Aug 7, 2025
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Los Sueños Stories Patch #2

3/5 Moderate

Major stability update with 185+ fixes, resolving suspect CS gas reactions, grid-like lighting artifacts, and numerous crashes across all levels.

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Key Changes

  • 1Suspects now correctly react to and flee from CS Gas clouds
  • 2Fixed grid-shaped lightmap artifacts that caused low-resolution lighting textures
  • 3Resolved over 15 unique crash types across AI, UI, and VOIP systems
  • 4Fixed SWAT AI CS Gas grenades failing to affect suspects or civilians
  • 5Implemented new matchmaking rules to better separate modded and unmodded lobbies
  • 6Fixed 'Hunger Strike' suspects having unintended high armor values
  • 7Fixed Ironman Mode settings failing to apply to new Commander Mode saves
  • 8Fixed lockpick gun audio being audible across the entire map
  • 9Fixed accuracy stat exploit where shooting corpses improved player ratings
  • 10Fixed bullets firing in the wrong direction when switching from gamepad to KBM

All Changes

🗺️Maps(57)

  • fixLighting: Fixed grid-shaped lightmap artifacts causing low-resolution textures on levels.
  • fixMaps: Fixed various Level of Detail (LOD) issues across all maps.
  • fixWindows: Fixed windows across various levels not breaking when bashed.
  • fixProps: Fixed floating shower wall handles remaining after glass destruction.
  • fixTraining: Fixed missing texture at the split team section.
  • fixTraining: Fixed soft lock when quickly releasing queue command in split team section.
  • fixTraining: Fixed being unable to continue training on the shooting range after completion.
  • fixTraining: Fixed visual issues with hockey mask wearers.
  • fixTraining: Fixed suspects sometimes spawning without weapons.
  • fixStation: Fixed interaction angle restriction for mission selection table.
  • fixStation: Fixed black visual artifacts across all station variations.
  • fixStation: Fixed certain officers having transparent heads.
  • fixThank you, come again: Fixed black visual artifacts in various spots.
  • fixThank you, come again: Fixed ground textures merging into car tires.
  • fixThank you, come again: Fixed height inconsistency in suspect briefing.
  • fixThank you, come again: Fixed front door chimes not playing when door is kicked or exploded.
  • fix23 Megabytes a Second: Fixed black visual artifacts in various spots.
  • fix23 Megabytes a Second: Fixed music trigger issues, particularly in multiplayer.
  • fix23 Megabytes a Second: Fixed poor music transitions under specific conditions.
  • fixTwisted Nerve: Fixed light-absorbent mirror texture.
  • fixTwisted Nerve: Fixed black carpet at main entrance.
  • fixTwisted Nerve: Fixed candle collision blocking bullets in certain room portions.
  • fixTwisted Nerve: Fixed various navmesh issues.
  • fixTwisted Nerve: Fixed black visual artifacts and ground/tire texture merging.
  • fixThe Spider: Fixed ground textures merging into car tires.
  • fixThe Spider: Fixed interactables being harder to access than intended.
  • fixThe Spider: Fixed environmental audio not playing.
  • fixA Lethal Obsession: Fixed Gerard getting stuck while moving through vents.
  • fixIdes of March: Fixed black visual artifacts and clipping between two walls.
  • fixIdes of March: Fixed incorrectly assigned reverb and music timeline flow.
  • fixIdes of March: Fixed penthouse TV audio being inaudible too soon.
  • fixSinuous Trail: Fixed textures merging and music trigger issues.
  • fixSinuous Trail: Fixed missing or superfluous shrubbery SFX.
  • fixEnds of the Earth: Fixed black visual artifacts and ground/tire texture merging.
  • fixEnds of the Earth: Fixed AI getting stuck in attic rat hole.
  • fixGreased Palms: Fixed players spawning slightly out of bounds.
  • fixGreased Palms: Fixed black visual artifacts, reverb issues, and music triggers.
  • fixValley of the Dolls: Fixed civilians clipping into hiding spots.
  • fixValley of the Dolls: Fixed security guards' glasses detaching and floating.
  • fixElephant: Fixed black visual artifacts.
  • fixRust Belt: Fixed stair collision causing SWAT to fail breaching outside doors.
  • fixRust Belt: Fixed level appearing as modded or missing world data during load.
  • fixSins of the Father: Fixed low resolution floor textures.
  • fixBuy Cheap, Buy Twice: Fixed characters spawning with guns between their feet.
  • fixCarriers of the Vine: Fixed suspects being able to engage players in the spawn area.
  • fixCarriers of the Vine: Fixed missing foliage and black visual artifacts.
  • fixRelapse: Fixed black visual artifacts.
  • fixHide and Seek: Fixed environmental audio, transition zones, and music triggers.
  • fixDorms: Fixed floating assets in certain parts of the level.
  • fixNarcos: Fixed civilians clipping into hiding spots and black visual artifacts.
  • fixLawmaker: Fixed black visual artifacts and merging textures.
  • fixMirage at Sea: Fixed SWAT AI refusing to enter double doors from Aft Deck spawn.
  • fixLeviathan: Fixed black visual artifacts.
  • fix3 Letter Triad: Fixed shiny doors and merging textures.
  • fixHunger Strike: Fixed suspects having unintended high armor values.
  • fixHunger Strike: Fixed gaps between doors and frames and ability to climb out of level.
  • fixStolen Valor: Fixed black visual artifacts and ground/tire texture merging.

🤖AI(5)

  • fixSuspects: Adjusted suspect behavior to correctly flee from CS Gas clouds.
  • fixSuspects: Fixed suspects being unable to move while reloading.
  • fixSuspects: Fixed unarmed suspects being unable to perform world-building actions.
  • fixSWAT AI: Fixed CS Gas grenades thrown by SWAT AI having no effect on targets.
  • fixFlashbang: Fixed flashbangs preventing players from arresting targets.

🔫Gameplay(8)

  • fixBleed Damage: Fixed bleed damage not applying on casual difficulty (previously blocked by friendly fire check).
  • fixShotguns: Fixed shotguns dealing damage to SWAT when friendly fire is disabled.
  • fixAim Assist: Fixed bullets firing in the wrong direction when switching from gamepad to KBM.
  • fixAccuracy Stat: Fixed accuracy stat exploit where shooting corpses improved the rating.
  • fixShotguns: Fixed single shell reloads failing for completely empty shotguns.
  • fixFree Lean: Fixed being able to free lean through geometry at certain angles.
  • fixLaser Sight: Fixed laser misalignment when world and weapon FOV differ.
  • fixArmor: Fixed incorrect slot count when switching to armor with fewer allowances.

🖥️UI/UX(13)

  • fixIronman Mode: Fixed Ironman mode setting not applying to new Commander Mode saves.
  • fixFriend List: Fixed removed friends persisting in the main menu list.
  • fixCommand Wheel: Fixed quick command indicator color not updating on gamepad.
  • fixFriend List: Fixed non-owners appearing in the friend list.
  • fixController Layout: Fixed 'Queue Command' missing from controller layout when command list is enabled.
  • fixCommand List: Fixed command list breaking with specific gamepad settings.
  • fixItem Wheel: Fixed incorrect item quantities on the item wheel.
  • fixMatchmaking: Fixed crossplay prompt appearing when crossplay is disabled.
  • fixUI: Fixed stuttering inside the attachments menu.
  • fixTablet Chat: Fixed being unable to see own chat messages in the tablet.
  • fixAchievements: Fixed repeated achievement progression popups.
  • fixDLC: Fixed supporter edition items being visible to non-owners.
  • newUI: Added thematic placeholder avatar for unlinked cross-platform players.

🔊Audio(8)

  • fixLockpick Gun: Fixed lockpick gun audio being audible across entire levels.
  • fixVOIP: Fixed microphones starting unmuted when joining via gamepad.
  • fixVOIP: Fixed VOIP audio looping when disconnecting or muting a speaking player.
  • fixAudio: Fixed instances of sound occlusion not working for interactions and windows.
  • fixSFX: Fixed bullet whizz SFX being too quiet.
  • fixGas Mask: Fixed overly muffled audio when wearing a gas mask.
  • fixMPX: Fixed MPX mag out sound not playing.
  • changeAudio: Adjusted TRPL mix to be less bassy.

⚙️Performance(4)

  • fixStability: Fixed over 15 distinct crash scenarios including navmesh, VOIP, SWAT AI, and UI crashes.
  • fixPerformance: Fixed ammo box refills causing stutters.
  • fixVFX: Fixed unoptimized VFX and instances of missing VFX.
  • changeVFX: Further converted effects from Cascade to Niagara system.

👁️Visuals(3)

  • fixVisuals: Fixed blood soaking into clothing tech being too slow.
  • fixVisuals: Fixed character skin appearing too shiny across the game.
  • fixCustomization: Fixed low quality hair for certain player heads in multiplayer.

🛠️Modding(3)

  • newModding: Added simple data asset for modders to spawn custom actors on BeginPlay.
  • newModding: Added new method for modders to increase lobby size.
  • changeMatchmaking: Refined matchmaking logic to separate modded and unmodded players more strictly.

Summary

Overview

Patch #2 for Los Sueños Stories focuses heavily on technical debt and polish, addressing over 185 bugs. Key highlights include a significant fix for suspect AI behavior regarding CS gas, the resolution of a widespread 'grid' lighting artifact, and a massive sweep of crash fixes.

AI & Gameplay

Suspects now correctly flee from CS gas, and a critical bug where SWAT AI gas grenades had no effect has been resolved. Gameplay balance was touched with a fix for unintended high armor values on the 'Hunger Strike' level and the removal of an exploit where players could pad their accuracy stats by shooting corpses.

Technical & Modding

Stability is a major focus, with fixes for over a dozen unique crash scenarios ranging from tablet usage to VOIP. Modders receive new tools for custom actor spawning and increased lobby sizes, supported by a new matchmaking logic that separates modded and unmodded players more effectively.