1.7|May 28, 2026
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Update 1.7

3/5 Moderate

The FIA becomes a playable third faction in Conflict mode alongside a major driving physics overhaul and movement inertia adjustments.

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Key Changes

  • 1FIA is now a playable third faction in Conflict scenarios
  • 2Driving physics overhaul including weight, torque, and suspension adjustments
  • 3Strafing inertia added to mitigate side-to-side movement spamming
  • 4Thick vegetation and bushes now slow down sprinting players
  • 5Xbox mod storage capacity increased to 50 GB
  • 6New Reconnect Queue to resolve server slot allocation issues
  • 7Deployable hideouts (tents) added for randomized FIA spawning
  • 8Repair trucks now allow a single player to unflip vehicles
  • 9Bayonets can now destroy razor wire emplacements
  • 10Major stability update addressing crashes from version 1.6

All Changes

👥Factions(7)

  • newFIA: FIA is now a playable third faction in Conflict scenarios on Everon, Arland, and Kolguyev
  • changeFIA: FIA players spawn with a pistol, one spare magazine, and a 'shopping list' guide to equipment
  • newEquipment Caches: Hidden equipment caches added at random locations containing uniforms, weapons, mines, and medical items
  • changeEquipment Caches: Hidden arsenals now require supplies to utilize the gear inside
  • changeFIA: FIA spawn locations are now randomized after islands are overrun by US and USSR troops
  • newTents: New deployable secret hideouts using tents allow players to spawn anywhere if stocked with supplies
  • newFIA: FIA checkpoints can now be manned by real players instead of just AI

🚗Vehicles(2)

  • changeVehicles: Driving physics overhauled with adjustments to vehicle weights, suspension heights, and torque
  • buffRepair Truck: Repair trucks now reduce the requirement for unflipping a vehicle to a single player

🔫Gameplay(3)

  • nerfMovement: Strafing inertia adjusted to mitigate side-to-side 'strafe spamming' during firefights
  • nerfMovement: Thick vegetation and bushes now slow down characters attempting to sprint through them
  • buffBayonet: Bayonet-equipped rifles can now be used to destroy razor wire emplacements

🌐Infrastructure(3)

  • newServer Queue: New Reconnect Queue added to prevent server slot clashes and 'SERVER_FULL' errors
  • buffXbox: Xbox mod storage capacity increased to 50 GB
  • fixModding Tools: Workbench uploads to the Workshop are now split into smaller chunks to reduce errors

🛠️Performance(2)

  • fixStability: Addressed numerous crashes that were introduced in the 1.6 update
  • fixPerformance: General game optimizations implemented

Summary

Update 1.7 introduces the FIA as a playable guerrilla faction in Arma Reforger's Conflict scenarios, featuring unique mechanics like hidden equipment caches and deployable hideouts. The update also delivers a comprehensive overhaul of vehicle driving physics, a new reconnect queue to resolve server slot issues, and several gameplay balance changes including strafing inertia and vegetation slowdown.