1.21|May 28, 2026
View on Steam↗Update 1.21 Operation: Breachpoint – Release Notes
3/5 Moderate
Operation: Breachpoint introduces the new close-quarters map 'Hold' and two new sidearms, the Fowler Vanta 9 and TK-33.
Key Changes
- 1New close-quarters map 'Hold' set in a besieged police station
- 2New Fowler Vanta 9 (Security) and TK-33 (Insurgent) pistols added
- 3Fixed AI bots shooting players through solid walls without visual contact
- 4Fixed semi-automatic fire rate exploit involving melee animation cancels
- 5Fixed severe 10-second client freezes caused by party status updates
- 6Fixed shadow wall-hack where player positions were revealed through solid geometry
- 7New Rapid Assault and Scavenger premium DLC gear sets
- 8Fixed AI bots failing to use RPGs or target helicopters in PvE
- 9Fixed unintended accelerated backward jump exploit
- 10Fixed players being locked out of class selection upon joining servers
All Changes
🗺️Maps(1)
- newHold: New map 'Hold' added, featuring a police station under siege with vertical gameplay elements like stairwells, balconies, and a helipad.
🔫Weapons(2)
- newFowler Vanta 9: New Security sidearm: Fowler Vanta 9, featuring a refined trigger pull and weighted frame for recoil management.
- newTK-33: New Insurgent sidearm: TK-33, designed for reliability in harsh environments with minimal maintenance.
👕Cosmetics(6)
- newRapid Assault Gear Set: New Rapid Assault Gear Set for Security, containing six cosmetic pieces including helmet, balaclava, top, gloves, bottom, and boots.
- newScavenger Gear Set: New Scavenger Gear Set for Insurgents, containing six cosmetic pieces including hat, scarf, top, gloves, bottom, and boots.
- newEndurance Weapon Skin Set: New Endurance Weapon Skin Set for Security, featuring skins for M16A4, MDR, MK18 CQBR, M249, M24, and MK14 EBR.
- newWar Torn Weapon Skin Set: New War Torn Weapon Skin Set for Insurgents, featuring skins for AKM, SG 552, AKS-74U, PKM, Mosin-Nagant, and SVD.
- newInsurgent Patches: Added six new Breachpoint-themed cosmetic patches for the Insurgent faction.
- newSecurity Patches: Added six new Breachpoint-themed cosmetic patches for the Security faction.
🎮Gameplay(6)
- fixWeapons: Fixed an issue where the firing rate of semi-automatic weapons could be increased by interrupting the animation with a melee attack.
- fixMovement: Fixed an issue where players could perform an unintended accelerated backward jump.
- fixGalil: Fixed an issue where players were blocked from firing during a melee attack animation with the Galil or Galil SAR.
- fixMP7: Fixed an issue where Flip-Up Sights on the MP7 were unavailable to the Insurgent faction.
- fixS12K: Fixed an issue where the default reserve magazine count for the S12K with an extended magazine was incorrect.
- fixSpawning: Fixed an issue where characters could occasionally spawn directly on top of one another.
🤖AI Behavior(4)
- fixAI Bots: Fixed an issue where AI bots could target and shoot players through solid walls without visual contact.
- fixAI Bots: Fixed an issue where AI bots would not fire RPGs in PvE modes.
- fixAI Bots: Fixed an issue where AI bots would not shoot at fire-support helicopters.
- fixAI Bots: Fixed an issue where AI bots could begin firing their weapons before finishing their aiming animations.
🏗️Level Design(12)
- fixPrecinct: Fixed an issue where a player could get underneath Objective C on Precinct.
- fixPrison: Fixed an issue where Insurgent players could scale a wall on Prison to gain an unfair vantage point.
- fixFarmhouse: Fixed an unfair sightline on Farmhouse Domination that allowed for spawn-killing.
- fixForest: Fixed an issue on Forest where a player could hide behind props on Push Security Objective A.
- fixPower Plant: Fixed an issue on Power Plant where players could stand floating in mid-air above a destroyed building.
- fixTrainyard: Fixed an issue on Trainyard where ambient fires from destroyed vehicles dealt no damage.
- fixHideout: Fixed missing or distorted room lighting in several interior areas on Hideout.
- fixForest: Fixed an issue where AI bots would endlessly respawn inside of vehicles on the Forest map.
- fixHillside: Fixed an issue in Local Play on Hillside where bots would spawn hovering in the air.
- fixRefinery: Fixed an issue where enemy tactical vehicles failed to defend Objective A on Refinery Checkpoint Security.
- fixForest: Fixed an issue where enemy tactical vehicles failed to defend Objective C on Forest Checkpoint Insurgents in Local Play.
- fixMinistry: Fixed flickering trees in the Loadout menu background when playing on Ministry Day.
🎨Visual Updates(22)
- fixGraphics: Fixed an issue where Motion Blur remained active even when disabled in settings.
- fixGraphics: Fixed an issue where a player's shadow could reveal their position through solid walls on low graphic presets.
- fixRomero 2x: Fixed Romero 2x optic reticle alignment in Picture-in-Picture mode.
- fixGrease Gun: Fixed scopes clipping into the laser sight on the Grease Gun in 1x mode.
- fixLaunchers: Fixed rockets appearing to exit offset to the left from all launchers.
- fixM240B: Fixed M240B feed tray clipping through the weapon.
- fixS12K: Fixed S12K barrel attachment disappearing in third-person view.
- fixAUG A3: Fixed distorted bolt animations on AUG A3 and Masterkey during interrupted reloads.
- fixWeapons: Fixed weapon magazines vanishing from first-person view if an underbarrel reload was interrupted.
- fixQBZ-97: Fixed missing world textures for QBZ-97 and FAMAS F1 underbarrel attachments on the ground.
- fixOptics: Fixed scope texture disappearing briefly when transitioning from Point Shooting Grip to optic sight.
- fixMP5A5: Fixed MP5A5 rail visual discrepancy between Loadout menu and third-person view with suppressor.
- fixCharacter Model: Fixed upper torso disappearing when equipping a gas mask.
- fixCosmetics: Fixed legs disappearing when combining Warlord Bottom with Jackal Sneakers.
- fixCosmetics: Fixed GRS Gloves clipping into Peacemaker top sleeve in third-person.
- fixCosmetics: Fixed hands clipping through S.O.R.T. Bottom cosmetic.
- fixCosmetics: Fixed Revolt Top clipping into Revolt Bottom and ammo carriers.
- fixCosmetics: Fixed missing hair segments for female characters when using PMC Headset and GRS Operator Scarf.
- fixCosmetics: Fixed Anchor and Imperial facial hair failing to render with GRS Operator Scarf.
- fixWeapon Skins: Fixed National Pride and Duct Taped skins overlapping or misaligning on SKS, RPK, OKP-7, and PKO-6 scopes.
- fixCosmetics: Fixed NVG accessories falling under character feet in third-person after using a resupply crate.
- fixM24: Fixed missing third-person standing reload animation for the M24.
🖥️UI/UX(7)
- fixUI: Fixed underbarrel ammo counter incorrectly displaying primary weapon magazine count after swapping.
- fixUI: Fixed Security loadout on Outpost continuing to display after switching factions.
- fixUI: Fixed weapon attachments failing to display in the Tutorials Range UI.
- fixUI: Fixed marketing materials for Duct Taped skins mismatching in-game appearance.
- fixUI: Fixed a typo in the 'Assault Rifles Sharpshooter' Daily Challenge.
- fixUI: Fixed unnatural color values for the 'Star' icon.
- fixUI: Fixed low resolution store preview image for the Jackal DLC pack.
🚀Performance(2)
- fixPerformance: Fixed a 2-second client freeze when toggling global graphics quality to 'Auto'.
- fixPerformance: Fixed severe client freezes lasting up to 10 seconds caused by party status updates.
🔊Audio(3)
- fixAudio: Fixed missing drop-down menu selection sound effects in the Loadout screen.
- fixAudio: Fixed turret firing audio continuing to play after the player stopped interacting with it.
- fixAudio: Fixed Commander and Observer radio lines playing simultaneously during artillery requests.
🛠️Modding(3)
- fixMod Editor: Fixed Mod Editor packaging function breaking when 'Source Code Recompile' was enabled.
- fixModding: Fixed Windows-validated mods failing to download or mount on Linux community servers.
- fixModding: Fixed mod updates failing to automatically download for subscribed players.
🐛Bug Fixes(4)
- fixConnectivity: Fixed an issue preventing server connection if another user was inside wall collision geometry.
- fixGameplay: Fixed an issue where players were occasionally locked out of selecting a class upon joining.
- fixStability: Fixed EGS clients failing to generate localized crash logs.
- fixAchievements: Fixed 'Wet Feet' achievement failing to unlock if Basic Training was completed offline.
Summary
Update 1.21, titled Operation: Breachpoint, brings a significant content drop to Insurgency: Sandstorm. The centerpiece is the new map, Hold, a high-security police station complex designed for intense, vertical, room-to-room combat. Players can also utilize two new pistols: the refined Fowler Vanta 9 for Security and the rugged TK-33 for Insurgents.
Beyond new content, this update addresses a wide array of technical issues, including critical fixes for AI behavior (such as bots shooting through walls), gameplay exploits like unintended fire rate increases, and various graphical clipping issues across weapons and cosmetics.
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