13.0|May 21, 2026
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Warhammer 40,000: Space Marine 2 13.0: Purgation

4/5 Significant

Purgation adds a new Operation, Siege 2.0 and Battle Simulator. PvE bolter body damage rises by ~30%, and players can switch perk loadouts mid-session.

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Key Changes

  • 1The Purgation Operation sends Combat Squad Veridian to reclaim a Mechanicus facility in the Kadaku swamps.
  • 2Siege 2.0 adds shop items, bosses, objectives and a Blessings and Atonements system.
  • 3Bolter weapons deal ~30% more non-headshot damage in PvE.
  • 4Battle Simulator provides a customisable arena for practising against enemies and trying loadouts.
  • 5Players can switch perk loadouts alongside weapon loadouts during a session.
  • 6Trials of Resolve adds challenging Ordeals with unique rewards.
  • 7The Bolt Carbine One-Handed is a new secondary weapon for Assault and Bulwark.
  • 8Wargear 2.0 allows each class to wear multiple wargear items at once.
  • 9Players gain a small invulnerability window after a finisher animation.

All Changes

✨New Features(9)

  • newPurgation: The new Purgation Operation sends Combat Squad Veridian to reclaim a Mechanicus facility in the Kadaku swamps.
  • newBattle Simulator: Battle Simulator adds a customisable arena for practising against enemies and trying weapons, equipment and loadouts.
  • newPlayers can switch perk loadouts tied to their weapon loadouts during a session.
  • newWargear 2.0: Wargear 2.0 lets each class wear multiple wargear items at once.
  • newTrials of Resolve: Trials of Resolve adds challenging Ordeals with unique rewards.
  • newBolt Carbine One-Handed: The Bolt Carbine One-Handed is a new secondary weapon for Assault and Bulwark.
  • newPyreblaster Canister: The new PvE Pyreblaster Canister functions like an incendiary grenade and must be shot to explode.
  • newThree Heroic Weapons can be unlocked with Accolades: Relic Battle-Worn Plasma Pistol, White Scars Chainsword (Block), and Encarmine Axe (Block).
  • newIron Hands Chapter Pack: The paid Iron Hands Chapter Pack adds a Techmarine Champion, Signature Omnissian Axe Skin, armour pieces, decals and four Successor Chapters.

🔫Firearms in PvE(8)

  • buffBolter weapons deal ~30% more non-headshot damage in PvE.
  • changeThe global headshot modifier was removed from Majoris and Extremis enemies and adjusted on Terminus enemies; headshot bonuses now depend on weapon stats instead of target stats.
  • buffHeadshot bonuses were increased for all bolter weapons to compensate for the removal of enemy headshot bonuses.
  • buffNeo Volkite Pistol: Neo Volkite Pistol heat status effect accumulation increased by ~16% and contested health recovery increased by 18%.
  • buffPlasma Pistol: Plasma Pistol common shot damage increased by ~30%.
  • changePlasma Pistol: The Plasma Pistol cooling speed version now also has increased max ammo, while the default version is now damage-focused.
  • buffPlasma Incinerator: Plasma Incinerator common shot damage increased by ~40% and charged shot damage increased by 10%.
  • nerfBurning Status Effect: Terminus enemies take 20% less burning damage over time on all difficulties.

⚔️Melee in PvE(5)

  • fixPower Axe: Fixed the Power Axe's Power Wave perk not working as intended.
  • buffPower Axe: Power Backstep can damage more targets without the perk.
  • fixPower Axe: Corrected the Power Axe Restoration perk description's cooldown from 20 to 15 seconds; the gameplay value was unchanged.
  • buffPower Sword: Attack speed was slightly increased for all Power Sword versions.
  • fixHeroic Combat Knife - Argent Edge: Clarified the weapon perk description for Heroic Combat Knife - Argent Edge.

🎖️PvE Perks(4)

  • buffMethodical Destruction: Sanctified Wrath Reliquary equipment now triggers Techmarine's Methodical Destruction perk.
  • buffExplosives Adept: Techmarine's Explosives Adept damage increased from 35 to 50%.
  • buffReinforced Position: Techmarine's Reinforced Position now grants 30% less damage taken instead of 25% and 20% more damage dealt instead of 15%.
  • buffCoolant Reserve: Heavy's Coolant Reserve damage bonus increased from 15 to 50%.

🏰Siege Mode(9)

  • newRequisition Terminal: The Requisition Terminal now offers Tarantula Sentry Gun, Tarantula Sentry Gun Upgrade, Tech-priest, Minefield, Disciplined Reinforcements, Techmarine and Explosive Resupply.
  • newBlessings and Atonements: The Blessings and Atonements system grants a permanent blessing at the new Shrine every 5 waves while players endure shifting atonements.
  • newHive Tyrant and Vortex Beast can now spawn as Siege bosses on waves 5, 10, 15 and so on.
  • changeSiege: Siege enemy spawns are more intense and the difficulty curve makes enemies grow stronger quicker and earlier.
  • changeSiege: The maximum completed waves counter was reset in player save files because Siege rules changed.
  • changeSiege: When the Siege timer triggers, enemies now get much stronger instead of causing an instant game over.
  • newSiege: Siege gained 2 new random side objectives.
  • changeSiege: Completing 15 Siege waves once per week grants 50 Accolades on Normal or 100 on Hard; Stratagem weekly rewards were reduced to 125 and 175 respectively, raising the total weekly Accolades without Dailies from 350 to 450.
  • newSiege: Siege weapon skin rewards now include Screamer Pink, Deathworld Forest and Zamesi Desert for all weapons, plus missing coloured skins for later weapons such as Power Axe.

🛡️Gameplay QoL(2)

  • newAdded a small invulnerability window after a finisher animation.
  • changeImproved visibility of the enemy incapacitated effect when the enemy is also burning.

🎨Customisation(13)

  • newKakophoni Purple: Added free Kakophoni Purple armour, lense, cloth and decal colour options.
  • newAdded free cloth colours including Death Guard Green, Zamesi Desert and Khorne Red.
  • newAdded free lense colours including Ushabti Bone, Incubi Darkness and Bad Moon Yellow.
  • newAdded free shin and boot greaves patterns and free greaves decals, including role and knee markings.
  • changeEmperor's Spears: The Librarium award's Atlantean Spears decal was replaced by Emperor's Spears.
  • changeMacragge Blue: Macragge Blue was copied into Calgar Blue, and Macragge Blue was adjusted closer to its Story Mode hue.
  • changeTyranid Pauldron: The Tyranid Pauldron was improved and made individual for all classes.
  • newTyranid Hand: The Tyranid Hand unlocks after completing 13 operations on Absolute difficulty.
  • newAdded Salamander and Space Wolves Champion Tabards for Tactical.
  • newSpace Wolves Champion Pauldron: Added the Space Wolves Champion Pauldron to all classes.
  • newTech Marine: Added left pauldron and gauntlet customisation options for Tech Marine.
  • newAdded free decals for missing successor chapters and warbands, some unlocked through the new Ordeals.
  • fixMade minor customisation fixes for Loyalists and Chaos.

👹Enemies(4)

  • changeScarab Occult Terminator Ranged: Scarab Occult Terminator Ranged headshot damage was increased to compensate for the bolter rework.
  • changeNeurothrope: Neurothrope headshot damage was slightly increased.
  • changeNeurothrope: Neurothrope non-headshot damage was slightly reduced and its health was reduced by 25%.
  • fixMade minor enemy animation fixes.

🐛Bug Fixes(6)

  • fixTechmarine: Fixed Techmarine's servo-gun gunstrike range depending on the equipped secondary weapon.
  • fixPlasma Pistol: Fixed Plasma Pistol stopping working after self-reviving with a Guardian Relic.
  • fixThermal Boost: Fixed Thermal Boost deactivating when switching weapons even if the magazine is half empty.
  • fixOn The Clock: Fixed the On The Clock battlefield condition timer continuing during the outro sequence.
  • fixButcher's Gift: Fixed Butcher's Gift not correctly disabling contested health recovery.
  • fixMade minor fixes to level geometry, battlefield conditions, localisation, UI and sound, alongside other minor bug fixes.

⚙️Performance and Stability(3)

  • fixFixed crashes and improved general stability.
  • fixOptimised memory usage and made minor performance and loading time improvements.
  • fixMade general connectivity improvements.

📅Coming Soon(3)

  • newThe next update is planned to add robes and tabards to the shared wargear pool, with more unique wargear also coming.
  • changeA contested health rework is still planned and requires extensive playtesting.
  • changeFuture perk reworks are planned after more gameplay effects are added, with Tactical, Vanguard and Heavy listed as priorities.

Summary

New content and features

Purgation takes Combat Squad Veridian into a Kadaku facility, while Battle Simulator provides a customisable practice arena. Trials of Resolve, the Bolt Carbine One-Handed, Pyreblaster Canister and unlockable Heroic Weapons expand the available challenges and equipment. Wargear 2.0 supports multiple equipped items, and perk loadouts can be switched alongside weapons. The paid Iron Hands Chapter Pack adds Techmarine cosmetics and Successor Chapters.

Siege and balance

Siege gains Blessings and Atonements, new bosses, shop options and objectives; its timer now strengthens enemies instead of ending the game. PvE headshot calculations have been reworked alongside bolter body-damage increases, Plasma weapon buffs and perk adjustments. Finishers also grant a brief invulnerability window.

Fixes and known issues

The release includes crash, stability, connectivity and assorted gameplay fixes. Known issues remain with some wargear customisation combinations and unintended secondary-weapon gunstrike damage shifts; fixes are planned for a hotfix.