Patch Notes 12.0
The massive 12.0 update introduces the Techmarine class, the Omnissian Axe weapon, and the new 'Disruption' PvE map alongside a major overhaul to bolter and melee damage.
Key Changes
- 1New Techmarine class added with automated Servo-Gun ability
- 2New 'Disruption' PvE map set in Hive City Avarax
- 3New Omnissian Axe melee weapon with heavy charge attacks
- 4Major buff to 'Volatile Sentry' perk (40% to 1000% damage)
- 5Melee weapons now restore contested health on every hit of a combo
- 6Shared heads and voices now available across all classes in PvE and PvP
- 7New Restorative Stimms equipment for aggressive health recovery
- 8Significant base damage buffs to Bolt Rifles and Artificer/Relic melee weapons
- 9Host Migration added to Siege Mode to prevent progress loss
- 10Jump Pack dash can now cancel any melee animation for the Assault class
All Changes
🛡️Classes(27)
- newTechmarine: New playable class added: Techmarine, featuring the Servo-Gun ability for automated fire and Gun Strikes.
- fixTechmarine: Fixed 'Furious Gun Strike' prestige perk not activating properly.
- changeTechmarine: Replaced 'Revive Surge' prestige perk with 'Indomitable', granting invulnerability during Tarantula Sentry Gun activation.
- fixTechmarine: Fixed 'Chained Headshots' prestige perk to correctly increase headshot damage.
- buffTechmarine: 'Volatile Sentry' prestige perk damage boost increased from 40% to 1000%.
- buffTechmarine: 'Replenishing Salvo' perk cooldown reduced from 90s to 75s.
- fixTechmarine: Fixed 'Lethal Perimeter' perk to correctly reduce energy per shot for all Servo-Guns.
- nerfTechmarine: 'Arc Cleave' perk damage bonus decreased from 25% to 20%.
- fixTechmarine: 'Explosive Enfilade' perk now correctly functions with Sanctified Wrath equipment.
- buffTechmarine: 'Augmented Tarantula' perk damage boost increased from 25% to 30% and now correctly increases turret ammo.
- fixTechmarine: Fixed 'Methodical Destruction' and 'Designated Target' perks to correctly apply debuffs.
- buffTechmarine: 'Omnissian Axe Deflection' perk duration increased from 5s to 10s.
- buffTechmarine: 'Explosives Master' perk damage increased from 20% to 35%.
- buffTechmarine: 'Lethal Perimeter' perk now uses 50% less energy per shot (up from 20%).
- fixTechmarine: Servo-gun damage now correctly scales with difficulty levels.
- nerfTechmarine: Precision Servo-gun damage reduced by 10%.
- buffTechmarine: Bolter Servo-gun cooldown reduced by 20%.
- changeTactical: Tactical: 'Balanced Distribution' positive and negative effects increased from 10% to 15%.
- buffTactical: Tactical: 'Kraken Penetrator Rounds' now grants +50% bolter body damage and correctly applies only to bolter rounds.
- buffSniper: Sniper: 'Efficient Readiness' effect now lasts 5 seconds after deactivation.
- buffSniper: Sniper: 'Ambush' now forces enemy stagger.
- changeSniper: Sniper: Added ready indicator for 'Vantage Point'.
- buffAssault: Assault: 'Squad Cohesion' effect increased from 10% to 15%.
- changeAssault: Assault: 'Hammer of Wrath' moved to Prestige Perk slot.
- removeAssault: Assault: 'Commendation' perk has been removed.
- newAssault: Assault: New 'Strong Strike' perk added; Jump Pack Dash hits restore 1 ability charge (10s CD).
- buffAssault: Assault: 'Winged Fury' now functions with all Power Sword stances.
🔫Weapons(19)
- newOmnissian Axe: New signature melee weapon added: Omnissian Axe, featuring charge attacks and heavy finishing attacks.
- buffOmnissian Axe: Omnissian Axe: Improved responsiveness of 'Omnissian Rush' attacks.
- buffOmnissian Axe: Omnissian Axe: 'Sweeping Whirl' damage increased by 100%.
- fixOmnissian Axe: Omnissian Axe: Third light attack in combo now correctly breaks enemy guard.
- fixOmnissian Axe: Omnissian Axe: Fixed 'Armour Siphon' activation and 'Iron Surge' HP consumption.
- buffOmnissian Axe: Omnissian Axe: 'Executioner' perk duration increased to 5 seconds.
- fixOmnissian Axe: Omnissian Axe: Added energy explosion effect to 'Explosive Strike' and fixed 'Mighty Blast' damage.
- changeOmnissian Axe: Omnissian Axe: 'Cleaving Strike' no longer triggers environmental hazard explosions.
- buffBolt Rifle: Bolt Rifle (Artificer/Relic versions): Base damage increased by 10%.
- buffBolt Carbine: Bolt Carbine Marksman (Artificer/Relic versions): Base damage increased by 11%.
- buffInferno Pistol: Inferno Pistol: Gunstrike damage increased by 22%.
- buffVolkite Pistol: Volkite Pistol: Gunstrike damage increased by 9%.
- buffSanctified Wrath Reliquary: Sanctified Wrath Reliquary: Melee damage bonus increased from 25% to 35% and duration increased to 20s.
- buffMelee Weapons: All Artificer and Relic 'Balanced' type melee weapons: Damage increased by 15% on average.
- buffMelee Weapons: Heroic Chainsword and Power Sword: Damage increased by 10%.
- newHeroic Weapons: New Heroic Weapons added: Argent Edge (Combat Knife), Ultima Ratio (Omnissian Axe), and Deathwatch (Heavy Bolt Rifle).
- buffArgent Edge: Argent Edge: Riposte damage increased by 50%.
- fixPlasma Weapons: Fixed 'Fast Venting' plasma perk to correctly reduce cooling by 15% instead of 7.5%.
- fixHeavy Bolt Pistol: Fixed Heroic Heavy Bolt Pistol failing to interrupt reinforcements with body shots.
🗺️Maps(1)
- newDisruption: New PvE Map added: 'Disruption', set in the Hive City of Avarax.
⚙️Gameplay Systems(12)
- newTarantula Sentry Gun: New PvE interactable added: Tarantula Sentry Guns can now be found and activated in missions.
- buffTarantula Sentry Gun: Tarantula Sentry Gun: Spawn rate increased by 50% and added more potential spawn locations.
- fixTarantula Sentry Gun: Tarantula Sentry Gun: Fixed double HP and damage scaling issues.
- newRestorative Stimms: New PvE Equipment added: Restorative Stimms, restoring health and a large amount of Contested Health over time.
- newBattlefield Conditions: Added 21 new Battlefield Conditions for daily and weekly Stratagems.
- newCustom Stratagems: New 'Custom Stratagems' mode for PvE allows private matches with custom rules (rewards disabled).
- changeSiege Mode: Siege Mode: Rebalanced XP rewards to grant less for early waves and more for later waves.
- nerfStratagems: Hard difficulty Stratagems no longer grant XP rewards.
- buffGameplay: Contested health no longer fades during grab animations.
- buffMelee: Multi-hit melee attacks now restore contested health with every strike instead of only the first.
- buffEnemies: Improved bullet magnetism for Chaos NPCs (Chaos Spawns, Rubric Marines, etc.) to make headshots easier.
- buffAssault: Jump Pack dash can now be used to cancel any player melee animation.
🎨Customization(6)
- newCustomization: Shared Heads: Players can now pick any face for PvE/PvP characters regardless of class restrictions.
- newCustomization: Voice Selector: Added option to pick and customize voices for PvE and PvP characters.
- newCustomization: Added various Champion armor parts for Ultramarines, Imperial Fists, Dark Angels, White Scars, Black Templars, and Blood Angels.
- newCustomization: Heroic Weapon skins can now be applied to other weapons of the same type.
- buffCustomization: Added 4 additional shared customization slots.
- newDLC: New DLC Content: Raven Guard Champion Pack and Carcharodons Chapter Pack.
⚔️PvP(3)
- fixPower Axe: Fixed Power Axe failing to restore armor on hit.
- fixPower Sword: Fixed Power Sword 3rd combo attack dealing excessive damage.
- nerfShock Grenade: Shock Grenade blindness duration reduced from 2s to 1.5s.
💻Performance(2)
- newSiege Mode: Added Host Migration support for Siege Mode to prevent progress loss during server crashes.
- fixPerformance: General crash fixes, memory optimizations, and connectivity improvements.
Summary
New Class and Weapon
Patch 12.0 introduces the Techmarine, a defensive specialist utilizing a Servo-Gun for automated fire and the signature Omnissian Axe for heavy melee crowd control. The Techmarine arrives with a full suite of perks, including the massive 1000% damage boost to 'Volatile Sentry' and various cooldown reductions.
PvE Content and Systems
Players can now deploy to the Hive City of Avarax in the new Disruption map. Gameplay is further expanded with the addition of Tarantula Sentry Guns as interactable map elements, Restorative Stimms for aggressive healing, and 21 new Battlefield Conditions. A new Custom Stratagems mode allows for private matches with tailored rules.
Balance and Customization
Significant buffs have been applied to Bolt Rifles, Marksman Carbines, and all Artificer/Relic Balanced melee weapons. The update also breaks down customization barriers, allowing shared heads and voices across all classes, alongside new DLC packs for Raven Guard and Carcharodons.
