Valve
A class-based multiplayer first-person shooter.
// PATCH HISTORY
Heavy and Sniper movement exploits fixed alongside map adjustments for ctf_medi_evil and new Skeleton Crew styles.
Scream Fortress XVIII arrives with 5 new community maps, the Haunted Hoard Case, and a massive overhaul to the Zombie Infection game mode featuring new class abilities.
Operation Lithium Lunacy launches with 30 new Mann vs. Machine missions and exclusive medals for the Ocean Connections charity.
Exploit fixes and geometry improvements for koth_dryfield alongside visual corrections for the Taxi Cabbed war paint.
Crash fixes for cp_premuda and lighting improvements for koth_dusker alongside technical updates to the Bald Spotter and Surgical Shroud cosmetics.
Zipline mobility buffs on pl_redwood and major optimization for koth_camp_saxton alongside cosmetic fixes for the Inglorious Patriot.
Beachcomber's Brim receives a missing second style alongside several visual and naming fixes for Unusual effects and War Paints.
Summer 2026 update arrives with 6 new community maps, 4 new taunts, and dozens of community-contributed bug fixes.
Fixed a crash occurring when dropped weapons caused wearable items to leak.
Spy disguise bugs fixed alongside major collision and geometry overhauls for cp_process_final and cp_metalworks.
Stability update fixes a client crash, restores Scout's MvM voice lines, and patches several out-of-bounds exploits on koth_demolition.
Critical fix for system message impersonation exploits alongside a major quality-of-life improvement for Medi Gun heal targeting and a comprehensive rework of koth_demolition.
Map updates for koth_abbey, pl_gavle, and pd_nutcracker fix several exploits and performance issues alongside backpack icon updates for Heavy weapons.