9.0.1|Sep 26, 2026
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Hotfix 9.0.1

2/5 Minor

Hotfix 9.0.1 resolves critical campaign issues including untargetable settlements caused by Underling armies and crashes related to Neferata’s Web of Power.

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Key Changes

  • 1Fixed Underling armies causing settlements to become untargetable after sally-out battles or expiration.
  • 2Resolved crashes related to Neferata’s Web of Power menu and Wounded trait timers.
  • 3Fixed the Vermintide Endgame automatically completing without the final battle.
  • 4Restored WASD input functionality within the Web of Power menu.
  • 5Prevented the Black Pyramid End Game scenario from triggering for Nagash players.
  • 6Fixed a softlock in the Necromancy tutorial for Italian language players.
  • 7Resolved an issue where Boris Todbringer's keybinds would stop working after narrative events.

All Changes

🛡️Factions & Lords(4)

  • fixNeferata: Fixed an issue where hovering over Events would close Neferata’s Web of Power menu.
  • fixNeferata: Fixed an issue where WASD input would stop working while in Neferata’s Web of Power menu.
  • fixBoris Todbringer: Fixed an issue where keybinds would sometimes stop working after dismissing a narrative event.
  • fixNagash: The Black Pyramid End Game scenario can no longer trigger while playing as this faction.

🗺️Campaign Mechanics(4)

  • fixUnderling armies: Fixed an issue where Underling armies were disbanded after winning a sally-out battle, rendering settlements non-targetable.
  • fixUnderling armies: Fixed an issue where settlements became untargetable if Underling armies expired while besieging them.
  • fixSettlements: Fixed an issue where players were unable to attack or target a settlement by right-clicking on the settlement resource bar.
  • fixVermintide Endgame: Fixed an issue where the Vermintide Endgame would complete automatically at 100% Knowledge without winning the final battle.

💻Stability & Performance(3)

  • fixNeferata: Fixed a crash that could occur when hovering over Events after Neferata’s Web of Power scripted tour was forcefully ended.
  • fixWounded trait: Fixed a rare game crash occurring when the timer to remove the Wounded trait off a dead character expires.
  • fixNecromancy Tabs: Fixed a softlock during the scripted tutorial on Necromancy Tabs while playing in Italian.

🌐UI & Localisation(1)

  • fixLocalisation: Added and adjusted various localisation strings across the game.

📅Coming Soon(4)

  • fixThanquol: Investigating a fix for Thanquol's narrative not triggering in multiplayer, preventing Underling unlocks.
  • fixNagash: Investigating an issue where entering Sea Lanes or Portals temporarily removes Book of Nagash sigils.
  • fixGotrek & Felix: Investigating an issue where Gotrek & Felix’s quest battle does not end correctly after a swift victory.
  • fixBone Giant: Investigating an issue where the Bone Giant is inaccessible to Nagash owners who do not own the Tomb Kings DLC.

Summary

Following the recent major update, Hotfix 9.0.1 focuses on technical stability and campaign logic. Key fixes address game-breaking bugs where settlements became untargetable due to Underling army interactions and several crashes linked to the new Web of Power mechanics. Additionally, the update corrects endgame scenario triggers for Nagash and resolves softlocks in specific tutorials.

Campaign & Faction Fixes

Significant attention was given to Neferata and Nagash, ensuring their unique mechanics function without interrupting player input or triggering incorrect endgame scenarios. The Vermintide endgame also received a logic fix to ensure the final battle is required for completion.

Stability & UI

Two specific crashes were addressed: one related to event hovering in the Web of Power and another involving the Wounded trait on deceased characters. Localisation and input issues, particularly for Italian players and Boris Todbringer, have also been corrected.