1.4.2|Apr 2, 2026
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Last Epoch Hotfix 1.4.2.2 Notes

2/5 Minor

Hotfix 1.4.2.2 resolves audio-driven performance degradation and adds a dedicated WASD setting for Evade direction.

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Key Changes

  • 1New WASD setting to toggle Evade direction between character movement and cursor
  • 2Fixed audio degradation that caused client performance drops during long sessions
  • 3Resolved offline bug where Monolith Echo Complete portals would not function
  • 4Mitigated an issue causing players to get stuck while using Dancing Strikes online

All Changes

🔊Performance & Audio(1)

  • fixAudio: Fixed an issue where audio would degrade over long sessions, which also caused overall client performance to drop.

⚔️Gameplay(2)

  • fixMonolith Echo: Fixed Monolith Echo Complete portals occasionally not functioning in offline mode.
  • fixDancing Strikes: Reduced instances of characters getting stuck while using Dancing Strikes in online play.

⚙️Settings & UI(1)

  • newEvade: Added a dedicated WASD setting to define whether Evade is directed by character movement or the cursor.

Summary

Performance and Bug Fixes

This hotfix addresses a critical issue where audio degradation during long play sessions would negatively impact client performance. It also resolves a frustrating bug in offline mode where Monolith Echo portals would fail to function, and provides a partial fix for Dancing Strikes users getting stuck in online play.

WASD Movement Improvements

A new setting has been added for players using WASD controls, allowing them to toggle whether the Evade ability follows character movement or the cursor. This change is intended to help players decouple Evade from other movement abilities like Shadow Rend for better tactical control.