Patch 15.0
Chaos forces join Siege mode alongside the new Crucible PvE endgame, a massive Tactical class perk overhaul, and the One-Handed Thunder Hammer.
Key Changes
- 1Chaos forces (Heretic Astartes) are now playable in the new Siege mode map 'Hive'
- 2New 'Crucible' PvE endgame mode for Level 25 classes with unique customization rewards
- 3Complete Tactical class perk overhaul including the ability to carry two primary weapons
- 4New One-Handed Thunder Hammer weapon added for Tactical and Techmarine classes
- 5Massive PvE weapon rebalance: +5-15% damage for most Bolt/Plasma weapons
- 6Melta weapons reworked with +60-65% damage but significantly reduced range and ammo
- 7Wargear 2.2 adds separate slots and painting options for tabards and cloaks
- 8New Heroic-tier weapons and armor parts unlockable via Accolades
- 9PvP camera adjustments to scopes to prevent shooting from behind full cover
- 10Space Wolves and Exorcists cosmetic packs added for Season Pass holders
All Changes
🎮Game Modes(6)
- newSiege Mode: Added Chaos forces (Heretic Astartes, Cultists, and Helbrutes) to Siege mode.
- newHive: New Siege mode map 'Hive' set in the heart of Avarax Hive City.
- newCrucible Mode: New endgame PvE mode 'Crucible' for Level 25 classes featuring Penances and unique rewards.
- newLamenters Set: Crucible mode progression now unlocks the Lamenters armor set.
- newTrials of Resolve: Trials of Resolve #3 added, featuring Vanguard, Heavy, PvP, and Siege challenges.
- removeCursed Relic: Cursed Relic temporarily removed from the Atonement pool in Siege mode.
🛡️Classes(19)
- buffTactical: Tactical starting perk now allows Bolt Weapons to penetrate 1 additional enemy.
- buffTactical: Tactical non-headshot damage increased by 20% for Bolter Weapons.
- newPassive Chambering: New Tactical perk 'Passive Chambering' automatically reloads unequipped ranged weapons after 10 seconds.
- newArmour Reinforcement: New Tactical perk 'Armour Reinforcement' restores 1 armor segment on non-finisher Gun Strikes.
- newFocused Strike: New Tactical perk 'Focused Strike' grants knockback immunity and 30% damage reduction during Gun Strikes.
- newVital Data: New Tactical perk 'Vital Data' restores 50% Auspex Scan charge when scanning Extremis or Terminus enemies.
- newImproved Efficiency: New Tactical perk 'Improved Efficiency' increases Auspex Scan recharge speed by 25%.
- newMarksman's Mandate: New Tactical perk 'Marksman's Mandate' increases ranged damage to marked enemies by 40% (Base damage +50%).
- newPulse Auspex: New Tactical perk 'Pulse Auspex' changes scan to a single pulse with 2 charges but 25% reduced radius.
- newMobile Auspex: New Tactical perk 'Mobile Auspex' centers scan on the player with 30% increased radius and +4s duration.
- newBladesman's Mandate: New Tactical perk 'Bladesman's Mandate' increases melee damage by 60% and Gun Strike damage by 20% to marked targets.
- newStrongpoint: New Tactical perk 'Strongpoint' grants 20% melee damage and 20% health damage reduction to squad in scan area.
- newPrime Target: New Tactical perk 'Prime Target' applies a Gun Strike mark to the most dangerous enemy in scan range.
- changeMarked for Death: Modified 'Marked for Death' perk to weaken Majoris/Extremis enemies and double all scan damage bonuses.
- newTactical Reserve: New Tactical perk 'Tactical Reserve' replaces Secondary Weapon with a Primary Bolt Rifle.
- nerfSecure Stockpile: Tactical 'Secure Stockpile' cooldown increased from 60 to 90 seconds.
- buffTechmarine: Techmarine 'Resupply' perk now affects Melta Bombs.
- nerfHeavy: Heavy Iron Halo health reduced by 25% in PvP.
- buffTechmarine: Techmarine class ability cooldown reduced by 16% in PvP.
🔫Weapons(23)
- newOne-Handed Thunder Hammer: New Weapon: One-Handed Thunder Hammer, a fast weapon with charge-based area attacks.
- newTactical: Tactical class can now equip Power Sword, Power Axe, and 1H Thunder Hammer (replaces Primary).
- newTechmarine: Techmarine can now equip the Two-Handed Thunder Hammer.
- newPower Axe: New Heroic Power Axe (Frost Axe) added; executions generate Power Charges for Whirl Slash.
- newOne-Handed Thunder Hammer: New Heroic 1H Thunder Hammer (Power Maul) added; Ground Slam consumes charges for bonus damage.
- newAuto Bolt Rifle: New Heroic Auto Bolt Rifle (Iron Hands) added; rate of fire increases then gradually decreases.
- buffBolt Rifle: Bolt Rifle base damage increased by 10% in PvE.
- buffAuto Bolt Rifle: Auto Bolt Rifle base damage increased by 15% in PvE.
- buffHeavy Bolt Rifle: Heavy Bolt Rifle base damage increased by 5% in PvE.
- buffBolt Carbine: Bolt Carbine and Instigator Bolt Carbine base damage increased by 7.5% in PvE.
- buffOcculus Bolt Carbine: Occulus Bolt Carbine base damage increased by 15% in PvE.
- buffPlasma Incinerator: Plasma Incinerator common shot base damage increased by 10% in PvE.
- buffHeavy Bolter: Heavy Bolter base damage increased by 5% in PvE.
- buffPyreblaster: Pyreblaster and Pyrecannon base damage increased by 10% in PvE.
- buffMelta Rifle: Melta Rifle base damage increased by 65% in PvE.
- nerfMelta Rifle: Melta Rifle base ammo capacity decreased from 15 to 10.
- buffHeavy Melta Rifle: Heavy Melta Rifle base damage increased by 60% in PvE.
- nerfHeavy Melta Rifle: Heavy Melta Rifle base ammo capacity decreased from 20 to 16.
- buffCombi-melta: Combi-melta barrel damage increased by 65% in PvE.
- nerfInstigator Bolt Carbine: Instigator Bolt Carbine base damage reduced by 12.5% in PvP.
- nerfAuto Bolt Rifle: Auto Bolt Rifle base damage reduced by 7.5% in PvP.
- buffSniper Bolt Rifle: Sniper Bolt Rifle rate of fire increased by 9% in PvP.
- nerfCombat Knife: Combat Knife 4th light attack damage reduced by 33% in PvP.
🎨Customization(6)
- newWargear: Wargear 2.2: Split Cloth slot into separate Tabard and Cloak slots.
- newSeason Pass: Added Space Wolves Champion Pack (Bulwark skin and 1H Hammer skin).
- newSeason Pass: Added Exorcists Cosmetic Pack featuring 7 new armor pieces.
- newHeroic Armour: Added 3 new Heroic Armour parts: Crusade Ancient Shoulder Pad, Assault Iron Halo, and Mark VI Corvus Shoulder Pad.
- newSniper: Added separate camouflage patterns for Sniper class cloaks.
- changeTechmarine: Techmarine Manipulator slot split into Manipulator and Backpack slots.
🛠️Gameplay & QoL(5)
- buffGameplay: Heavy attacks can now break the block stance of enraged enemies.
- changePvP: PvP scope camera moved closer to character to reduce shooting from behind full cover.
- nerfBarbed Strangler: Barbed Strangler radius reduced by 10% to match visuals.
- buffAI Director: AI Director now prioritizes ammo drops if secondary weapon barrels are empty.
- newBattle Simulator: Added Biovore and Ammo boxes to the Battle Simulator.
🐞Bug Fixes(5)
- fixTzaangor Enlightened: Fixed issue where Tzaangor Enlightened could damage players during a Perfect Dodge.
- fixGeneral: Fixed bug where finishers were not restoring contested health.
- fixAssault: Fixed Assault 'Furious Strike' perk incorrectly resetting Jump Pack cooldown.
- fixTactical: Fixed Tactical 'Radiating Impact' perk damaging allies in hard stratagem modes.
- fixDeathwatch Stalker Bolt Rifle: Fixed several issues with body shot tracking on the Deathwatch Stalker Bolt Rifle.
🚀Performance(2)
- fixTechnical: Improved loading times and memory usage.
- fixTechnical: General connectivity and stability improvements including crash fixes.
Summary
Patch 15.0 introduces significant new content and systemic rebalances to Space Marine 2. The headline addition is the introduction of Chaos forces into Siege mode, allowing players to control Heretic Astartes on the new Hive map. For PvE players, the Crucible mode offers a new level 25 endgame challenge with unique rewards.
Tactical Class & Weapon Overhaul
The Tactical class has received a comprehensive rework of its perk tree, shifting power from the Auspex Scan (which saw its team-wide damage multiplier reduced) into base weapon damage and more flexible combat options. To compensate for the Auspex adjustment, nearly every primary bolt and plasma weapon received a base damage buff. Melta weapons have been redesigned to be significantly more powerful at point-blank range but with more aggressive damage fall-off and reduced ammo capacity.
Customization & Season Pass
Wargear 2.2 introduces separate slots for tabards and cloaks, allowing for deeper customization. The update also launches the Space Wolves and Exorcists cosmetic packs for Season Pass holders, alongside new Heroic-tier weapons and armor parts unlockable via Accolades.
