earthquake.
- fixShadow Cascade: Fixed Dragon Fang cosmetic not applying when the Porcupine's Wrath node was allocated.
- fixRip Blood: Fixed Rip Blood splatter decals not scaling visually with skill upgrades.
- fixTransplant: Fixed Transplant visuals not scaling with skill upgrades.
- fixShift: Fixed Shift visual effects not displaying after the first use in a scene.
- fixDancing Strikes: Fixed a T-pose issue when unspeccing Twin Blades and attempting to use the ability.
- fixForged Soldier: Fixed fireball attacks floating in mid-air.
- fixThunder Dragon: Fixed ground indicators for the shake attack lingering after death.
- fixRabbits: Fixed a visual issue with rabbits in Chapter 1.
🗺️Campaign & Monolith(10)
- changeOmen Windows: Adjusted Omen Windows size in Omen's Veil Woven Echo to provide more overlap space.
- fixMonolith of Fate: Fixed an issue causing incorrect stability rewards in party play for non-host players.
- fixProcedural Zones: Fixed invisible walls in procedurally generated zones like Tombs, Cemeteries, and Caves.
- fixWoven Echo: Fixed a progression block in Woven Echo: Corrupted Tower caused by idle party members.
- fixThe Lower Sewers: Fixed WASD traversal issues in a section of The Lower Sewers.
- fixMaj'Elka: Fixed Grand Theft Eagle quest pointing in the wrong direction.
- fixEnd of Time: Fixed player visuals clipping into the floor in End of Time.
- fixCampaign: Fixed footstep sounds on certain surfaces in The Immortal Summit and The Summit.
- fixCampaign: Fixed characters' feet sinking into the ground in The Sky Chains and Soreth'Ka.
- fixForgotten Knight: Fixed Harbinger icon not dynamically updating when killed.
🖥️User Interface(5)
- fixDungeons: Fixed an issue where controller navigation stopped working after inserting a key into a dungeon entrance panel.
- fixEcho Web: Fixed incorrect echo rewards display for echoes where the player had previously died.
- fixSkill Tooltips: Fixed incorrect DPS values in tooltips for Rogue weapon-dependent abilities in the abilities menu.
- fixOmen Windows: Fixed Omen chat lines not displaying the specific type of Omen speaking.
- fixPrimal Hunt: Fixed Skarven's vendor UI sometimes showing no items.
Summary
Patch 1.4.4 focuses on significant balance adjustments for overtuned enemies and several quality-of-life improvements. Players will now see stat conversions (such as Bleed to Ignite) reflected accurately on their character sheets, and the chat window remains interactable after death. The update also addresses a wide range of skill bugs, including mana-channeling issues for Warpath and damage scaling for Rogue's Aerial Assault, while providing visual updates for several core abilities.
