1.5.0|Sep 30, 2026
View on Steam↗Update 1.5.0 Hotfix | Civilization VII
2/5 Minor
Late-game stability improvements and guaranteed Treasure/Factory resource spawns alongside bug fixes for Elizabeth I and multiplayer softlocks.
Key Changes
- 1Late-game Modern Age stability and crash fixes
- 2Resolved multiplayer softlocks that prevented turn advancement
- 3Treasure and Factory resources are now guaranteed to spawn in their respective ages
- 4Fixed Elizabeth I's 'The Annals' Memento to properly grant Great Work slots
- 5Fixed input lag when using mouse and keyboard simultaneously
- 6Corrected 'Out Of Range' warnings in the Trade Lens for Elizabeth I
- 7Fixed resource placement issues on the TSL Earth map
All Changes
🛠️Stability & Performance(3)
- fixModern Age: Implemented stability and crash fixes, most notably in late-game Modern Age.
- fixInput System: Addressed lag that could occur when using mouse and keyboard inputs simultaneously.
- fixMultiplayer: Addressed softlocks that could prevent turn advancement in multiplayer games.
⚙️Gameplay Systems(2)
- fixResources: Addressed reported issues of missing Treasure Resources in the Exploration Age and missing Factory Resources in the Modern Age.
- changeResources: Updated resource spawning logic to require all Treasure or Factory Resources to spawn in the random selection of age resources.
👑Leaders(1)
- fixElizabeth I: Elizabeth I's 'The Annals' Memento now properly grants a Great Work slot to Unique Gold Buildings acquired through Syncretism.
🗺️Maps(1)
- fixTrue Start Location Earth: Addressed several minor issues with Resources on True Start Location Earth map, including the removal of Ocean Cocoa.
🖥️UI/UX(2)
- fixTrade Lens: Addressed an issue where incorrect 'Out Of Range' warnings appeared in the Trade Lens when playing as Elizabeth I.
- fixController: Addressed focus issues when swapping between a Settler and a Settlement’s Production Menu after enabling the Radial Ruler Map Decoration.
Summary
This hotfix for Sid Meier's Civilization VII focuses on technical stability and gameplay consistency following Update 1.5.0. Key fixes address crashes occurring in the late-game Modern Age and softlocks that halted progress in multiplayer matches. A significant logic change now ensures that all Treasure and Factory resources spawn during their respective ages, preventing frustration when pursuing specific Triumphs or Victories. Note: This update is currently live for PC, with the Nintendo Switch version arriving at a later date.
More from Sid Meier's Civilization VII
- This Month in Civ: PAX Recap, Update 1.5.0, and the future of Civ VIISep 30, 2026
- Update 1.5.0 Notes - September 15, 2026Sep 15, 2026
- Civ VII Developer Video - September 2026 | Update 1.5.0Sep 14, 2026
- From the Devs: True Start Location Earth MapSep 9, 2026
- Update 1.4.2 Hotfix - August 13, 2026Aug 13, 2026
