Valorant Patch 13.10: Replays and Agent Changes
Replay bookmarking arrives alongside shorter destroyed-ability cooldowns for Cypher, Killjoy and Vyse, plus Gauntlet: Glitched additions and balance changes.
Key Changes
- 1Players can now privately bookmark match moments to find them in replays.
- 2Cypher's Spycam, Killjoy's Turret and Vyse's Arc Rose have shorter cooldowns after being destroyed.
- 3Gauntlet: Glitched now supports parties of up to 5 players.
- 4Gauntlet: Glitched adds a glitch that gives Cypher's Spycam a Classic, upgradeable to a Sheriff.
- 5Gauntlet: Glitched adds a glitch that gives Skye's Trailblazer a Classic, upgradeable to a Frenzy.
- 6Sage's Healing Orb targeting is more accurate for allies.
All Changes
🔖Replay Bookmarking(1)
- newReplay Bookmarking: Players can privately bookmark match moments for replay navigation; PC requires a keybind, while console uses a new in-game Options Menu button.
🎯Agents(5)
- buffCypher: Cypher's Spycam cooldown after destruction decreased from 60s to 45s.
- nerfCypher: Cypher's Spycam reclaim cooldown increased from 15s to 20s.
- buffKilljoy: Killjoy's Turret cooldown after destruction decreased from 60s to 45s.
- buffVyse: Vyse's Arc Rose cooldown after destruction decreased from 60s to 45s.
- buffSage: Sage's Healing Orb is more accurate when targeting allies and now displays the crosshair while targeting.
🎮Gauntlet: Glitched(33)
- changeGauntlet: Glitched: Gauntlet: Glitched now supports groups of up to 5 players, with randomized pairings.
- newFlow: Hush's Flow gains Prone to Flight for additional charges and Go the Distance for increased pull strength in Gauntlet: Glitched.
- newDisplacement: Hush's Displacement gains Tug of War for additional charges and Habit Forming for recharge with a decreasing cooldown in Gauntlet: Glitched.
- newSpycam: Cypher's Spycam gains Dart Maniac for faster recharge and dart firing and Always Watching for double targeting range and slower dart removal in Gauntlet: Glitched.
- newInterceptor: Veto's Interceptor gains Cannon Fodder for recharge with a decreasing cooldown and Long-term Assignment for increased active duration in Gauntlet: Glitched.
- newRefract: Waylay's Refract gains HODL for a longer teleport-back window and Déjà vu for recharge with a decreasing cooldown in Gauntlet: Glitched.
- newExtreme Supervision: The Extreme Supervision glitch lets Cypher's Spycam equip a Classic instead of firing tracking darts, upgrading to a Sheriff, in Gauntlet: Glitched.
- newGive a Dog a Gun: The Give a Dog a Gun glitch replaces Greatest Dane in Gauntlet: Glitched and lets Skye's Trailblazer equip a Classic instead of leaping, upgrading to a Frenzy.
- newSuspension: Hush's Suspension ultimate joins Gauntlet: Glitched, sending a steerable projectile that can be reactivated to levitate players where it lands.
- buffQuickburn: In Gauntlet: Glitched, Blaze's Quickburn no longer reduces wall length at Levels 2 and 3.
- nerfQuickburn: In Gauntlet: Glitched, Quickburn's recharge cooldown increased from 15s to 20s at Level 2 and from 6s to 10s at Level 3.
- nerfOverclocked: In Gauntlet: Glitched, Overclocked's Level 2 movement speed decreased from 150% to 125% and duration from 8s to 7s; Level 3 duration decreased from 12s to 10s.
- buffC4 Bot: In Gauntlet: Glitched, C4 Bot's Level 3 recharge decreased from 10s to 7s and now increases movement speed to 125% and active duration to 7s.
- buffRedundancy: In Gauntlet: Glitched, Redundancy gains a 15s recharge at Level 2 and a 10s recharge at Level 3.
- nerfRedundancy: In Gauntlet: Glitched, Redundancy's Level 3 charges decreased from 4 to 3.
- buffWave Runner: In Gauntlet: Glitched, Wave Runner's Level 3 recharge cooldown decreased from 20s to 15s.
- buffReprint: In Gauntlet: Glitched, Reprint gains a 20s recharge at Level 2 and a 10s recharge at Level 3.
- nerfReprint: In Gauntlet: Glitched, Reprint's Level 3 charges decreased from 4 to 3.
- buffHerding Cats: In Gauntlet: Glitched, Herding Cats' Level 3 recharge cooldown decreased from 12s to 8s.
- buffChonky Cat: In Gauntlet: Glitched, Chonky Cat's health increased from 90 to 100 at Level 2 and from 120 to 145 at Level 3.
- buffQuick Hits: In Gauntlet: Glitched, Quick Hits' duration increased from 2s to 4s at Levels 2 and 3.
- nerfThe Good Stuff: In Gauntlet: Glitched, The Good Stuff's Level 3 duration decreased from 12s to 10s.
- buffBroadband: In Gauntlet: Glitched, Broadband gains a 15s recharge at Level 2 and a 12s recharge at Level 3.
- buffData Network: In Gauntlet: Glitched, Data Network gains a 12s recharge at Level 2, and its Level 3 recharge cooldown decreased from 12s to 8s.
- nerfData Network: In Gauntlet: Glitched, Data Network's Level 2 charges decreased from 4 to 3.
- buffPacks a Punch: In Gauntlet: Glitched, Packs a Punch's armed damage increased from 60 to 75 at Level 2 and from 125 to 145 at Level 3.
- buffSurprise Pack: In Gauntlet: Glitched, Surprise Pack's Level 3 recharge cooldown decreased from 12s to 8s.
- buffThey Are So Dead: In Gauntlet: Glitched, They Are So Dead gains a 25s recharge at Level 3.
- nerfThey Are So Dead: In Gauntlet: Glitched, They Are So Dead's Level 3 ammo decreased from 2 to 1.
- buffBlanket of Slow: In Gauntlet: Glitched, Blanket of Slow now slows 10% more at Level 2 and 25% more at Level 3.
- buffTrampoline: In Gauntlet: Glitched, Trampoline gains a 10s recharge at Level 2 and a 7s recharge at Level 3.
- buffAll Grown Up: In Gauntlet: Glitched, All Grown Up's Level 3 health doubled.
- buffPickup Game: In Gauntlet: Glitched, Pickup Game's Level 2 pickup cooldown decreased from 5s to 3s.
🐛Bug Fixes(23)
- fixFixed misaligned Main Abilities and Passive headings in Arabic ability descriptions.
- fixFixed smoke abilities disappearing abruptly after a player disconnected and reconnected.
- fixFixed ability-description text errors for Reyna, Iso and Yoru.
- fixChamber: Fixed Chamber's Rendezvous out-of-range voice line being audible to spectators and observers.
- fixHush: Fixed Hush's Suspension effects persisting on weapons or the Spike, its indicator shifting against walls, and interactions with Yoru, Phoenix, Raze and another Suspension.
- fixHush: Fixed visual issues with Hush's Flashbulb, Displacement and Suspension animations, including misplaced weapons, effects and accessories.
- fixDisplacement: Fixed Displacement's ability icon sometimes missing from the killfeed when a teammate eliminated an affected enemy.
- fixPhoenix: Fixed Phoenix receiving a Blaze assist after the assist window expired.
- fixSage: Fixed Sage healing allies with Healing Orb without line of sight.
- fixViper: Fixed Viper's Pit activation voice line sometimes failing and Viper's out-of-fuel voice line repeatedly playing and cutting itself off.
- fixVyse: Fixed Steel Garden showing weapon-disabling effects on enemies who could still fire and enemies avoiding its effects by crouching near its edge with a significant elevation difference.
- fixAscent: Fixed areas on Ascent where Agent utility could be hidden behind foliage.
- fixBreeze: Fixed locations on Breeze where abilities could clip through structures.
- fixCorrode: Fixed Corrode Deathmatch respawns clustering around A Site, updated its End of Game Timeline map image, and fixed ability clipping through structures.
- fixHaven: Fixed areas on Haven where small map geometry unintentionally blocked flashing abilities.
- fixSplit: Fixed locations on Split where abilities could clip through structures.
- fixSummit: Fixed ability clipping through structures and minor art bugs on Summit.
- fixSunset: Fixed areas on Sunset where small objects could hide Agent utility and abilities could clip through structures.
- fixOn PC, fixed Chamber's Rendezvous and Killjoy's Turret becoming unusable after Round Rollback in a custom game.
- fixOn PC, fixed unintended movement from certain interactions between Sage's Barrier Orb and Omen's Shrouded Step.
- fixCypher: On console, fixed Cypher's Cyber Cage activation not triggering controller vibration.
- fixSage: On console, fixed Sage attempting to heal herself at full health incorrectly triggering controller vibration.
- fixSova: On console, fixed Sova's Recon Bolt icon appearing instead of Shock Bolt in the combat report for Shock Bolt damage.
Summary
Replays and agents
Private replay bookmarks can be set with a PC keybind or through the console Options Menu. Spycam, Turret and Arc Rose recover faster after destruction, although Spycam takes longer to reclaim; Sage's Healing Orb targeting is also more accurate.
Gauntlet: Glitched
Parties of up to 5 can queue with randomized pairings. New ability upgrades, gun-equipped Spycam and Trailblazer glitches, Hush's Suspension ultimate and balance adjustments expand the mode's draft pool.
Assists and fixes
The notes clarify assist rules introduced in Patch 13.08: damage over 10 within 3 seconds of a teammate's kill qualifies, as does at least 50 damage at any time; healing assists require a kill within 10 seconds after the heal effect ends. Fixes cover agent abilities, maps, PC custom-game interactions and console feedback.
