1.22|Oct 14, 2026
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Update 1.22 Operation: Echoes – Release Notes

3/5 Moderate

UM45 and MP40 SMGs return to the frontlines alongside major visual overhauls for the Power Plant and Hideout maps.

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Key Changes

  • 1New UM45 SMG added for Security forces
  • 2New MP40 SMG added for Insurgent forces
  • 3Major visual overhauls for Power Plant and Hideout maps
  • 4Fixed issue where controller and sensitivity settings would reset after every match
  • 5Reduced high CPU usage on community servers
  • 6Fixed projectile collision issues with character bodies
  • 7Added Seasoned Warrior and Remnant premium DLC gear sets
  • 8Added Woodwork and Reclaimed weapon skin sets
  • 9Fixed AI movement and behavior issues within smoke
  • 10Fixed 4x optics magnification inconsistencies

All Changes

🗺️Maps(2)

  • changePower Plant: Visual overhaul including more detailed interiors, exteriors, and refined map geometry
  • changeHideout: Visual overhaul including more detailed interiors, exteriors, and refined map geometry

🔫Weapons(2)

  • newUM45: New .45 ACP SMG for Security featuring high stopping power and solid control at the cost of fire rate
  • newMP40: New 9mm automatic SMG for Insurgents offering high reliability and precision

👕Cosmetics(9)

  • newSeasoned Warrior Gear Set: New Seasoned Warrior Gear Set for Security including headgear, eyewear, top, gloves, bottom, and boots
  • newRemnant Gear Set: New Remnant Gear Set for Insurgents including hat, top, gloves, bottom, and boots
  • newWoodwork Weapon Skin Set: New Woodwork Weapon Skin Set for M16A4, MP5A5, M870, M240B, M24, and M45
  • newReclaimed Weapon Skin Set: New Reclaimed Weapon Skin Set for M16A2, MP5A2, TOZ-194, PKM, L96A1, and M1911
  • newCurtain: New 'Curtain' facial hair option added
  • newRegulation Moustache: New 'Regulation Moustache' facial hair option added
  • newDPM: New DPM uniform camouflage added
  • newM90K: New M90K uniform camouflage added
  • newDesert Tigerstripe: New Desert Tigerstripe uniform camouflage added

🎨Art & Graphics(24)

  • fixM82A1 CQ: Fixed hand misalignment with the M82A1 CQ magazine during third-person reloads
  • fixPMC Glasses: Fixed secondary weapon third-person reload animation distortion when PMC Glasses or Survivor Goggles are equipped
  • fixAKM: Fixed AKM first-person reload animations breaking when using War Torn skin, drum magazine, and underbarrel attachment
  • fixM24: Fixed M24 first loaded round clipping through character hand with certain grips
  • fixDesert Eagle: Fixed Desert Eagle grip clipping through hands in third-person view
  • fixMP5A5: Fixed MP5A5 magazine clipping through hands during third-person reloads
  • fix2-1x holographic sight: Fixed 2-1x holographic sights failing to display desert coloring in third-person
  • fixSuppressor: Fixed suppressor models appearing smaller than intended
  • fixQBZ-97: Fixed laser sight blocking the QBZ-97 under-barrel grenade launcher sight
  • fixM4A1: Fixed left hand clipping with laser attachments on M4A1 when using Aiming Grip in first-person
  • fixWeapon Skins: Fixed weapon skin textures disappearing when dropped with certain underbarrels
  • fixSG552: Fixed Dragon Skin failing to apply to SG552 extended magazine in third-person
  • fixClimber Gloves: Fixed Climber Gloves rendering unnaturally with Detainer Jacket in first-person
  • fixTK-33: Fixed TK-33 barrel attachments incorrectly attaching to the weapon slide in first-person
  • fixTK-33: Fixed TK-33 extended magazine clipping with hands in first- and third-person
  • fixMP7: Fixed MP7 Desert Hex skin 1X Holographic Sight only showing sand coloring in third-person
  • fixTK-33: Fixed TK-33 attachments detaching and floating in third-person
  • fixPKM: Fixed PKM magazine section floating after an interrupted reload
  • fixG36K: Fixed weapon geometry obstructing ADS view with the 1.5X-1X CH sight on the G36K
  • fixMR73: Fixed MR73 2.5x CT scope rim appearing excessively blurred during ADS
  • fixRPK: Fixed RPK gas tube barrel cover being visually misplaced in first-person
  • fixAUG A3: Fixed AUG A3 1.5x-1x A1 scope failing to darken in Picture-in-Picture mode at 1x magnification
  • fixBrowning M2HB: Fixed Browning M2HB machine gun model detaching from turret mount
  • fixIR Flashlight: Fixed IR Flashlight beam failing to render on night vision scopes with Point Shooting Grip

🎮Gameplay(14)

  • fixProjectiles: Fixed collision boxes on bodies blocking projectiles across all modes
  • fixWeapons: Fixed automatic fire briefly pausing near the end of a magazine
  • fixVehicles: Fixed enemy vehicles remaining stationary after spawning in Range mode
  • fixVehicles: Fixed vehicles vanishing in Range mode after player interaction
  • fixAI: Fixed AI bots having unnatural movement and behavior inside smoke
  • fixOptics: Fixed 4x optics displaying inconsistent magnification levels across scopes
  • fixXP System: Fixed 'First Round of the Day' XP reward being granted after every match
  • fixHelicopters: Fixed fire support helicopters being destroyed instantly by bots
  • fixSupply Boxes: Fixed players joining during warm-up being unable to access supply boxes or mid-game crates
  • fixFire Support: Fixed auto-cannon fire support strafe pattern spreading too widely over distance
  • fixHardcore Checkpoint: Fixed weapon handling animation errors when sprinting and toggling fire modes in Hardcore Checkpoint
  • fixAnti-Materiel Rifle: Fixed anti-materiel rifle gunshot SFX causing persistent audio muffling
  • fix3x YMA95-1 scope: Fixed 3x YMA95-1 scope reticle misalignment from point of impact
  • fixVehicles: Fixed enemy vehicles failing to move to defend objectives on Hold in COOP/Local Play

🏗️Level Design(9)

  • fixPower Plant: Fixed a spot where players could get stuck behind a fence
  • fixRemote Explosives: Fixed Remote Explosives floating in mid-air on specific walls in Hold
  • fixHold: Fixed air compressor collision boxes extending beyond visual models in Hold
  • fixLast Light: Fixed an exploit allowing players to clip beneath ground geometry
  • fixRefinery: Fixed a rendering issue with the Water Tower
  • fixTell: Fixed a collision glitch allowing players to boost into an unfair spawn killing vantage point
  • fixForest: Fixed distorted object textures and shadows
  • fixHold: Fixed spots where players could get stuck between environmental geometry in Hold
  • fixForest: Fixed models visibly popping in at close distances

🖥️UI/UX(8)

  • fixSettings: Fixed controller and sensitivity settings resetting after every match
  • fixUI Navigation: Fixed controller navigation locking up when switching tabs before purchase notifications appear
  • fixReplay Mode: Fixed free camera coordinates shifting upon initial movement in Replay mode
  • fixFAL: Fixed ammo count UI updating before magazine attachment animation completes on the FAL
  • fixL96A1: Fixed ammo count UI updating before magazine attachment animation completes on the L96A1
  • fixLoadout: Fixed selected melee weapons resetting after re-entering the Range
  • fixHUD: Fixed capture points failing to display on HUD for some players on Hold
  • fixStore: Fixed missing Operation Clear Sight DLC category in the in-game store

⚙️Performance(1)

  • fixCommunity Servers: Fixed an issue causing high CPU usage on community servers, including while idling

🛠️Modding(1)

  • fixMod Editor: Fixed a compilation error in BP_IngameMenu related to challenges

Summary

Operation: Echoes (Update 1.22) introduces two iconic submachine guns: the heavy-hitting UM45 for Security and the reliable MP40 for Insurgents. The update focuses heavily on environmental fidelity with visual passes for the Power Plant and Hideout maps, featuring improved interiors, exteriors, and geometry. Additionally, players can access new premium DLC cosmetic sets, free customization options like new facial hair and camos, and over 50 bug fixes addressing everything from animation clipping to server performance.