VALORANT Patch Notes 13.04
Abyss joins Competitive and Deathmatch queues as Breeze rotates out, alongside bug fixes for Cypher, Viper, and Clove.
Key Changes
- 1Abyss added to Competitive and Deathmatch queues
- 2Breeze removed from Competitive and Deathmatch queues
- 3Fixed Clove stability issue causing freezes when switching abilities
- 4Premier Stage V26A5 schedule and playoff qualification details
- 5Fixed Cypher Spycam minimap icon rotation
- 6Fixed Viper Snake Bite enemy-view animation
- 7Fixed Deadlock GravNet VFX disappearance on reconnect
- 8Fixed transforming melee inspect animations
All Changes
🗺️Maps(2)
- changeAbyss: Abyss added to Competitive and Deathmatch queues
- removeBreeze: Breeze removed from Competitive and Deathmatch queues
👤Agents(4)
- fixCypher: Fixed an issue where Cypher's Spycam minimap icon was rotated incorrectly
- fixViper: Fixed an issue where Viper's Snake Bite equip animation appeared incorrectly from an enemy's point of view
- fixDeadlock: Fixed an issue where Deadlock's GravNet visual effects could disappear after a player disconnected and reconnected
- fixClove: Fixed a stability issue where repeatedly switching between Meddle and Ruse could cause a player to freeze and disconnect
🏆Premier(4)
- changePremier: Stage V26A5 matches start on August 18
- changePremier: Stage V26A5 will run for five weeks of matches instead of the usual seven
- changePremier: Teams with a Premier Score of at least 450 qualify for Playoffs on September 20
- changePremier: Contender and Invite division Playoffs will be played across two days (September 19-20)
🎨Cosmetics(1)
- fixTransforming Melees: Fixed a bug where the animation on all transforming melee weapons like Kuronami 2.0 and Nocturnum would not transform during their inspect
Summary
Map Rotation
Abyss has officially entered the Competitive and Deathmatch map pools, replacing Breeze. This marks a significant shift for ranked players as they adapt to the new map's verticality and hazards.
Agent & Stability Fixes
Several bug fixes have been implemented for Agents. Cypher's Spycam icon rotation and Viper's Snake Bite animations have been corrected. A critical stability issue for Clove that caused game freezes when rapidly switching between Meddle and Ruse has also been resolved.
Premier Stage V26A5
Premier Stage V26A5 begins on August 18 with a shortened five-week schedule. Teams must reach a Premier Score of 450 to qualify for the two-day Playoff event in September.
