13.09|Oct 27, 2026
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VALORANT Patch Notes 13.09

3/5 Moderate

New telekinetic Agent Hush joins the roster alongside significant Warden weapon buffs and Clove movement speed nerfs.

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Key Changes

  • 1New Agent Hush added with telekinetic displacement and suspension abilities
  • 2Warden weapon buffed with smoothed recoil and reduced bullet error
  • 3Clove's Pick-me-up movement speed bonus reduced from 15% to 10%
  • 4New 'Haste' and 'Snapshot' terminology introduced for buff/debuff clarity
  • 5Ability tooltips redesigned for better readability and inclusion of passives
  • 6Map Rating now places higher weight on Act Best Match consistency
  • 7First Blood Accolade threshold increased to make it harder to earn
  • 8Tejo's Special Delivery fixed to prevent damage after round transitions
  • 9Teleporting Agents (Chamber/Omen) no longer briefly reveal locations on minimap
  • 10Radianite Points can now be purchased in-game in the Korea region

All Changes

👤Agents(13)

  • newHush: New Agent Hush added to the game, featuring telekinetic abilities to manipulate weapons, the Spike, and enemy positioning
  • newHush: Telekinesis (Passive): Hush can pick up weapons, the Spike, and interact with switches from an increased range
  • newHush: Displacement: Throwable utility that pulls players toward the center and concusses them on collision; resets every two kills
  • newHush: Flashbulb: Throwable flash utility that can be redirected in midair toward the crosshair
  • newHush: Flow: Creates an anchor and propels Hush toward it, allowing for brief midair levitation
  • newHush: Suspension (Ultimate): Steerable projectile that detonates to levitate all players in the area
  • nerfClove: Pick-me-up: Bonus movement speed decreased from 15% to 10%
  • changeClove: Not Dead Yet: Killing Clove after they cast their ultimate now grants an ultimate point and signature refresh point to the killer
  • changeJett: Removed passive description from the Buy Menu to maintain consistency with other non-purchasable passives
  • changeBrimstone: Stim Beacon now explicitly displays the applied Haste buff to affected players
  • changeMiks: Harmonize now explicitly displays the applied Haste buff to affected players
  • changeNeon: High Gear and Overdrive now display an applied Haste buff while active
  • changeWaylay: Convergent Paths buff renamed to Haste to match global terminology

🔫Weapons(3)

  • buffWarden: Pitch recoil smoothed out for the first few bullets to improve handling
  • buffWarden: Second bullet error reduced from 0.25 to 0.2
  • buffWarden: Third bullet error reduced from 0.6 to 0.5

🖥️UI/UX(5)

  • changeBuff System: Introduced 'Haste' as the official term for movement speed buffs (distinct from Combat Stims)
  • changeBuff System: Introduced 'Snapshot' as the official term for still image silhouette reveal debuffs
  • changeUI: Redesigned Ability Description Tooltips to include Agent, role, and keybinds with improved readability
  • newUI: Added passive descriptions to Agent Select, Agent Hub, and Ability Tooltips for all relevant Agents
  • changeUI: Updated retrieval UI text from 'PICK UP' to 'RECALL' for Veto and Vyse

🏆Competitive(3)

  • changeMap Rating: Act Best Match now has a larger impact on Map Rating to better highlight performance peaks
  • changeAccolades: Increased the threshold for the First Blood Accolade, making it harder to earn
  • newPerformance Score: Added hover text for trades on the scoreboard and a 'learn more' screen for Performance Score

🛠️Bug Fixes(10)

  • fixClove: Fixed Clove's Ruse ability map being visible to enemies below them
  • fixCypher: Fixed Cypher's Cyber Cage changing orientation on angled surfaces
  • fixDeadlock: Fixed missing capture voice line for enemies caught in Deadlock's Annihilation
  • fixGekko: Fixed Gekko's Mosh Pit damaging objects outside the intended area
  • fixRaze: Fixed Raze's Boom Bot tracking enemies after they teleported
  • fixSova: Fixed Sova's Hunter's Fury affecting players positioned behind him
  • fixTejo: Fixed Tejo's Special Delivery persisting and damaging players after round transitions
  • fixTeleportation: Fixed Chamber and Omen locations briefly appearing on minimap after teleporting
  • fixGeneral: Fixed ability maps remaining visible instead of being obscured by flashes
  • fixMiks: Fixed missing controller vibration for Miks' M-Pulse and Bassquake abilities on console

Summary

Patch 13.09 introduces Hush, a new Agent from Guangdong who utilizes telekinesis to disrupt enemies and manipulate the battlefield. The update also features a major overhaul of the Warden, improving its handling and recoil to better reflect its price point. Players will notice a standardization of movement speed buffs under the new Haste keyword, while Clove receives balance adjustments to their speed and ultimate rewards. Additionally, the patch includes a massive sweep of bug fixes across the Agent roster and general gameplay systems.