Public Test Client: Patch 1.4.10.0
PTCFive new Landsraad missions added alongside a major nerf to Ornithopter combat tactics and significant performance optimizations.
Key Changes
- 1Five new Landsraad missions added across Hagga Basin and Smuggler’s Run
- 2Players are now pushed off Ornithopters at high speeds to nerf unintended combat tactics
- 3Shadow memory and distance rendering optimizations to improve game performance
- 4Extensive D-pad support added to nearly all in-game menus for controller users
- 5Dungeon boss health reduced by 20% for 4-player groups
- 6UNSTUCK feature now teleports players to the start of dungeons instead of nearby valid spots
- 7Deep Desert log-off time reduced from 5 minutes to 30 seconds
- 8Hazard scaling (Radiation, Poison, etc.) removed from Overland testing stations
- 9Spitdart rifle air propulsion griefing fix
- 10Vehicle recovery tool UI updated to show all recoverable vehicles
All Changes
🗺️Missions & Exploration(7)
- newLandsraad Missions: Added 'Convergence' mission: Triangulate landmarks in Hagga Basin for a Fremen relic
- newLandsraad Missions: Added 'Sample Recovery' mission: Hunt for sandworm samples in Hagga Basin
- newLandsraad Missions: Added 'Clear the Run' mission: Combat Maas Kharet in Smuggler’s Run
- newLandsraad Missions: Added 'Watching the Run' mission: Set up surveillance in Smuggler’s Run
- newLandsraad Missions: Added 'Terminal Velocity' mission: Recover an experimental sandbike engine
- buffWorld Hazards: Removed sun exposure hazards in Ruins of Tsimpo and Wind Pass
- changeUnstuck System: UNSTUCK feature now teleports players to the start location when used inside Overland map dungeons
⚙️Gameplay & Balance(7)
- nerfOrnithopter: Players are now pushed off Ornithopters at high speeds to prevent unintended combat tactics
- buffDungeon Bosses: Reduced boss health in dungeons by approximately 20% for 4-player groups
- buffDifficulty Scaling: Hazards (Radiation, Poison, Explosive, Quicksand) no longer scale in Overland map testing stations
- buffDeep Desert: Reduced log-off timer in PvE Deep Desert areas from 5 minutes to 30 seconds
- fixSpitdart Rifle: Spitdart rifles no longer propel players into the air, preventing fall damage griefing
- changeLandsraad: Landsraad cycle is now independent of the Coriolis cycle
- changeRespawn System: Players now only respawn back to Hagga Basin from the Deep Desert to prevent lost vehicles
💻Technical & Performance(5)
- fixPerformance: Optimized memory usage for shadows rendered at a distance
- fixPerformance: Tweaked shadow display settings to improve frame rates without visual loss
- fixHagga Basin: Performed under-the-hood cleanup in Hagga Basin to improve overall performance
- fixPerformance: Optimized performance during the Wreck of Hephaestus second visit in Chapter 3
- fixUI Performance: Improved responsiveness when opening the radial wheel
🎮UI & Controller Support(5)
- newController Support: Added D-pad support to nearly all menus including Crafting, Skills, Vendors, and Inventories
- changeUI Navigation: Removed Virtual Cursor from Dialogues; left joystick now navigates options directly
- newCharacter Transfer: Added a warning to the character transfer screen regarding guild departure and Landsraad participation
- changeUI: Sietch sorting updated: the last visited Sietch now appears first in the list
- newUI: Added UI notifications explaining why vehicle module disassembly is blocked
🏎️Vehicles(4)
- changeCargo Container: Increased cargo container weight to prevent it from being easily pushed by other vehicles
- fixVehicle Recovery: Vehicle backup tool now shows all recoverable vehicles instead of a limit of 5
- buffVehicle Recovery: Certain vehicles in known lost states can now be recovered for free via the backup tool
- changeSandworm: Vehicle inventory now disappears immediately upon a sandworm attack destroying the vehicle
⚒️Crafting & Economy(5)
- nerfVendors: Duelling Ring vendor now limits stock of Holtzman Shields and Powerpacks to 5
- newHarkonnen Vendor: Harkonnen faction vendors now sell the Harkonnen Enforcer Karpov variant at rank 7
- buffLandsraad Scrip Vendor: Removed stock limits on components sold by the Landsraad Scrip Vendor
- nerfLoot: Reduced the drop rate of 'The Ancient Way' in The Old Quarry
- newDecorations: Added blue colored wall banner variation to the Water Shipper decoration set
🛠️Bug Fixes(8)
- fixStability: Fixed crashes occurring when exiting vehicles or during character creation
- fixCombat: Resolved an issue where Prana-Bindu Strike failed to kill enemies
- fixAchievements: Fixed 'Those Who Control the Spice' and 'Merchant' achievements not being awarded
- fixCombat: Corrected an issue where lasguns and flamethrowers dealt no damage in Attractor Fields
- fixWorld: Fixed several world collision issues in Blushing Caverns and The Old Quarry
- fixEconomy: Resolved item duplication bugs and potential item loss in the Exchange
- fixTechnical: Fixed voice chat stuttering and out-of-sync reload animations
- fixGeneral: Addressed over 30 additional minor bugs across UI, Story, and Graphics systems
Summary
New Content & Missions
This Public Test Client (PTC) update introduces five new Landsraad missions across Hagga Basin and Smuggler’s Run, ranging from relic hunting to surveillance operations. Players can also now find the Harkonnen Enforcer Karpov variant at faction vendors.
Gameplay & Balance Shifts
A significant change has been made to Ornithopter mechanics: players are now pushed off the vehicle at higher speeds to prevent unintended combat tactics in PvP. Additionally, dungeon difficulty has been eased with a 20% reduction in boss health for 4-player groups and the removal of hazard scaling in Overland testing stations.
Technical & UI Enhancements
Performance has been a major focus, with optimizations for shadow memory usage and distance rendering. Controller players receive a massive quality-of-life boost with D-pad support added to nearly every major menu and the removal of the virtual cursor in dialogues.
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