0.5.2|Jun 12, 2026
View on Steam↗0.5.2 Patch Notes
4/5 Significant
Massive balance overhaul reducing monster lethality across the board and significantly nerfing Delirium difficulty alongside new Endgame Atlas options.
Key Changes
- 1Massive damage reduction for dozens of monsters, bosses, and Delirium enemies
- 2Delirium Unique enemy toughness and Normal/Magic/Rare damage halved
- 3New 'On the Wind' Atlas Keystone for Azmeri Spirit customization
- 4Significant reward buffs for Tier 14+ Remnant Encounters in Runes of Aldur
- 5Massive stat buffs to Runemastered Ornate Ringmail and Venerable Defender Shield
- 6Recovery-blocking effects (Vaal Pact) no longer block healing wells or leveling recovery
- 7New Necrotic Catalysts added for enhancing minion modifiers on jewelry
- 8Expedition Logbooks now guarantee at least one Grand Expedition per section
- 9Controller quick-action menu added for the Endgame Map
- 10Redesigned 'Partial Translations' Atlas Passive for random modifier scaling
All Changes
👑Endgame Systems(8)
- newOn the Wind: Added 'On the Wind' multichoice Keystone Atlas Passive: choose between 50% increased Movement Speed for Azmeri Spirits or spirits no longer dematerializing when players are distant.
- changePartial Translations: Redesigned 'Partial Translations' Atlas Master option: now grants a random 0-40% increased effect of Explicit Modifiers on Tablets instead of a flat 20% chance for double effect.
- buffMortuary Map: Mortuary Map now allows players to replace a Limb at the end of the Boss Fight.
- fixAncient Mechanism: Added visual indicators to guide players to the Ancient Mechanism after defeating the Arbiter of Divinity.
- buffQueen's Rituals: Queen's Rituals from the Mysterious Rites Atlas Passive now include 10 additional Omens in the first set of Favours.
- changeMysterious Rites: Mysterious Rites Atlas Passive now explicitly describes all previous bonuses for Queen's Ritual.
- newNecrotic Catalyst: Added Necrotic Catalyst and Refined Necrotic Catalyst to the Genesis Tree, which enhance Minion Modifiers on Rings and Amulets.
- newEndgame Map: Added a quick-action menu to the Endgame Map for controllers (Hold X/Square).
🌀Delirium(4)
- nerfDelirium: Halved the amount of Toughness that Unique Enemies in the Fog gain during Delirium Encounters.
- nerfDelirium: Halved the amount of Increased Damage that Normal, Magic, and Rare Enemies in the Fog gain during Delirium Encounters.
- changeDelirium Shards: Delirium Shards now spawn exactly at the correct depth and have improved placement to avoid spawning on the player.
- changeDelirium Mirror Shards: Delirium Mirror Shards spawned from depth targets no longer persist after an encounter ends.
📜Runes of Aldur(10)
- buffRemnant Encounters: Significantly improved rewards from Remnant Encounters in Tier 14+ Maps; 3-slot inscriptions are now rarer in Tier 10+ Maps.
- buffRunefather's Alloy: Runefather's Alloy and Runebinder's Alloy are now available as 8-slot runic inscription rewards.
- changeBond Rune: Bond Rune now spawns fewer Rare Monsters overall, but the number of modifiers they possess increases per wave.
- changePrismatic Rune: Prismatic Rune no longer Shocks monsters and has reduced resistances; now provides 'All Damage contributes to Flammability and Ignite Magnitude' to monsters.
- buffExpedition Logbook: Expedition Logbooks now guarantee at least one Grand Expedition in every revealed section of the Ocean.
- buffRunemastered Ornate Ringmail: Runemastered Ornate Ringmail Armour increased to 725, Energy Shield to 206, and Ward to 130.
- buffRunemastered Venerable Defender: Runemastered Venerable Defender Shield Energy Shield increased from 56 to 135.
- buffFarrow: Farrow can now be invited to the Hideout in Runes of Aldur Leagues.
- fixRunesmithing Knowledge: Added Quest markers to Runesmithing Knowledge interactables in Acts 2-4 and Logbooks.
- nerfTranscendent Alloy: Transcendent Alloy can no longer be applied to Foci and Wands.
👹Monsters & Bosses(8)
- changeSiora, Blade of the Mists: Siora, Blade of the Mists: Cyclone is now unblockable (red flash) but damage is reduced across all skills and wind-ups are longer.
- nerfJamanra, the Abomination: Lowered the life of Jamanra, the Abomination by approximately 17%.
- nerfDiamora, Song of Death: Diamora and Syvora boss fights now only feature a single petrification phase.
- nerfChaos Volatiles: Significantly reduced the damage of Chaos Volatiles from Ritual Altar encounters and Monster Modifiers.
- nerfDelirium Monsters: Significantly reduced damage for Rage, Malice, and Pure Fury Delirium monsters.
- nerfIt That Hates: It That Hates: Chaos Beam damage significantly reduced; no longer fires projectiles at range.
- nerfBoss Skills: Reduced damage for Veynar's Cascading Slam, Malgor's Cannon/Slams, and Serath's Flame Geysers/Slams.
- nerfMonsters: Reduced damage for various Runic and Abyss monsters including Cecaelian Ravager, Krell Skullcrawler, and Blackblooded Elite.
⚔️General Gameplay(5)
- buffBear Spirit: Spirit Walker's Bear Spirit companion base presence radius increased from 4 metres to 8 metres.
- buffVaal Pact: Recovery prevention effects (Vaal Pact, Indigon, etc.) no longer prevent recovery from core systems like checkpoints, healing wells, or leveling up.
- changeIce Storm: Ice Storm and Lightning Storm passives now grant 15% reduced effect of their respective ailment on you and 15% increased magnitude inflicted on enemies.
- buffBitter Dead: Bitter Dead base Critical Strike chance increased to 12%.
- fixDevour: Devour can no longer consume living players.
🐛Bug Fixes(5)
- fixStability: Fixed three client crashes and four instance crashes.
- fixLoot Allocation: Fixed a bug where Pinnacle Boss unique drops were not allocated to the Map owner.
- fixConductive Runes: Fixed a bug where Conductive Runes dealt no damage with certain two-handed weapons.
- fixWarcaller's Bellow: Fixed a bug where Warbringer's Warcaller's Bellow could explode the same corpse an unlimited number of times.
- fixGeneral Bug Fixes: Resolved over 30 additional bugs related to quests, item tooltips, and monster behavior.
Summary
Path of Exile 2 version 0.5.2 focuses heavily on game balance and difficulty tuning. The update introduces a significant reduction in damage for dozens of monster types and bosses, while also halving the toughness and damage scaling of enemies within Delirium encounters. Players gain new progression options through the 'On the Wind' Atlas Keystone and the introduction of Necrotic Catalysts for minion-focused jewelry. Additionally, the Runes of Aldur league sees substantial reward buffs for high-tier maps and massive stat increases for Runemastered base items.
More from Path of Exile 2
- Path of Exile 2 0.5.2 Patch PreviewJun 11, 2026
- User Experience Improvements in Return of the AncientsMay 27, 2026
- Runes of Aldur: Challenges and RewardsMay 27, 2026
- Runes of Aldur: RunecraftingMay 26, 2026
- Return of the Ancients Launch Discord QuestMay 26, 2026
