9.0.4|Oct 15, 2026
View on SteamβPatch 9.0.4
2/5 Minor
Nagash receives extensive campaign optimizations and bug fixes alongside a new AI Anti-Player Bias slider for multiplayer hosts.
Key Changes
- 1Extensive bug fixes and optimizations for Nagash's campaign and Black Pyramid mechanics
- 2New AI Anti-Player Bias slider added for Multiplayer lobby hosts
- 3Fixed critical crashes during the Nagash End Times crisis and late-game turn freezes
- 4Pinnacle of Servitude skill reworked: Recruit Rank bonus reduced to 1 but now applies to Grave Call units
- 5Player-spawned storm attrition no longer damages the player's own or allied armies
- 6Fixed Chaos Invasion bug where razed regions became permanently unoccupiable
- 7Screaming Skull Catapults homing trigger time reduced from 3s to 2s
- 8Black Pyramid of Nagash added to the Khemri siege battle map visuals
- 9Fixed Warriors of Chaos 'Enforce Confederation' incorrectly vassalising targets
- 10Corrected 'Mist Form' and 'Soul Slaying Hunger' radius/duration to match visual effects
All Changes
πNagash Campaign(20)
- changeThe Black Pyramid: Expanded search functionality in The Black Pyramid to match specific unit names and hover-over text.
- fixNagash: Fixed fort settlements obtained via confederation having the wrong settlement type and main building.
- fixBlack Pyramid: Fixed 'Sun-Scorched, Sand-Blistered' node not applying flaming attacks to Ushabti (Great Bows), Horse Archers, and Horse Chariots.
- fixBlack Pyramid: Fixed Grave Call unlocking node giving access to incorrect units.
- fixNagash: Fixed Lahmian Halls and Halls of Glories Past re-locking after loading a save.
- newNagash: Added a warning icon when fighting in regions outside Land of the Dead to indicate no Necromantic Energy will be granted.
- fixNagash: Fixed Necromantic Energy not being awarded for battles in regions with abandoned settlements.
- buffNagash: Building effects enabled by devastation now take effect immediately instead of the following turn.
- fixNagash: Fixed gold resource buildings failing to grant Lord recruit rank bonuses when replacing existing Lords.
- fixBlack Pyramid of Nagash: Fixed landmark in Black Pyramid granting 1 additional Lord recruit rank than intended when replacing Lords.
- fixThe Nameless: Fixed issue where The Nameless remained on the map after death during Crisis Mode.
- fixNagash: Fixed Nagash being able to recruit Regiments of Renown outside of owned territories.
- fixLuthor Harkon: Fixed Luthor Harkon's ship buildings failing to function after confederation.
- fixNagash: Fixed Necropolis tutorial malfunctioning when hotkeys are pressed.
- fixBook of Nagash: Fixed Book of Nagash transfers failing in certain sea regions.
- nerfNagash: Pinnacle of Servitude Recruit Rank bonus reduced to 1.
- buffNagash: Pinnacle of Servitude now applies its bonuses to units recruited via Grave Call.
- fixBlack Pyramid: Fixed 'Named to Protect' sigil causing Heroes to gain multiple stacks of the Guardian ability.
- fixIsabella von Carstein: Fixed Isabella being unable to re-equip Blood Chalice of Bathori after confederation.
- changeNagash: Nagash buildings locked by subjugation now unlock if a co-op partner owns Neferata or Walach.
πΊοΈGeneral Campaign(11)
- fixChaos Invasion: Fixed razed regions becoming unoccupiable after the Chaos Invasion Endgame concluded.
- fixAltar of the Horned Rat: Fixed inability to construct port buildings in Altar of the Horned Rat after capture.
- fixLiche High Priest: Fixed Liche High Priest (Nehekhara) being unable to unlock Arcane Conduit.
- buffStorm Attrition: Player-spawned storm attrition no longer affects the player's own armies or allied factions.
- fixVampire Counts: Fixed Short Victory rewards for Bloodlines rituals not applying correctly.
- nerfAltdorf College of Forbidden Magic: Altdorf College of Forbidden Magic landmark Winds of Magic power reserve bonus corrected (was incorrectly doubled).
- fixCampaign: Fixed characters losing background traits after their faction is confederated.
- fixWarriors of Chaos: Fixed Warriors of Chaos Enforce Confederation incorrectly vassalising instead of confederating.
- fixStyrkaar: Fixed Styrkaarβs mission triggering for all factions instead of only Slaanesh, Warriors of Chaos, and Norsca.
- fixCampaign: Fixed Lords losing access to mounts after being confederated.
- fixArkhan the Black: Fixed Arkhan's 'Legions of Death' skill not affecting Chillgheists.
βοΈBattle(6)
- newKhemri: The Black Pyramid of Nagash now appears in the background of the Khemri siege battle map.
- fixBook of Nagash: Fixed 'Incantation of the Skullstorm' incorrectly targeting the area behind the target unit.
- buffScreaming Skull Catapults: Reduced trigger time for Screaming Skull Catapults' homing ability from 3s to 2s.
- nerfSoul Slaying Hunger: Reduced 'Soul Slaying Hunger' duration to match visual effect duration.
- nerfMist Form: Reduced 'Mist Form' radius to match visual effect and targeting area.
- fixInvocation of Nehek: Fixed Invocation of Nehek being castable on units that have reached their healing cap.
π₯οΈUI/UX(5)
- changeNagash: Grave Call Recruitment button is now greyed-out when unavailable with an explanatory tooltip.
- newNagash: Occupying or colonizing as a Necropolis now indicates if the Necropolis limit will be exceeded.
- changeVerminlord: Verminlord summon panel now displays the unit card of the base Verminlord to be summoned.
- fixVampire Counts: Fixed Vampire Counts confederation UI failing to show the 5-region limit requirement.
- removeMortarchs: Removed progress bars from Mortarch mission objectives for UI consistency.
βοΈPerformance & Stability(2)
- fixStability: Fixed a crash occurring during the turn end of the Nagash End Times crisis.
- fixPerformance: Fixed a long freeze issue during very late-game turn ends.
π₯Multiplayer(1)
- newMultiplayer: Added an AI Anti-Player Bias slider for Multiplayer lobby hosts.
Summary
Patch 9.0.4 focuses heavily on the Nagash campaign experience, addressing numerous bugs related to the Black Pyramid, Necromantic Energy, and Mortarch mechanics. Beyond Nagash, the update introduces a highly requested AI Anti-Player Bias slider for multiplayer lobbies and resolves several stability issues, including late-game turn freezes and crashes during the End Times crisis. General gameplay adjustments include fixes for confederation mechanics and ability radius corrections to match visual effects.
