Los Sueños Stories Patch #2
Major stability update with 185+ fixes, resolving suspect CS gas reactions, grid-like lighting artifacts, and numerous crashes across all levels.
Key Changes
- 1Suspects now correctly react to and flee from CS Gas clouds
- 2Fixed grid-shaped lightmap artifacts that caused low-resolution lighting textures
- 3Resolved over 15 unique crash types across AI, UI, and VOIP systems
- 4Fixed SWAT AI CS Gas grenades failing to affect suspects or civilians
- 5Implemented new matchmaking rules to better separate modded and unmodded lobbies
- 6Fixed 'Hunger Strike' suspects having unintended high armor values
- 7Fixed Ironman Mode settings failing to apply to new Commander Mode saves
- 8Fixed lockpick gun audio being audible across the entire map
- 9Fixed accuracy stat exploit where shooting corpses improved player ratings
- 10Fixed bullets firing in the wrong direction when switching from gamepad to KBM
All Changes
🗺️Maps(57)
- fixLighting: Fixed grid-shaped lightmap artifacts causing low-resolution textures on levels.
- fixMaps: Fixed various Level of Detail (LOD) issues across all maps.
- fixWindows: Fixed windows across various levels not breaking when bashed.
- fixProps: Fixed floating shower wall handles remaining after glass destruction.
- fixTraining: Fixed missing texture at the split team section.
- fixTraining: Fixed soft lock when quickly releasing queue command in split team section.
- fixTraining: Fixed being unable to continue training on the shooting range after completion.
- fixTraining: Fixed visual issues with hockey mask wearers.
- fixTraining: Fixed suspects sometimes spawning without weapons.
- fixStation: Fixed interaction angle restriction for mission selection table.
- fixStation: Fixed black visual artifacts across all station variations.
- fixStation: Fixed certain officers having transparent heads.
- fixThank you, come again: Fixed black visual artifacts in various spots.
- fixThank you, come again: Fixed ground textures merging into car tires.
- fixThank you, come again: Fixed height inconsistency in suspect briefing.
- fixThank you, come again: Fixed front door chimes not playing when door is kicked or exploded.
- fix23 Megabytes a Second: Fixed black visual artifacts in various spots.
- fix23 Megabytes a Second: Fixed music trigger issues, particularly in multiplayer.
- fix23 Megabytes a Second: Fixed poor music transitions under specific conditions.
- fixTwisted Nerve: Fixed light-absorbent mirror texture.
- fixTwisted Nerve: Fixed black carpet at main entrance.
- fixTwisted Nerve: Fixed candle collision blocking bullets in certain room portions.
- fixTwisted Nerve: Fixed various navmesh issues.
- fixTwisted Nerve: Fixed black visual artifacts and ground/tire texture merging.
- fixThe Spider: Fixed ground textures merging into car tires.
- fixThe Spider: Fixed interactables being harder to access than intended.
- fixThe Spider: Fixed environmental audio not playing.
- fixA Lethal Obsession: Fixed Gerard getting stuck while moving through vents.
- fixIdes of March: Fixed black visual artifacts and clipping between two walls.
- fixIdes of March: Fixed incorrectly assigned reverb and music timeline flow.
- fixIdes of March: Fixed penthouse TV audio being inaudible too soon.
- fixSinuous Trail: Fixed textures merging and music trigger issues.
- fixSinuous Trail: Fixed missing or superfluous shrubbery SFX.
- fixEnds of the Earth: Fixed black visual artifacts and ground/tire texture merging.
- fixEnds of the Earth: Fixed AI getting stuck in attic rat hole.
- fixGreased Palms: Fixed players spawning slightly out of bounds.
- fixGreased Palms: Fixed black visual artifacts, reverb issues, and music triggers.
- fixValley of the Dolls: Fixed civilians clipping into hiding spots.
- fixValley of the Dolls: Fixed security guards' glasses detaching and floating.
- fixElephant: Fixed black visual artifacts.
- fixRust Belt: Fixed stair collision causing SWAT to fail breaching outside doors.
- fixRust Belt: Fixed level appearing as modded or missing world data during load.
- fixSins of the Father: Fixed low resolution floor textures.
- fixBuy Cheap, Buy Twice: Fixed characters spawning with guns between their feet.
- fixCarriers of the Vine: Fixed suspects being able to engage players in the spawn area.
- fixCarriers of the Vine: Fixed missing foliage and black visual artifacts.
- fixRelapse: Fixed black visual artifacts.
- fixHide and Seek: Fixed environmental audio, transition zones, and music triggers.
- fixDorms: Fixed floating assets in certain parts of the level.
- fixNarcos: Fixed civilians clipping into hiding spots and black visual artifacts.
- fixLawmaker: Fixed black visual artifacts and merging textures.
- fixMirage at Sea: Fixed SWAT AI refusing to enter double doors from Aft Deck spawn.
- fixLeviathan: Fixed black visual artifacts.
- fix3 Letter Triad: Fixed shiny doors and merging textures.
- fixHunger Strike: Fixed suspects having unintended high armor values.
- fixHunger Strike: Fixed gaps between doors and frames and ability to climb out of level.
- fixStolen Valor: Fixed black visual artifacts and ground/tire texture merging.
🤖AI(5)
- fixSuspects: Adjusted suspect behavior to correctly flee from CS Gas clouds.
- fixSuspects: Fixed suspects being unable to move while reloading.
- fixSuspects: Fixed unarmed suspects being unable to perform world-building actions.
- fixSWAT AI: Fixed CS Gas grenades thrown by SWAT AI having no effect on targets.
- fixFlashbang: Fixed flashbangs preventing players from arresting targets.
🔫Gameplay(8)
- fixBleed Damage: Fixed bleed damage not applying on casual difficulty (previously blocked by friendly fire check).
- fixShotguns: Fixed shotguns dealing damage to SWAT when friendly fire is disabled.
- fixAim Assist: Fixed bullets firing in the wrong direction when switching from gamepad to KBM.
- fixAccuracy Stat: Fixed accuracy stat exploit where shooting corpses improved the rating.
- fixShotguns: Fixed single shell reloads failing for completely empty shotguns.
- fixFree Lean: Fixed being able to free lean through geometry at certain angles.
- fixLaser Sight: Fixed laser misalignment when world and weapon FOV differ.
- fixArmor: Fixed incorrect slot count when switching to armor with fewer allowances.
🖥️UI/UX(13)
- fixIronman Mode: Fixed Ironman mode setting not applying to new Commander Mode saves.
- fixFriend List: Fixed removed friends persisting in the main menu list.
- fixCommand Wheel: Fixed quick command indicator color not updating on gamepad.
- fixFriend List: Fixed non-owners appearing in the friend list.
- fixController Layout: Fixed 'Queue Command' missing from controller layout when command list is enabled.
- fixCommand List: Fixed command list breaking with specific gamepad settings.
- fixItem Wheel: Fixed incorrect item quantities on the item wheel.
- fixMatchmaking: Fixed crossplay prompt appearing when crossplay is disabled.
- fixUI: Fixed stuttering inside the attachments menu.
- fixTablet Chat: Fixed being unable to see own chat messages in the tablet.
- fixAchievements: Fixed repeated achievement progression popups.
- fixDLC: Fixed supporter edition items being visible to non-owners.
- newUI: Added thematic placeholder avatar for unlinked cross-platform players.
🔊Audio(8)
- fixLockpick Gun: Fixed lockpick gun audio being audible across entire levels.
- fixVOIP: Fixed microphones starting unmuted when joining via gamepad.
- fixVOIP: Fixed VOIP audio looping when disconnecting or muting a speaking player.
- fixAudio: Fixed instances of sound occlusion not working for interactions and windows.
- fixSFX: Fixed bullet whizz SFX being too quiet.
- fixGas Mask: Fixed overly muffled audio when wearing a gas mask.
- fixMPX: Fixed MPX mag out sound not playing.
- changeAudio: Adjusted TRPL mix to be less bassy.
⚙️Performance(4)
- fixStability: Fixed over 15 distinct crash scenarios including navmesh, VOIP, SWAT AI, and UI crashes.
- fixPerformance: Fixed ammo box refills causing stutters.
- fixVFX: Fixed unoptimized VFX and instances of missing VFX.
- changeVFX: Further converted effects from Cascade to Niagara system.
👁️Visuals(3)
- fixVisuals: Fixed blood soaking into clothing tech being too slow.
- fixVisuals: Fixed character skin appearing too shiny across the game.
- fixCustomization: Fixed low quality hair for certain player heads in multiplayer.
🛠️Modding(3)
- newModding: Added simple data asset for modders to spawn custom actors on BeginPlay.
- newModding: Added new method for modders to increase lobby size.
- changeMatchmaking: Refined matchmaking logic to separate modded and unmodded players more strictly.
Summary
Overview
Patch #2 for Los Sueños Stories focuses heavily on technical debt and polish, addressing over 185 bugs. Key highlights include a significant fix for suspect AI behavior regarding CS gas, the resolution of a widespread 'grid' lighting artifact, and a massive sweep of crash fixes.
AI & Gameplay
Suspects now correctly flee from CS gas, and a critical bug where SWAT AI gas grenades had no effect has been resolved. Gameplay balance was touched with a fix for unintended high armor values on the 'Hunger Strike' level and the removal of an exploit where players could pad their accuracy stats by shooting corpses.
Technical & Modding
Stability is a major focus, with fixes for over a dozen unique crash scenarios ranging from tablet usage to VOIP. Modders receive new tools for custom actor spawning and increased lobby sizes, supported by a new matchmaking logic that separates modded and unmodded players more effectively.
