3.2.0|Aug 26, 2026
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V3.2.0 Stable

2/5 Minor

Survivors can now open Trader doors by honking vehicle horns, alongside a complete UI rework for the Combine Station and a fix for crafting lower-tier items.

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Key Changes

  • 1Trader outer doors can now be opened by honking a vehicle's horn nearby.
  • 2Reworked Combine Station UI with result previews and final stat displays.
  • 3Fixed a bug preventing the crafting of lower-tier items once higher tiers were unlocked.
  • 4Fixed Demolition zombies failing to explode from client-side damage.
  • 5Auto turrets can no longer be placed on walls and no longer support stability.
  • 6Screamer scout groups no longer spawn additional screamers, preventing infinite loops.
  • 7Custom POIs are now pushed from servers to clients via metadata packages.
  • 8Fixed Trader progression becoming stuck during gameplay.
  • 9Optimized sleeper spawn checks to improve performance at a distance.
  • 10Added cotton to junk loot and trader inventories when Crop Yield is disabled.

All Changes

🎮Gameplay(6)

  • newTrader Doors: Trader outer doors can now be opened by honking a vehicle's horn when close enough.
  • nerfAuto Turrets: Auto turrets no longer support stability.
  • nerfAuto Turrets: Auto turrets can no longer be placed on walls.
  • buffAnimals: Timid animals now have improved threat detection.
  • changeScreamer: Screamer spawns in scout groups have been disabled to prevent screamers from calling other screamers.
  • changeCampfire: Campfire IsTerrainDecoration set to false to allow it to morph terrain like other blocks.

🖥️UI/UX(6)

  • changeCombine Station: Reworked Combine Station UI to show result items and final stats more clearly.
  • changeCombine Station: Added a manual button requirement to combine items in the Combine Station.
  • newCombine Station: Added a plus indicator to items that have been combined.
  • newUI: Added onscreen text notification when close enough to a Trader door to use the horn.
  • newChicken: New buff icons added for chicken stress events.
  • changeLocalization: Updated Chinese localization strings for better clarification.

🛠️Crafting & Loot(3)

  • changeCrafting: Updated requirement logic for cooking pots, grills, and anvils so held items do not influence cook time.
  • buffLoot: Junk loot lists now provide cotton when Crop Yield is set to none.
  • buffTrader: General trader inventory now has a chance to include cotton.

🌍World & POIs(5)

  • newPOIs: Custom POIs are now pushed from server to client using a minimal metadata package.
  • newDoors: New door variant 'oldWoodDoorNoHonk' added for Trader interiors where horn interaction is not desired.
  • changeTrader: Replaced interior doors with 'no honk' variants at Trader Rekt, Hugh, and Joel.
  • newPOIs: Added 'AllowDecorations' property to separate world decoration in POIs from TraderArea settings.
  • removePOIs: Removed obsolete prefab property 'AllowTopSoilDecorations'.

🐞Bug Fixes(12)

  • fixCrafting: Fixed an issue where players were unable to craft lower tiered items after unlocking higher tiers.
  • fixDemolition Zombie: Fixed Demolition zombies not exploding when taking damage from client players.
  • fixTrader: Fixed Trader progression getting stuck.
  • fixChicken: Fixed NRE error when exiting the game after a client drops a chicken.
  • fixChicken: Fixed chicken stress increasing while players are still on ladders.
  • fixChicken: Fixed chickens being movable to different toolbelt slots after being picked up.
  • fixRabbit: Fixed rabbits running too slow.
  • fixPermadeath: Fixed Permadeath not granting Base Skill Points upon death.
  • fixLoot: Fixed Loot Max Tier clamping user mods.
  • fixWorld: Fixed entities causing block collapse during chunk resets.
  • fixServers: Fixed 'Failed to search EOS servers' popup issue.
  • fixQuests: Fixed quest boundary failure in cave_05.

Performance(1)

  • fixPerformance: Optimized sleeper spawn checks for player visibility when players are far away.

Summary

7 Days to Die v3.2.0 is the first release from a new dedicated team focused on consistent quality-of-life improvements and bug fixes. This update introduces a highly requested feature allowing vehicles to trigger Trader doors via horns and overhauls the Combine Station interface for better stat visibility. It also addresses critical gameplay bugs, including issues with Demolition zombie explosions and Trader progression locks.