2.0.60|Jul 15, 2025
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Version 2.0.60 released as stable

3/5 Moderate

Factorio 2.0.60 stable release introduces the ability to undo entity rotations and flips, alongside significant performance improvements for the Metal graphics backend and blueprint handling.

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Key Changes

  • 1Added the ability to undo rotating or flipping an entity
  • 2Significant performance and stability improvements for the Metal graphics backend
  • 3Improved performance when holding large blueprints
  • 4Fixed a desync related to circuit networks and entity removal
  • 5Fixed Steam Deck VRAM detection issues
  • 6Fixed multiple crashes related to furnaces, cargo bays, and space platform launches
  • 7Fixed mining drills failing to output full belts at high productivity or stack research
  • 8Remastered and remixed music for the Space Age expansion
  • 9Fixed buffer chests double-counting items for circuit network reads
  • 10Extensive new properties added to the Modding API for quality-based scaling

All Changes

⚙️Gameplay(7)

  • newUndo System: Added ability to undo rotating or flipping an entity.
  • changeAgricultural tower: Agricultural tower planting now respects plant's tile buildability rules.
  • changeCaptive spawner: Captive spawners now always allow spoilage into trash slots.
  • changeAmmo turret: Moved the ammo turret request-slot closer to the turret center visually.
  • changeMusic: Remastered and remixed music for Space Age.
  • changeFactoriopedia: More icons in Factoriopedia made unique for Space Age.
  • changeUI: Improved the expand/collapse icon for the crafting queue.

🖥️Performance & Graphics(4)

  • buffMetal Backend: Improved frame rate stability of Metal graphics backend.
  • buffMetal Backend: Improved rendering performance of busy scenes on Metal graphics backend.
  • buffBlueprints: Improved performance when holding blueprints.
  • fixSteam Deck: Fixed incorrect VRAM detection on Steam Deck that caused erroneous VRAM-saving measures.

🐛Bug Fixes(35)

  • fixBuffer chest: Fixed buffer chests having contents counted twice for 'missing requests' circuit read.
  • fixmacOS: Fixed Game Mode not enabling on macOS 26.
  • fixBlueprints: Fixed a crash when copying vehicle equipment grids from blueprints.
  • fixElectric energy interface: Fixed a crash when entering huge numbers into electric energy interface.
  • fixFurnace: Fixed a crash when fast replacing furnaces with fluid output.
  • fixFurnace: Fixed a crash when item spoils in furnace source inventory before recipe selection.
  • fixSave System: Fixed a crash when loading saves requiring transport line reconstruction with blueprints present.
  • fixAsteroid collector: Fixed a crash when asteroid collector arms count and capacity changed simultaneously.
  • fixCargo bay: Fixed a crash when migrating cargo bays.
  • fixFactoriopedia: Fixed a crash when navigating planets while Factoriopedia was open.
  • fixLogistic group: Fixed a crash when querying logistic group members with a detached character.
  • fixBlueprints: Fixed a crash when removing transport belts or walls with wires in blueprints.
  • fixSpectator controller: Fixed a crash when saving while using spectator controller with a GUI open.
  • fixRocket Silo: Fixed a crash when custom launching rockets to space platforms.
  • fixMultiplayer: Fixed a desync related to circuit network and removing entities.
  • fixMultiplayer: Fixed a disconnect when viewing tips and tricks in multiplayer.
  • fixBeacon: Fixed beacons with supply area distance of 0 not showing radius visualization.
  • fixBlueprints: Fixed blueprint tile building sometimes not allowing partial builds.
  • fixCampaign: Fixed car crashing into a rock at the beginning of campaign level 5.
  • fixAsteroid collector: Fixed collected asteroid chunks not showing in item production statistics.
  • fixInventory: Fixed cursor transfer inserting items beyond inventory weight limit.
  • fixElectric mining drill: Fixed electric mining drills stacking items at high mining productivity.
  • fixHeat pipe: Fixed heat pipe connections failing to flip.
  • fixMusic: Fixed music not playing on surfaces without an associated planet.
  • fixPromethium science pack: Fixed promethium science pack missing a description.
  • fixCombat: Fixed shooter doing ammo refill every shot, breaking reload time on modded ammo.
  • fixDeconstruction planner: Fixed Vulcanus chimneys being grouped with Nauvis rocks in deconstruction planner.
  • fixCrafting machine: Fixed base quality not showing in crafting machines.
  • fixFluid system: Fixed buffered fluidboxes not flowing fluid through directional connections.
  • fixMultiplayer: Fixed players landing on the same planet at the same time squashing each other.
  • fixMining drill: Fixed regular mining drills unable to output full belts when belt stack size was researched.
  • fixQuality: Fixed remote fast transfer of modules downgrading modules with higher quality.
  • fixRoboport: Fixed repair orders not queuing robots correctly.
  • fixRecycler: Fixed items that did not require recycling having a recycling recipe.
  • fixVehicle: Fixed vehicle ammo refill not working.

💻Modding & Scripting(5)

  • newModding API: Added quality multipliers for crafting speed, energy usage, and module slots to various prototypes.
  • newModding API: Added QualityPrototype multipliers for inventory size, research speed, and equipment grid bonuses.
  • newScripting: Added LuaEntity inventory management functions including bar and filter controls.
  • newScripting: Added LuaHelpers for UDP packet sending and receiving.
  • newScripting: Added on_research_queued event.

Summary

Overview

Factorio version 2.0.60 has been promoted to the stable branch, bringing a massive list of bug fixes and stability improvements. The most notable gameplay addition is the ability to undo rotations or flips on entities.

Performance & Graphics

This update focuses heavily on the Metal graphics backend, improving both frame rate stability and rendering performance in busy scenes. Players will also notice smoother performance when holding large blueprints. Steam Deck users benefit from a fix to VRAM detection that previously triggered unnecessary memory-saving measures.

Gameplay & Bug Fixes

Over 80 bugs have been addressed, ranging from various crashes (furnaces, cargo bays, and blueprint interactions) to logic fixes for asteroid collectors and agricultural towers. Space Age players will find remastered music and more unique icons in the Factoriopedia.