Oct 29, 2026
View on Steam↗Community Update - October
2/5 Minor
Thunder Hammer, Power Maul, and Melta Rifle buffs are now live, while Patch 16 is set to introduce 6 new Heroic Weapons including the Omnissian Axe and Las Fusil.
Key Changes
- 1One-Handed Thunder Hammer & Power Maul buffs to damage, charge time, and movesets
- 2Melta Rifles improved with better damage falloff and increased ammo capacity
- 36 New Heroic Weapons revealed for Patch 16 including the Las Fusil and Omnissian Axe
- 4Brief invulnerability added after knockback to improve player survivability
- 5Victrix Honour Guard Storm Shield moving to Requisition shop in Patch 17
- 6Planned level locks for Hard Stratagems and Hard Siege end-game activities
- 7New Chaos Siege community event offering 100 Accolades for surviving 15 waves
- 8Upcoming Sniper hood customization and recoloring options confirmed
- 9Mortifactors Cosmetic Pack teased for future release
- 10Deathwatch backpacks and devices planned for the Tactical class
All Changes
🔫Weapons(8)
- buffOne-Handed Thunder Hammer: Buffed overall damage for the One-Handed Thunder Hammer
- buffOne-Handed Thunder Hammer: Sped up charge time for the One-Handed Thunder Hammer
- buffOne-Handed Thunder Hammer: Improved movesets for the One-Handed Thunder Hammer
- buffPower Maul: Buffed overall damage for the Power Maul
- buffPower Maul: Sped up charge time for the Power Maul
- buffPower Maul: Improved movesets for the Power Maul
- buffMelta Rifles: Improved damage range fall off for Melta Rifles
- buffMelta Rifles: Increased base ammo and magazine capacity for Melta Rifles
🎮Game Modes(3)
- changeChaos Siege: Implemented various balance changes in Chaos Siege mode
- fixChaos Siege: Fixed various bugs in Chaos Siege mode
- fixCrucible: Resolved multiple bugs in Crucible mode
⚙️Gameplay(2)
- buffSpace Marine: Added brief invulnerability window after receiving knockback
- fixItems: Fixed issues where items could spawn out of bounds
🎨Customization(1)
- fixCustomization: Resolved bugs affecting cloth and robe customization colors
🏆Community(2)
- newChaos Siege: New Community Event: Survive 15 waves in Chaos Siege to earn 100 Accolades
- newYear 3 Pass: Halloween Screenshot Contest: Participate for a chance to win a Year 3 Pass key
📅Coming Soon(14)
- newOmnissian Axe: New Heroic Weapon: Omnissian Axe generates a shock zone when holding attack
- newHeavy Bolt Pistol: New Heroic Weapon: Heavy Bolt Pistol features increased hip-fire rate and close-range damage
- newBolt Rifle: New Heroic Weapon: Bolt Rifle damage increases with rhythmic single shots
- newLas Fusil: New Heroic Weapon: Las Fusil removes charge time and slowly regenerates ammo
- newPlasma Incinerator: New Heroic Weapon: Plasma Incinerator damage increases when overheating
- newInfernus Heavy Bolter: New Heroic Weapon: Infernus Heavy Bolter equipped with an underbarrel flamethrower
- newMortifactors Cosmetic Pack: Mortifactors Cosmetic Pack teaser revealed for upcoming release
- changeVictrix Honour Guard Storm Shield: Victrix Honour Guard Storm Shield will be added to the Refinement & Redemption shop in Patch 17
- changeGame Modes: Planned level locks for end-game activities like Hard Stratagems and Hard Siege
- changeBlood Angels Champion: Planned major improvements for Blood Angels Champion customization
- newTactical: Planned Deathwatch backpacks and devices for the Tactical class
- changeCustomization: Planned emblem and decal placement for MK VI Greave upper areas
- changeCustomization: Planned emblem and decal customization for power backpacks
- changeSniper: Planned additional hooded head options and recoloring for the Sniper class
Summary
The October Community Update for Space Marine 2 summarizes the recent balance changes from Hotfixes 15.1 and 15.2 while providing a first look at the upcoming Patch 16. The update highlights significant buffs to melee weapons and Melta Rifles, alongside a preview of six new Heroic Weapons that introduce unique mechanics like ammo regeneration and shock zones. Additionally, the team addressed community feedback regarding customization and progression, outlining future plans for class-specific gear and level locks for high-difficulty activities.
