1.7.0|Jun 24, 2026
View on Steam↗1.7.0.54 Update
2/5 Minor
Stability overhaul addressing multiple crashes alongside vehicle physics fixes for wheel slip and slope behavior.
Key Changes
- 1Stability improvements addressing multiple crashes in Inventory, Game Master, and Workshop
- 2Vehicle physics fixes for longitudinal wheel slip and slope behavior
- 3Fixed FIA faction glitches that prevented players from joining
- 4Visual fix for environment probes causing scene discoloration
- 5Increased durability for vehicle ramps against collisions
- 6Asset fixes for M249 skinning and UK-59 muzzle effects
- 7Increased base distance for Legacy Conflict Everon
- 8Fixed turret rear sight zeroing updates
All Changes
🚀Performance & Stability(13)
- fixConfig files: Fixed possible stack overflow on complex hierarchies or overrides of config files
- fixEntity slots: Fixed crash when detaching an entity from its slot
- fixTerrain: Fixed crash when loading terrain with missing clutter material
- fixInventoryItemComponent: Fixed potential crash when destroying InventoryItemComponent
- fixLog stack: Fixed potential crash on very deep log stacks
- fixGame Master: Fixed crash when selecting duplicated groups in Game Master
- fixWorld Editor: Fixed potential World Editor freeze regarding the Prefab Library
- fixDirect input: Fixed crash when creating direct input
- fixWorkshop: Fixed Workshop crash when two items are removed from active in a single frame
- fixAI characters: Fixed possible excessive activation of AI characters related to the distance observer system
- fixSCR_BudgetEditorComponent: Prevented RPC calls from SCR_BudgetEditorComponent when the owner entity is being deleted due to player disconnect
- fixLogstats: Fixed Logstats reporting the wrong active AI count
- fixChimeraSystemsConfig: Fixed ChimeraSystemsConfig error regarding references to non-existing systems
🖥️UI & General(7)
- fixEnvironment probes: Fixed environment probes being too bright and causing scene discoloration
- fixServer connection: Fixed incorrect mod list display when connecting to a server
- fixGameplay: Prevented vehicle entry and door actions while the player is performing loiter animations
- fixWeather tool: Fixed weather data positioning to remain beside the button regardless of resolution
- fixFIA: Fixed glitched FIA groups that prevented players from joining the faction
- fixFIA: Fixed FIA flashlight attachment on the player jacket
- fixFIA: Fixed duplicated FIA vehicles in vehicle depots
🚜Vehicles(2)
- fixVehicles: Fixed excessive longitudinal wheel slip
- fixVehicles: Fixed vehicles failing to stop on slopes without brakes
🔫Weapons & Assets(5)
- fixBrick walls: Fixed duplicated gate doors on certain brick wall assets
- fixM249: Fixed skinning issues on the M249 top cover and bipod
- fixUK-59: Fixed muzzle effect position on the UK-59
- fixTurret: Fixed turret rear sight not updating with the first zeroing value
- fixVehicle ramps: Increased durability of vehicle ramps against collisions
🎮Game Modes(2)
- changeLegacy Conflict Everon: Increased acceptable distance between faction main bases for Legacy Conflict Everon
- fixOperation Omega: Fixed floating box at the helicopter crash scene in Operation Omega: Over The Hills And Far Away
🛠️Modding(1)
- changeSCR_RadialMenuController: Changed the signatures of m_OnInputOpen and m_OnControllerChanged for SCR_RadialMenuController
Summary
The 1.7.0.54 update for Arma Reforger focuses heavily on technical stability and bug resolution. Key improvements include fixes for several crash scenarios involving the Inventory, Workshop, and Game Master, as well as significant corrections to vehicle simulation physics. Players will also find fixes for the FIA faction, weapon assets like the M249 and UK-59, and various environment rendering issues.
