Update 1.19 Operation: Shell Shock - Hotfix 1
Matchmaking backend fixes for lobby decay and server hangs alongside the removal of Ambush and Skirmish from permanent playlists.
Key Changes
- 1Matchmaking backend improvements to fix lobby decay and server repopulation issues
- 2Ambush and Skirmish game modes moved from permanent to time-limited playlists
- 3Fixed dedicated server crashes and replay crashes on the Gap map
- 4Resolved issue where weapon upgrades were not saving in Loadouts
- 5Fixed Security Commander receiving instant fire support confirmation
- 6Fixed bug preventing players from joining Frontline when Rifleman slots were full
- 7Restored missing end-of-match vote screens in Versus modes
- 8Fixed S12K drum magazine reload animation synchronization
- 9Resolved missing rewards for linking PROS accounts
- 10Fixed motion blur toggle not applying correctly
All Changes
🌐Matchmaking(2)
- fixMatchmaking: Applied backend improvements to alleviate 'lobby decay' where servers would not properly repopulate.
- fixMatchmaking: Fixed an issue where players would get stuck on the 'Preparing Server' screen indefinitely.
🎮Playlists(2)
- changeAmbush: Moved Ambush from permanent playlists to the time-limited playlist rotation.
- changeSkirmish: Moved Skirmish from permanent playlists to the time-limited playlist rotation.
🔫Gameplay(3)
- fixHardcore Checkpoint: Fixed an issue where bots in Hardcore Checkpoint differed from previous versions, restoring intended behavior.
- fixSecurity Commander: Fixed an issue where the Security commander received instant fire support confirmation instead of the intended delay (effective nerf).
- fixFrontline: Fixed an issue preventing new players from joining Frontline mode when all Rifleman slots were filled.
🖥️UI/UX(6)
- fixLoadouts: Fixed an issue where weapon upgrades were not being saved in Loadouts when using Class presets.
- fixLocal Play: Removed extra scenario selection buttons that were present in the local play menu.
- fixS12K: Synchronized the S12K drum magazine reload animation with the HUD.
- fixClimber Gear Set: Corrected the 'Climber' gear set name in the store tab, which was previously labeled 'Vandal'.
- fixUI: Fixed a delay occurring for DLC unlock pop-ups after activation.
- fixVersus: Restored the missing end-of-match vote screen in Versus modes.
🎨Art & Graphics(3)
- fixMotion Blur: Fixed an issue where toggling motion blur did not correctly apply the effect.
- fixCustomization: Fixed incorrect uniform camouflage application on combat pants knee pads.
- fixCustomization: Fixed an issue where certain color variations could not be applied to customization items.
🛠️Stability(2)
- fixGap: Fixed a crash that occurred when loading replays on the Gap map.
- fixServers: Resolved an issue causing dedicated server crashes.
📦Miscellaneous(2)
- fixPROS: Fixed an issue where players were not receiving rewards for linking their PROS account.
- changeAnti-Cheat: Updated the Anti-Cheat Splash Screen.
Summary
Matchmaking & Playlists
This hotfix addresses critical backend issues causing "lobby decay" and players getting stuck on the "Preparing Server" screen indefinitely. To consolidate the player base and improve queue times, the Ambush and Skirmish game modes are being moved from permanent to time-limited rotations starting November 17, 2025.
Gameplay & UI Fixes
Key gameplay corrections include restoring intended fire support delays for the Security Commander and resolving an issue where new players couldn't join Frontline matches when Rifleman slots were full. UI improvements focus on loadout saving bugs and animation synchronization for the S12K drum magazine.
Stability & Performance
Several crashes have been resolved, specifically regarding dedicated servers and replays on the Gap map. The update also includes an updated Anti-Cheat splash screen and fixes for PROS linking rewards.
