1.5.15|Oct 19, 2026
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Dune: Awakening - 1.5.15.0 Patch Notes

3/5 Moderate

Scout Ornithopter glide speed buffed and The Ancient Way rockets nerfed alongside native DualSense support and a massive suite of stability and progression fixes.

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Key Changes

  • 1Scout Ornithopter glide speed penalty reduced from 20% to 10% when using rocket pods
  • 2The Ancient Way rocket delay increased from 0.71s to 1.6s
  • 3Native DualSense controller support added for Steam players
  • 4Guild leaders can now rename their guilds
  • 5Fixed a major crash when using the Base Reconstruction Tool for large bases
  • 6Shielded enemies in the new player experience now have longer windows for Heavy Attacks
  • 7Fixed Chapter 3 and 4 Journeys not rewarding XP upon completion
  • 8Landsraad tool vendor now limits Mk5 Powerpacks to 5 per refresh
  • 9Implemented significant shader memory and CPU optimizations
  • 10Fixed offline base simulation issues causing excessive fuel consumption

All Changes

⚙️Technical & Performance(11)

  • fixServer: Implemented several game and server stability improvements.
  • fixShaders: Reduced shader memory cost and render frame spikes.
  • changeServer Browser: Players running without BattlEye will no longer see BattlEye-enabled servers in the browser.
  • fixMain Menu: Improved texture loading for characters in the Main Menu.
  • fixBase Reconstruction Tool: Fixed a crash occurring when using the Base Reconstruction Tool to place large bases.
  • fixBuildings: Fixed an issue where large buildings might fail to load when using the Continue button.
  • fixTrial of Aql: Optimized performance for crowds during the fourth Trial of Aql.
  • fixServer Settings: Fixed custom server settings not affecting Deflection, Bindu Sprint, and climbing stamina consumption.
  • fixPerformance: Implemented CPU optimizations for combat and sandworm encounters.
  • fixRespawn System: Fixed a bug where rejecting travel during respawn prevented future respawns.
  • fixEncounters: Fixed encounters spawning underground in Single Player.

⚔️Combat & Balance(14)

  • buffShielded Enemy: Shielded enemies in the new player experience now allow more time for Heavy Attacks before retaliating.
  • nerfThe Ancient Way: Increased the delay between shots for The Ancient Way (augmented for multiple rockets) from 0.71s to 1.6s.
  • fixWeapons: Fixed an issue where interrupting a reload could prevent the player from shooting.
  • fixRusher NPC: Fixed Rusher NPCs using secondary weapons instead of moving to targets first.
  • fixRusher NPC: Fixed Rusher NPCs being unable to swap to melee if using Suspensor Blast with a ranged weapon equipped.
  • fixRusher NPC: Fixed Rusher NPC shields failing to trigger.
  • changeStatus Effects: Negative status effects are now cleared upon entering the downed state.
  • fixBindu Sprint: Fixed a bug causing high-speed forward movement when cancelling Bindu Sprint quickly.
  • fixKnee Charge: Fixed issues with triggering Knee Charge as a queued ability.
  • nerfStamina: Stamina regeneration is now blocked during the stun effect of Stop and Weirding Step.
  • fixHUD: Fixed HUD incorrectly indicating blunt health damage when hit by explosive darts while shielded.
  • fixNPCs: Fixed server-client desync for flavor NPCs in no-combat areas.
  • fixBosses: Fixed missing boss HP bar when rejoining a fight.
  • fixNPCs: Fixed combat NPCs failing to pass through pentashield doors in Testing Stations.

🚁Vehicles(4)

  • buffScout Ornithopter: Reduced the speed penalty while gliding with a Scout Ornithopter containing a rocket pod module from 20% to 10%.
  • fixVehicles: Fixed an issue preventing players from exiting vehicles despite having sufficient space.
  • fixVehicle Parts: Fixed 'Max durability decay' option not affecting vehicle parts.
  • fixVehicles: Fixed safely stored vehicles occasionally taking environmental damage.

🏗️Building & Crafting(18)

  • newSub-fief: Added a confirmation popup when placing a Sub-fief that partly encompasses a base, detailing pieces outside the claim.
  • changeBuilding Tools: Matched the rotation style of Solido Replicator and Base Reconstruction Tool holograms to the Construction tool.
  • newBuilding Menu: Added shelter requirement information to the info card for placeables in the expanded building menu.
  • nerfMk5 Powerpack: The Landsraad tool vendor now has a limited supply of 5 Mk5 Powerpacks per refresh instead of unlimited.
  • changeBase Reconstruction Tool: Advanced Sub-fief is now visible in the Base Reconstruction Tool hologram.
  • changeSub-fief: Increased the override respawn notification timer to 120 seconds when placing a new Sub-fief.
  • fixBuilding: Fixed building pieces failing to snap to each other in single-player.
  • fixBase Simulation: Fixed offline base simulation burning more fuel than intended.
  • fixBase Simulation: Fixed offline water generation being incorrect based on Water Extraction Rate settings.
  • fixBase Reconstruction Tool: Fixed placement and backup notification text for the Base Reconstruction Tool.
  • fixBase Reconstruction Tool: Fixed Base Reconstruction Tool failing to show backed up bases if they were too large.
  • fixUI: Fixed UI not updating building piece limitations when tweaking Server Settings.
  • fixBase Reconstruction Tool: Fixed inability to place a backed up base snapped to origin if the issue had occurred previously.
  • fixSmuggler Building Set: Renamed Smuggler building set 'Wide Door' to its correct name, 'Garage Door'.
  • changeSmuggler Building Set: Numbered the Rounded Angled Roof Corners in the Smuggler set.
  • fixBuilding: Fixed an issue allowing placeables to be positioned above the building height limit.
  • fixCrafting Menu: Fixed crafting menu showing incorrect time progress in multiplayer.
  • fixBase Simulation: Fixed water extraction multiplier not applying correctly during offline simulation in Single Player.

📜Story & Journey(18)

  • changeLeech’s Maw: Leech’s Maw schematic now shares the same journey requirement as other unique dual blade weapons.
  • newTrial of Aql: Added a hint to the 5th Trial of Aql regarding Thumper placement.
  • fixLandsraad Missions: Fixed an issue allowing players to reroll Landsraad missions.
  • fixContracts: Added missing contract icons for rank 20 faction contracts.
  • fixJourney: Fixed 'Prowess of the Swordmaster' journey card not completing after the final trainer contract.
  • fixContracts: Fixed 'The Planetologist Report' contract auto-completing or failing based on sniper NPC spawns.
  • fixCinematics: Fixed Fenring missing his mask in the Arrest cinematic.
  • fixJourney: Fixed Chapter 3 and Chapter 4 journeys failing to reward XP on completion.
  • fixJourney: Fixed Dashing Noble repeating calls during 'A Sign From Above'.
  • fixForty Fears: Fixed wrong arena showing in the Forty Fears spice dream after restarting from a checkpoint.
  • fixCinematics: Fixed incorrect intro cinematic playing when re-entering Arrakeen spaceport.
  • fixDialogue: Fixed players getting stuck in dialogue with Margot Fenring.
  • fixJourney: Fixed duplication of key items during 'A Sign from Above'.
  • fixTrial of Aql: Fixed soft locks in the Trials of Aql.
  • fixJourney: Fixed searchlights in The Water Fat journey not detecting players correctly.
  • fixJourney: Fixed escape timer and cinematic issues in Searching for Answers.
  • fixInventory: Fixed mission items occupying inventory space after purchasing a keystone inventory expansion.
  • fixQuests: Fixed an issue where an unfinishable Kytheria Wreck quest could be displayed.

🖥️User Interface(14)

  • newGuilds: Guild leaders can now rename their guild.
  • newSteam: DualSense controllers are now natively supported on Steam.
  • changeMap: Reordered map legend UI to prevent overlapping region names when hovering.
  • changeUI: Consolidated character allegiance and faction progress widgets into a single line to avoid UI overlaps.
  • newSettings: Added messages to custom settings indicating when a restart is required and warning of extreme values.
  • changeUI: Polished the currency pop-up UI.
  • changeUI: Improved the character deletion confirmation message.
  • changeDungeons: Dungeon door interactions now trigger on 'Hold and Release' to prevent accidental difficulty selection.
  • fixDungeons: Fixed server status incorrectly stating 'Ready' for players in dungeon queues.
  • newSettings: Added a 'Confirm Changes' button to Controller Control Scheme settings.
  • fixMap: Fixed map markers not pointing to Derek's exact location in 'The Planetologist Report'.
  • fixUI: Fixed weapon previews not showing in customization menus while in Arrakeen or Harko Village.
  • fixChat: Fixed faction chat breaking in certain instances.
  • fixUI: Fixed virtual keyboard not appearing on Xbox on PC when using a controller.

🎨Visuals & Audio(7)

  • changeAnimations: Polished various cinematic animations.
  • fixGraphics: Fixed various flickering, lighting, and clipping issues on character outfits.
  • fixGraphics: Improved mesh and texture streaming to resolve NPC Level of Detail (LOD) issues.
  • fixNPCs: Fixed capes glitching out on NPCs.
  • changeAudio: Reduced controller rumble intensity for vehicle engines on Xbox and PC.
  • buffAudio: Restored cut audio for Elara’s 'outside the law' greeting.
  • fixAudio: Fixed placeable power-on sounds playing repeatedly when approaching them.

Summary

Patch 1.5.15.0 focuses on refining the player experience following the console launch. Key gameplay adjustments include a significant reduction in the speed penalty for Scout Ornithopters equipped with rocket pods and a fire rate nerf to The Ancient Way. The update also introduces highly requested features like guild renaming and native DualSense support on Steam. A substantial portion of the update is dedicated to technical stability, addressing base reconstruction crashes, shader memory costs, and various progression blockers in the Story and Journey systems.