3.0.1|Jul 13, 2026
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V3.0.1 Stable

2/5 Minor

V3.0.1 addresses critical gameplay bugs including unintended PVP damage, an item degradation exploit, and character models missing arms.

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Key Changes

  • 1Fixed PVP damage being taken even when 'no killing' settings were active
  • 2Resolved an exploit where item max degradation could be reset by rejoining a server
  • 3Fixed character models missing arms on several male and female outfits
  • 4Corrected an issue preventing players from picking up items at claimed traders
  • 5Fixed airdrops failing to drop when the sandbox setting was set to 'night'
  • 6Resolved Sign Tech ArgumentNullException errors when joining games
  • 7Fixed indestructible door frame in downtown_filler_30 POI

All Changes

🎮Gameplay(6)

  • fixItem Degradation: Fixed an exploit where item max degradation could be reset by restarting the game and rejoining a server
  • fixPVP: Resolved an issue where players could take PVP damage even when 'no killing' settings were active
  • fixTrader: Fixed an issue preventing players from picking up user-placed items at a claimed trader
  • fixAirdrops: Fixed airdrops not dropping at night when the sandbox setting is set to 'night'
  • fixZombie Loot Bag: Corrected zombie loot bag names and restored missing inventory action buttons
  • fixShape Menu: Fixed an issue where typing 's' while searching in the shape menu would unintentionally favorite a shape

👕Visuals & Cosmetics(4)

  • fixCharacter Models: Fixed several male and female outfits that were missing arms
  • fixBeachwear Cosmetic: Resolved several issues related to the Beachwear Cosmetic
  • fixUI: Fixed localized text overlapping on the player screen
  • fixUI: Fixed splash screen message being visible behind the main menu load

🛠️Technical & Stability(7)

  • changeSign Tech: Improved error handling for Sign Tech
  • fixSign Tech: Fixed an ArgumentNullException in the Sign Tech system when joining a game
  • fixKill Challenge: Fixed an issue where dedicated client biome zombie kills with 'Celebrate' active did not count toward Kill Challenges
  • fixCelebrate: Fixed a console error occurring when a client kills an entity with 'Celebrate' turned on
  • fixServer Stability: Fixed a NullReferenceException (NRE) when receiving a NetPackageLockRequest
  • fixRWG: Fixed an error caused by changing RWG preview quality after returning to the screen
  • fixWorld Editor: Removed unintended visibility of the World Editor on consoles

🌍World & POI(3)

  • fixdowntown_filler_30: Fixed an indestructible door frame in the downtown_filler_30 POI
  • fixCustom Presets: Fixed Unsaved Custom Preset Summary not always updating the last changed item
  • fixPrefab Editor: Fixed overlapping Prefab Editor part names in the POI marker editor

Summary

The V3.0.1 Stable update for 7 Days to Die focuses on resolving several technical and gameplay issues reported by the community. Key fixes include correcting character model errors where arms were missing, patching an exploit that allowed players to reset item degradation, and ensuring PVP settings are properly respected. Additionally, the update improves Sign Tech error handling and fixes various UI overlaps and POI-specific bugs.