Valve
A class-based multiplayer first-person shooter.
// PATCH HISTORY
Exploit fixes and geometry improvements for koth_dryfield alongside visual corrections for the Taxi Cabbed war paint.
Crash fixes for cp_premuda and lighting improvements for koth_dusker alongside technical updates to the Bald Spotter and Surgical Shroud cosmetics.
Zipline mobility buffs on pl_redwood and major optimization for koth_camp_saxton alongside cosmetic fixes for the Inglorious Patriot.
Beachcomber's Brim receives a missing second style alongside several visual and naming fixes for Unusual effects and War Paints.
Summer 2026 update arrives with 6 new community maps, 4 new taunts, and dozens of community-contributed bug fixes.
Fixed a crash occurring when dropped weapons caused wearable items to leak.
Spy disguise bugs fixed alongside major collision and geometry overhauls for cp_process_final and cp_metalworks.
Stability update fixes a client crash, restores Scout's MvM voice lines, and patches several out-of-bounds exploits on koth_demolition.
Critical fix for system message impersonation exploits alongside a major quality-of-life improvement for Medi Gun heal targeting and a comprehensive rework of koth_demolition.
Map updates for koth_abbey, pl_gavle, and pd_nutcracker fix several exploits and performance issues alongside backpack icon updates for Heavy weapons.