May 29, 2026
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3/5 Moderate

BETAPlay as a single civilization throughout the game, earn rewards via the new Triumphs system, and experience reworked Victory conditions.

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Key Changes

  • 1Ability to start and stay as any civilization throughout the game
  • 2Introduction of the new Triumphs system
  • 3Complete rework of Victory conditions
  • 4Wide range of UI improvements based on community feedback
  • 5Wide range of general gameplay improvements

All Changes

🏛️Civilizations(1)

  • changeCivilizations: Added the ability to start and stay as any civilization throughout the entire game.

⚙️Gameplay Systems(3)

  • newTriumphs: Introduced the new Triumphs system to track and reward player achievements.
  • changeVictories: Completely reworked Victory conditions for improved balance and gameplay flow.
  • changeGameplay: Implemented a wide range of general gameplay improvements based on community feedback.

🖥️UI/UX(1)

  • changeUI: Implemented a wide range of UI improvements to enhance the player experience.

Summary

The "Test of Time" update is the largest expansion to Civilization VII to date, focusing on player-requested features and core system overhauls. The update fundamentally changes the game's progression by allowing players to bypass the civilization-switching mechanic, while also introducing a new meta-progression system and refined win conditions.