12.02|Feb 3, 2026
View on Valorant

VALORANT Patch Notes 12.02

4/5 Significant

Harbor receives massive buffs across his entire kit while Reyna's sustain and ultimate cost are nerfed. Additionally, several agent deployables like Wingman and Boom Bot are now susceptible to concuss effects.

Share:

Key Changes

  • 1Harbor Cove buffed with 30s cooldown, 19.25s duration, and 680 health.
  • 2Reyna Devour overheal is now temporary (10s) and Empress cost increased to 7 points.
  • 3Gekko's Wingman, Raze's Boom Bot, and Skye's Seekers can now be concussed.
  • 4Harbor's Reckoning wave speed increased by 25% and can now be stopped in place.
  • 5Harbor High Tide wall height increased to 8m and length to 60m.
  • 6New UI damage indicators for player-controlled objects like drones.
  • 7Vyse's Shear fixed to correctly push drones instead of destroying them.
  • 8Reyna's Soul Orb world duration reduced to 3s to match its description.
  • 9Harbor now re-equips his weapon faster after using Cove.
  • 10Major bug fixes for Observers and Coaches regarding Agent ability UIs.

All Changes

👤Agents(15)

  • buffHarbor: Cove cooldown decreased from 40s to 30s.
  • buffHarbor: Cove smoke duration increased from 15s to 19.25s.
  • buffHarbor: Cove health increased from 500 to 680.
  • buffHarbor: Harbor now re-equips his gun faster after activating Cove.
  • buffHarbor: Storm Surge now plays audio in the world if enemies are hit.
  • buffHarbor: High Tide wall height increased from 6m to 8m.
  • buffHarbor: High Tide max wall length increased from 50m to 60m.
  • buffHarbor: Reckoning wave speed increased by 25%.
  • newHarbor: Reckoning can now be re-used to stop the ultimate in place for 7s.
  • nerfReyna: Soul Orbs duration in world decreased from 4s to 3s.
  • nerfReyna: Overheal applied by Devour is now temporary and lasts 10s (remains permanent during Empress).
  • nerfReyna: Empress ultimate points requirement increased from 6 to 7.
  • nerfGekko: Wingman can now be concussed by abilities.
  • nerfSkye: Seekers can now be concussed by abilities.
  • nerfRaze: Boom Bot can now be concussed by abilities.

🎮Gameplay Systems(2)

  • newUI: New UI damage indicators now display for objects that take damage while controlled by a player.
  • changeDeathmatch: Removed XP/AP Denial notification under Active Interventions when leaving a Deathmatch.

🖥️UI/UX(1)

  • changeSocial Panel: Adjusted the visual appearance of the Social Panel.

🐛Bug Fixes(18)

  • fixChampions 2021 Karambit: Fixed gold VFX trail on Champions 2021 Karambit.
  • fixCombat Report: Fixed misaligned player names in the Combat Report.
  • fixAll Random One Site: Fixed loadouts resetting in certain disconnect scenarios in All Random One Site.
  • fixAll Random One Site: Fixed Agents dropping Ult Orbs incorrectly in All Random One Site.
  • fixAscent: Fixed out-of-bounds glass breaking audio on Ascent.
  • fixUI: Fixed text overrun on Next Random Agent UI in certain localizations.
  • fixReplays: Fixed missing ability HUDs in replays for Brimstone, Clove, Omen, and Tejo (PC Only).
  • fixVyse: Fixed Vyse's Shear destroying drones instead of pushing them (PC Only).
  • fixCypher: Fixed Cypher's Spycam dart hitting players in unexpected locations via Bind teleporters (PC Only).
  • fixHarbor: Fixed Harbor's Reckoning VFX indicator lines alignment (PC Only).
  • fixHarbor: Fixed Harbor's Reckoning SFX persisting between rounds (PC Only).
  • fixClove: Fixed Clove's Pick-Me-Up overheal bug in Team Deathmatch (PC Only).
  • fixTejo: Fixed Tejo's Stealth Drone riding on projectiles (PC Only).
  • fixTejo: Fixed Tejo's Armageddon targeting cursor going outside map UI for Observers (PC Only).
  • fixBrimstone: Fixed Brimstone's map UI not rendering for Observers (PC Only).
  • fixOmen: Fixed Omen's From The Shadows UI lingering for Observers (PC Only).
  • fixUI: Fixed Agent equip animation loops when switching POV for Observers (PC Only).
  • fixSplit: Fixed permanent ascender highlights on Split (Console Only).

Summary

Patch 12.02 focuses on a significant meta shift for the Controller and Duelist roles. Harbor has been overhauled with increased health and duration for Cove, faster movement for Reckoning, and a new ability to stop his ultimate in place. Conversely, Reyna's dominance in ranked play is addressed by making her Devour overheal temporary and increasing her ultimate cost. Systemically, the update introduces a new interaction where specific agent deployables can be concussed, alongside a substantial list of bug fixes for both PC and Console platforms.