13.08|Oct 13, 2026
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Valorant Patch 13.08: Map Rating and Corrode

3/5 Moderate

Map Rating launches for Competitive and Premier, while Corrode gets layout changes. Bind and Corrode enter the Competitive and Deathmatch pools, replacing Ascent and Split.

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Key Changes

  • 1Map Rating tracks map proficiency in Competitive and Premier on a 0 to 500 scale, starting without historical match data.
  • 2Corrode's Defender paths into A Site and B Site have been adjusted to shorten rotations and help with retakes.
  • 3Bind and Corrode enter the Competitive and Deathmatch map pools, while Ascent and Split leave them.
  • 4Corrode's Mid half wall is now metal and has moved out 1 meter.
  • 5The Queue and Mode Select interface has been replaced for matchmade and custom games.
  • 6Warden's scope reticle no longer misaligns during full auto fire.

All Changes

πŸ†Competitive(1)

  • newMap Rating: Map Rating tracks map proficiency in Competitive and Premier on a 0 to 500 scale with C to S grades, using win rates and Performance Score; historical matches do not count.

πŸ—ΊοΈMaps(8)

  • changeCorrode: Corrode's Defender paths into the back of A Site and B Site were adjusted to shorten rotations and help with retakes.
  • changeCorrode: Corrode's Mid half wall was changed to metal and moved out 1 meter to reduce wall spam and allow attackers to enter A Link unseen from Top Mid.
  • changeCorrode: Corrode's Lower Mid boxes were moved toward B and given a jump-up, while the nearby wall was raised to prevent peeking over it from the relocated boxes.
  • changeCorrode: Corrode's A Site plant zone was adjusted to make post-plant play from A Link less effective.
  • changeBIND: Bind enters the Competitive and Deathmatch map pools.
  • changeCORRODE: Corrode enters the Competitive and Deathmatch map pools.
  • changeASCENT: Ascent leaves the Competitive and Deathmatch map pools.
  • changeSPLIT: Split leaves the Competitive and Deathmatch map pools.

πŸ§‘Agents(1)

  • changeKilljoy: Killjoy's Alarmbot projectile destruction visual and audio feedback now triggers when a moving doorway destroys the projectile.

πŸ–₯️Client(2)

  • newA new Queue and Mode Select interface is available for matchmade and custom games.
  • newCareer: Career has a navigation bar for feature pages including Rank Legacy, Accolades and Map Rating.

πŸ›Bug Fixes(5)

  • fixMasterful: Fixed an incorrect threshold displayed for the Masterful accolade.
  • fixFixed alternate footstep sounds sometimes failing to play while a character was in Fog of War.
  • fixFixed bodyfall audio playing at the wrong location when agents died in Fog of War.
  • fixFixed gun bounce audio sometimes failing to trigger.
  • fixWarden: Fixed Warden scope reticle misalignment during full auto fire.

Summary

Competitive and maps

Map Rating uses win rates and Performance Score, gives greater weight to recent matches, and is visible only to its owner. Corrode's Mid cover and A Site plant zone also change alongside its Defender paths.

Client and fixes

A new queue and mode selection interface and a Career navigation bar arrive, alongside audio, accolade and Warden reticle fixes. Performance Score adjustments described in the notes already went live during 13.06.

Team MVP has a known Match History visual issue, and Range in Queue remains disabled while a fix is being tested.