Apr 14, 2026
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Update 50 is Now Available on the Public Test Server

3/5 Moderate

PTSUpdate 50 introduces a new opt-in Challenge Difficulty system for overland content, a 100-rank PvP Veterancy reward system, and a major Werewolf combat refresh with new models.

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Key Changes

  • 1New opt-in Challenge Difficulty system for overland content with 4 tiers of difficulty and rewards
  • 2PvP Veterancy system introduced with 100 ranks and seasonal rewards
  • 3Major Werewolf refresh including 20% larger models and new Prowl/Slaughter mechanics
  • 4Class Mastery system added to provide unique passives for mono-class characters
  • 5Daily quest cap increased from 50 to 100
  • 6Companion combat experience gain doubled
  • 7New Guild Mail system for mass communication within guilds
  • 8Mages Guild Transmute Stations added to all major city hubs
  • 9New Thieves Guild and Sheogorath questlines added for testing
  • 10Vengeance Campaign now available full-time with 3x population capacity

All Changes

⚙️Gameplay Systems(7)

  • newChallenge Difficulty: Added 'Seasoned' difficulty: Monsters deal 100% more damage, player deals 20% less damage; rewards +50% gold and +20% XP.
  • newChallenge Difficulty: Added 'Master' difficulty: Monsters deal 300% more damage, player deals 50% less damage; rewards +100% gold and +75% XP.
  • newChallenge Difficulty: Added 'Vestige' difficulty: Monsters deal 600% more damage, player deals 80% less damage; rewards +200% gold and +100% XP.
  • newClass Mastery: Introduced Class Mastery passives for level 50 characters who do not subclass, granting 2 unique points for class-specific upgrades.
  • changeTamriel Tomes: Updated Tamriel Tomes to allow rolling over up to 2,000 Tome Points to future seasons.
  • newTamriel Tomes: Added the ability to purchase additional Weekly Challenge rerolls using gold, starting at 500g and scaling to 10,000g.
  • newFavors: Added the Favors system, featuring 20 character-specific daily quests per alliance character.

⚔️PvP(3)

  • newPvP Veterancy: Introduced PvP Veterancy with 100 ranks, rewarding unique cosmetics, titles like 'Brutalist' and 'Sovereign', and Vengeance perks.
  • changeVengeance Campaign: Vengeance Campaign is now available full-time with 3x the normal population cap and 6 new abilities per loadout.
  • removeCyrodiil: Closed the Ravenwatch, Icereach, and Blackreach campaigns.

🔥Combat & Classes(9)

  • changeWerewolf: Implemented new Werewolf models that are 20% larger than previous versions.
  • newWerewolf: Added 'Prowl' mechanic to Werewolf: reduces monster aggression radius by 66% and adds Stealth Detection.
  • newWerewolf: Added 'Slaughter' mechanic to Werewolf, functioning similarly to Vampire's Feed or Blade of Woe.
  • changeWerewolf: Renamed 'Piercing Howl' to 'Gnash' and updated it to a biting ability.
  • newDragonknight: Added Emerald Green skill styles for Dragonfire Breath, Searing Strike, and Magma Armor.
  • nerfArcanist: Languid Eye: Decreased maximum stacks to 12 (down from 20) and introduced a stack generation cooldown.
  • buffWarden: Northern Storm: Increased damage bonus per stack to 4% (up from 2%), though it remains 1% in PvP.
  • buffWarden: Nature's Gift: Now restores 125/250 Magicka AND Stamina instead of just the higher stat.
  • buffPets: Updated player pets to never take more than 33% of Max Health in a single attack (down from 45%).

🛠️Quality of Life(6)

  • buffDaily Quests: Increased the daily quest completion cap from 50 to 100 per character.
  • buffCompanions: Doubled the experience gain rate for companions from combat at all rapport levels.
  • newGuild Mail: Added the Guild Mail system, allowing leaders to send mass mail to specific ranks (max 5 active mails).
  • newTransmute Station: Installed Mages Guild Transmute Stations in 12 major crafting hubs including Elden Root, Vivec City, and Rimmen.
  • buffUI: Increased the AFK timer in the Character Creation screen from 5 minutes to 15 minutes.
  • buffCure: Removed the gold cost for curing Lycanthropy or Vampirism at Priests of Arkay.

📜Quests(2)

  • newThieves Guild: Added 8 new story quests for the Thieves Guild in Glenumbra, including new Heists and a Mythic item.
  • newSheogorath: Added 6 new story quests featuring Sheogorath, including a new pet and emote reward.

🐞Bug Fixes(3)

  • fixCombat: Fixed an issue where Light Attacks could become stuck in the queue during cast/channel times.
  • fixPerformance: Fixed a bug where the game could incorrectly use an integrated GPU over a discrete GPU based on reported VRAM.
  • fixItem Sets: Resolved an issue where some 'damage to monsters' bonuses were multiplicative instead of additive.

Summary

Major Systems Overhaul

Update 50 (v12.0.0) arrives on the Public Test Server with several foundational changes. The Challenge Difficulty system allows players to increase the difficulty of overland content (delves, public dungeons, and story instances) in exchange for increased gold and experience. For PvP enthusiasts, the PvP Veterancy system adds 100 ranks of progression across Cyrodiil and Battlegrounds, offering unique seasonal titles and cosmetics.

Combat & Class Mastery

A new Class Mastery system rewards 'mono-classing' by providing powerful passives to characters who reach level 50 in all three native class lines without subclassing. The Werewolf skill line has been completely refreshed with 20% larger models, a new 'Prowl' stealth mechanic, and the 'Slaughter' assassination ability.

New Content & QoL

Two new questlines featuring the Thieves Guild and Sheogorath are being tested, alongside the Favors daily quest system. Significant quality-of-life improvements include the addition of Guild Mail, doubling Companion XP gains, and increasing the daily quest cap from 50 to 100.