May 29, 2026
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3/5 Moderate
BETAPlay as a single civilization throughout the game, earn rewards via the new Triumphs system, and experience reworked Victory conditions.
Key Changes
- 1Ability to start and stay as any civilization throughout the game
- 2Introduction of the new Triumphs system
- 3Complete rework of Victory conditions
- 4Wide range of UI improvements based on community feedback
- 5Wide range of general gameplay improvements
All Changes
🏛️Civilizations(1)
- changeCivilizations: Added the ability to start and stay as any civilization throughout the entire game.
⚙️Gameplay Systems(3)
- newTriumphs: Introduced the new Triumphs system to track and reward player achievements.
- changeVictories: Completely reworked Victory conditions for improved balance and gameplay flow.
- changeGameplay: Implemented a wide range of general gameplay improvements based on community feedback.
🖥️UI/UX(1)
- changeUI: Implemented a wide range of UI improvements to enhance the player experience.
Summary
The "Test of Time" update is the largest expansion to Civilization VII to date, focusing on player-requested features and core system overhauls. The update fundamentally changes the game's progression by allowing players to bypass the civilization-switching mechanic, while also introducing a new meta-progression system and refined win conditions.
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