Dune: Awakening - 1.4.10.0 Patch Notes
Five new Landsraad missions arrive alongside a major nerf to Ornithopter combat tactics and a 20% health reduction for dungeon bosses in 4-player groups.
Key Changes
- 1Five new Landsraad missions added across Hagga Basin and Smuggler’s Run.
- 2Players are now pushed off Ornithopters at high speeds to prevent unintended PvP tactics.
- 3Dungeon boss health reduced by ~20% for 4-player groups.
- 4Coriolis storm visibility improved with removed wind particles and reduced fog density.
- 5Spitdart rifles no longer propel players into the air, fixing a common griefing method.
- 6Unstuck feature reworked to teleport players to the start of dungeons.
- 7Extensive D-pad support added to nearly all game menus for controller users.
- 8PvE Deep Desert log-off time reduced from 5 minutes to 30 seconds.
- 9Shadow memory and Hagga Basin performance optimizations implemented.
- 10Vehicle recovery tool now displays all recoverable vehicles without a UI limit.
All Changes
📜Missions(5)
- newConvergence: New Landsraad mission 'Convergence': Triangulate landmarks in Hagga Basin to find a Fremen relic.
- newSample Recovery: New Landsraad mission 'Sample Recovery': Hunt for sandworm samples in Hagga Basin.
- newClear the Run: New Landsraad mission 'Clear the Run': Defeat Maas Kharet in Smuggler’s Run.
- newWatching the Run: New Landsraad mission 'Watching the Run': Establish surveillance in Smuggler’s Run.
- newTerminal Velocity: New Landsraad mission 'Terminal Velocity': Recover an experimental sandbike engine.
⚔️Gameplay & Combat(6)
- nerfOrnithopter: Players are now pushed off Ornithopters at higher speeds to prevent unintended combat tactics.
- buffDungeon Bosses: Boss health in dungeons reduced by ~20% for 4-player groups.
- fixSpitdart Rifle: Spitdart rifles no longer propel players into the air, preventing fall damage griefing.
- buffDeep Desert: Log-off time in PvE Deep Desert reduced from 5 minutes to 30 seconds.
- buffHazards: Hazards (Radiation, Poison, Explosive, Quicksand) no longer scale in Overland map testing stations.
- changeSun Exposure: Sun exposure removed in Ruins of Tsimpo and Wind Pass.
🏎️Vehicles(4)
- changeCargo Container: Cargo container weight increased to prevent it from being easily pushed by other vehicles.
- buffVehicle Backup Tool: Vehicle backup tool now displays all recoverable vehicles, removing the previous limit of 5.
- fixVehicle Recovery: Lost vehicles in known bugged states have been moved to the recovery tool for free retrieval.
- changeSandworm: Vehicle inventory now disappears upon sandworm attack after the vehicle is destroyed.
🏗️Building & Crafting(7)
- nerfWater Shipper Arch: Water Shipper Arch Stone cost increased to match Foundation-type pieces.
- buffWater Shipper Arch: Water Shipper Arch health value increased to match Foundation-type pieces.
- nerfDuelling Ring Vendor: Duelling Ring vendor now limits Holtzman Shields and Powerpacks stock to 5.
- newHarkonnen Enforcer Karpov: Harkonnen faction vendors now sell the Harkonnen Enforcer Karpov variant at rank 7.
- buffLandsraad Scrip Vendor: Removed stock limits on certain components at the Landsraad Scrip Vendor.
- nerfThe Ancient Way: Reduced the drop rate of 'The Ancient Way' in The Old Quarry.
- newWater Shipper Decoration Set: Added a new blue colored wall banner variation to the Water Shipper decoration set.
⚙️Technical & Performance(5)
- fixShadows: Optimized memory usage for shadows at a distance.
- fixHagga Basin: Improved game performance in Hagga Basin through under-the-hood cleanup.
- fixWreck of Hephaestus: Performance optimization for the Wreck of Hephaestus second visit in Chapter 3.
- changeCoriolis Storm: Coriolis storm visibility improved: wind particles removed, buildup duration increased, and fog density decreased.
- changeUnstuck Feature: Unstuck feature now teleports players to the start location when used inside dungeons.
🎮UI & Controls(4)
- buffController Support: Added D-pad support to Specialization, Crafting, Skills, Communinet, Landsraad, and Vendor menus.
- changeDialogue UI: Removed Virtual Cursor from Dialogues; left joystick now navigates options directly.
- buffServer Browser: Sietch sorting updated to list the player's last visited Sietch first.
- newVehicle UI: Added UI notifications for when vehicle module disassembly is blocked.
🐞Bug Fixes(6)
- fixStability: Fixed crashes occurring when exiting vehicles or during character creation.
- fixCombat Abilities: Fixed Prana-Bindu Strike failing to kill enemies and Nerve Strike not being used by NPCs.
- fixExploration Traits: Fixed 'Suspensor Powerdrain Reduction' trait not applying its 10% and 20% effects.
- fixFactions: Fixed an issue where players betraying their faction at rank 20 had to replay content.
- fixWorld Map: Resolved multiple collision issues and holes in the map in Blushing Caverns and The Old Quarry.
- fixUI: Fixed various UI issues including unresponsive customization menus and overlapping text.
Summary
The 1.4.10.0 update for Dune: Awakening introduces significant new content and gameplay refinements. Players can now undertake five new Landsraad missions across Hagga Basin and Smuggler’s Run. Combat meta has been adjusted by restricting players from standing on Ornithopters at high speeds and removing the ability for Spitdart rifles to propel targets into the air.
Gameplay & World Changes
Exploration is now more accessible with a 20% health reduction for dungeon bosses when playing in full groups, and the Coriolis storm in Hagga Basin has received a visibility overhaul. The 'Unstuck' feature has also been specialized for dungeons to prevent out-of-bounds exploits.
Technical & UI Improvements
This patch brings extensive controller support with D-pad navigation added to almost every menu. Performance has been optimized through shadow memory management and specific cleanup in Hagga Basin and the Wreck of Hephaestus.
