Sep 2, 2026
View on Steam↗Path of Exile 2: Forbidden Rites Patch Notes and Item Filter Information
5/5 Game-Changing
Forbidden Rites event league launches with boss-focused Rituals, while Trial of Chaos receives a massive overhaul including room-based rewards and run-resume functionality.
Key Changes
- 1Forbidden Rites event league launch with boss-focused Ritual encounters
- 2Trial of Chaos (Ultimatum) rework: Resume runs and room-based reward chests
- 3Expedition (Runes of Aldur) integrated as a core game mechanic from Act 4
- 417 new Soul Cores added and massive balance pass on existing variants
- 5Endgame boss resistance overhaul: Removed 'All Elemental Resistances' for specific vulnerabilities
- 6Abyssal Ravines added to Atlas for guaranteed Abyss encounters
- 7Delirium Fog spread and monster pack scaling capped for performance and balance
- 8Sacred Blooms added to Ritual rewards to access the Viridian Wildwood
- 9Trial of Chaos modifiers simplified with explicit value descriptions
- 10Currency Exchange UI improved with Stash/Inventory toggle
All Changes
🔥Forbidden Rites League(5)
- newForbidden Rites League: New Forbidden Rites event league featuring a fresh economy and unique Ritual encounters in the campaign.
- changeRitual: Campaign Rituals now provide leveling items, currency, and equipment instead of endgame rewards.
- newRitual: Added boss Ritual clusters on the World Map that carry defeated bosses forward into increasingly dangerous waves.
- newChallenges: New challenge rewards: Locust Footprints, Locust Swarm Rare Finisher, Wildwood Guardian Pet, and Wildwood Affliction Level-up effect.
- newForbidden Rites League: Standard, Hardcore, and Solo Self-Found variations of Forbidden Rites are now available.
⚖️Trial of Chaos(9)
- buffTrial of Chaos: Players can now leave the Trial of Chaos at any point and resume their run later from the same room.
- buffTrial of Chaos: Added a reward chest at the end of each room to ensure rewards are not entirely lost upon death.
- buffTrial of Chaos: Trial of Chaos now has inherent area bonuses (Magic/Rare monster chance, Pack Size, Item Quality) to compensate for lack of Atlas passives.
- changeTrial of Chaos: Rewards now consist exclusively of Currency and Soul Cores; Corrupted items have been removed from the reward pool.
- buffInscribed Ultimatum: Inscribed Ultimatums with 10 Trials can now be continued twice without providing a new item, awarding different Trialmaster Fragments.
- changeUxmal, the Beastlord: Redesigned the Uxmal, the Beastlord boss arena to remove annoying flight mechanics.
- buffTrial of Chaos: Modifiers now display explicit values (e.g., exact percentage of Energy Shield gained) instead of generic descriptions.
- buffTrialmaster: The Trialmaster now only stops time at the start of a run rather than in every room.
- buffTrial of Chaos: Elevators have been made significantly larger and more responsive to player movement.
💎Soul Cores(8)
- newSoul Cores: Added 17 new Soul Cores including Jiquani's and Atziri's variants (Abundance, Automation, Malediction, etc.).
- changeAtmohua's Soul Core of Retreat: Atmohua's Soul Core of Retreat now grants 40% Max ES from Focus (Body Armour) and 30% Max ES from Body Armour (Focus).
- buffSoul Core of Jiquani: Soul Core of Jiquani now has a Limit of 1 and grants 5% Max Life in Body Armour (was 3%).
- buffSoul Core of Puhuarte: Soul Core of Puhuarte now has a Limit of 1 and grants 40% Ignite Magnitude (was 30% Flammability).
- buffSoul Core of Ticaba: Soul Core of Ticaba now grants 50% reduced Critical Damage Bonus from hits (was 20%).
- buffSoul Core of Tzamoto: Soul Core of Tzamoto now grants 60% increased Freeze Buildup (was 30%) and +2% Max Cold Res (was +1%).
- buffSoul Core of Xopec: Soul Core of Xopec now grants 25% increased Shock Magnitude (was 30% chance) and +2% Max Lightning Res (was +1%).
- buffSoul Cores: Soul Cores of Atmohua, Cholotl, and Zantipi now convert 40% of Requirements to their respective attributes (was 20%).
⛏️Expedition(4)
- changeExpedition: Expedition (Runes of Aldur) is now a core game mechanic available from Act 4 onwards in all leagues.
- newExpedition Tablet: Expedition Tablets can now be found in Standard and Forbidden Rites leagues.
- buffExpedition Tablet: Stacking multiple Expedition Tablets now adds Verisium Remnants and increases Kalguuran Expedition density.
- changeVerisium Anvil: The Verisium Anvil is now unlocked via 'The Runeseeker' quest in Act 4 for all leagues.
🗺️Endgame & Atlas(6)
- newAbyss: Large Abyssal Ravines can now appear on the Atlas, guaranteeing Abysses in contained Maps.
- nerfEndgame Bosses: Arbiter of Ash, Arbiter of Divinity, Omniphobia, and Raven Trickster no longer have All Elemental Resistances; they now have specific vulnerabilities.
- nerfDelirium: Delirium Fog spread from Grand Mirrors has been reduced to a maximum of 10 maps.
- nerfDelirium: Delirium Monster Packs no longer scale higher beyond 100% Deliriousness.
- changeAtlas Passives: Doryani's Refined Formula Atlas Master Option replaced with Intensifying Corruption (Essence monsters become Corrupted).
- changeBreach: Unstable Breaches now spawn Rare Monsters in waves of 5 instead of all at once.
🖥️UI & Quality of Life(3)
- newCurrency Exchange: Added a toggle button to the Currency Exchange to switch between Stash and Inventory panels.
- buffThaumaturgic Flux: Thaumaturgic Flux now displays before and after values when hovering over Kalguuran Skill Gems.
- newUI: World Map now displays an indicator for the location of the last used waypoint.
🛠️Bug Fixes(5)
- fixStability: Fixed 6 instance crashes and multiple client crashes, including one related to changing Ascendancy classes.
- fixWASD Controls: Fixed a bug where projectiles would aim at extreme downward angles when splitting in WASD control mode.
- fixAtlas Passives: Fixed various Atlas passive bugs affecting Crisis Fragments, Ancient Liquid Emotions, and Exceptional Item drops.
- fixEndgame Content: Resolved issues where Grand Delirium Mirrors and Abysses could be inaccessible or fail to spawn bosses.
- fixGeneral: Fixed over 40 additional bugs related to skill interactions, boss phases, and UI display errors.
Summary
Path of Exile 2 v0.5.5 introduces the Forbidden Rites event league, featuring a fresh economy and unique boss-centric Ritual encounters throughout the campaign. The Trial of Chaos (Ultimatum) has been fundamentally reworked to be less punitive, now allowing players to resume runs and earn rewards after every room. Additionally, the Runes of Aldur (Expedition) mechanic has been integrated into the core game, and a massive balance pass has been applied to Soul Cores alongside the introduction of 17 new variants.
