13.09|Oct 27, 2026
View on Valorant↗VALORANT Patch Notes 13.09
3/5 Moderate
New telekinetic Agent Hush joins the roster alongside significant Warden weapon buffs and Clove movement speed nerfs.
Key Changes
- 1New Agent Hush added with telekinetic displacement and suspension abilities
- 2Warden weapon buffed with smoothed recoil and reduced bullet error
- 3Clove's Pick-me-up movement speed bonus reduced from 15% to 10%
- 4New 'Haste' and 'Snapshot' terminology introduced for buff/debuff clarity
- 5Ability tooltips redesigned for better readability and inclusion of passives
- 6Map Rating now places higher weight on Act Best Match consistency
- 7First Blood Accolade threshold increased to make it harder to earn
- 8Tejo's Special Delivery fixed to prevent damage after round transitions
- 9Teleporting Agents (Chamber/Omen) no longer briefly reveal locations on minimap
- 10Radianite Points can now be purchased in-game in the Korea region
All Changes
👤Agents(13)
- newHush: New Agent Hush added to the game, featuring telekinetic abilities to manipulate weapons, the Spike, and enemy positioning
- newHush: Telekinesis (Passive): Hush can pick up weapons, the Spike, and interact with switches from an increased range
- newHush: Displacement: Throwable utility that pulls players toward the center and concusses them on collision; resets every two kills
- newHush: Flashbulb: Throwable flash utility that can be redirected in midair toward the crosshair
- newHush: Flow: Creates an anchor and propels Hush toward it, allowing for brief midair levitation
- newHush: Suspension (Ultimate): Steerable projectile that detonates to levitate all players in the area
- nerfClove: Pick-me-up: Bonus movement speed decreased from 15% to 10%
- changeClove: Not Dead Yet: Killing Clove after they cast their ultimate now grants an ultimate point and signature refresh point to the killer
- changeJett: Removed passive description from the Buy Menu to maintain consistency with other non-purchasable passives
- changeBrimstone: Stim Beacon now explicitly displays the applied Haste buff to affected players
- changeMiks: Harmonize now explicitly displays the applied Haste buff to affected players
- changeNeon: High Gear and Overdrive now display an applied Haste buff while active
- changeWaylay: Convergent Paths buff renamed to Haste to match global terminology
🔫Weapons(3)
- buffWarden: Pitch recoil smoothed out for the first few bullets to improve handling
- buffWarden: Second bullet error reduced from 0.25 to 0.2
- buffWarden: Third bullet error reduced from 0.6 to 0.5
🖥️UI/UX(5)
- changeBuff System: Introduced 'Haste' as the official term for movement speed buffs (distinct from Combat Stims)
- changeBuff System: Introduced 'Snapshot' as the official term for still image silhouette reveal debuffs
- changeUI: Redesigned Ability Description Tooltips to include Agent, role, and keybinds with improved readability
- newUI: Added passive descriptions to Agent Select, Agent Hub, and Ability Tooltips for all relevant Agents
- changeUI: Updated retrieval UI text from 'PICK UP' to 'RECALL' for Veto and Vyse
🏆Competitive(3)
- changeMap Rating: Act Best Match now has a larger impact on Map Rating to better highlight performance peaks
- changeAccolades: Increased the threshold for the First Blood Accolade, making it harder to earn
- newPerformance Score: Added hover text for trades on the scoreboard and a 'learn more' screen for Performance Score
🛠️Bug Fixes(10)
- fixClove: Fixed Clove's Ruse ability map being visible to enemies below them
- fixCypher: Fixed Cypher's Cyber Cage changing orientation on angled surfaces
- fixDeadlock: Fixed missing capture voice line for enemies caught in Deadlock's Annihilation
- fixGekko: Fixed Gekko's Mosh Pit damaging objects outside the intended area
- fixRaze: Fixed Raze's Boom Bot tracking enemies after they teleported
- fixSova: Fixed Sova's Hunter's Fury affecting players positioned behind him
- fixTejo: Fixed Tejo's Special Delivery persisting and damaging players after round transitions
- fixTeleportation: Fixed Chamber and Omen locations briefly appearing on minimap after teleporting
- fixGeneral: Fixed ability maps remaining visible instead of being obscured by flashes
- fixMiks: Fixed missing controller vibration for Miks' M-Pulse and Bassquake abilities on console
Summary
Patch 13.09 introduces Hush, a new Agent from Guangdong who utilizes telekinesis to disrupt enemies and manipulate the battlefield. The update also features a major overhaul of the Warden, improving its handling and recoil to better reflect its price point. Players will notice a standardization of movement speed buffs under the new Haste keyword, while Clove receives balance adjustments to their speed and ultimate rewards. Additionally, the patch includes a massive sweep of bug fixes across the Agent roster and general gameplay systems.
