1.5.15|Oct 19, 2026
View on Steam↗Dune: Awakening - 1.5.15.0 Patch Notes
3/5 Moderate
Scout Ornithopter glide speed buffed and The Ancient Way rockets nerfed alongside native DualSense support and a massive suite of stability and progression fixes.
Key Changes
- 1Scout Ornithopter glide speed penalty reduced from 20% to 10% when using rocket pods
- 2The Ancient Way rocket delay increased from 0.71s to 1.6s
- 3Native DualSense controller support added for Steam players
- 4Guild leaders can now rename their guilds
- 5Fixed a major crash when using the Base Reconstruction Tool for large bases
- 6Shielded enemies in the new player experience now have longer windows for Heavy Attacks
- 7Fixed Chapter 3 and 4 Journeys not rewarding XP upon completion
- 8Landsraad tool vendor now limits Mk5 Powerpacks to 5 per refresh
- 9Implemented significant shader memory and CPU optimizations
- 10Fixed offline base simulation issues causing excessive fuel consumption
All Changes
⚙️Technical & Performance(11)
- fixServer: Implemented several game and server stability improvements.
- fixShaders: Reduced shader memory cost and render frame spikes.
- changeServer Browser: Players running without BattlEye will no longer see BattlEye-enabled servers in the browser.
- fixMain Menu: Improved texture loading for characters in the Main Menu.
- fixBase Reconstruction Tool: Fixed a crash occurring when using the Base Reconstruction Tool to place large bases.
- fixBuildings: Fixed an issue where large buildings might fail to load when using the Continue button.
- fixTrial of Aql: Optimized performance for crowds during the fourth Trial of Aql.
- fixServer Settings: Fixed custom server settings not affecting Deflection, Bindu Sprint, and climbing stamina consumption.
- fixPerformance: Implemented CPU optimizations for combat and sandworm encounters.
- fixRespawn System: Fixed a bug where rejecting travel during respawn prevented future respawns.
- fixEncounters: Fixed encounters spawning underground in Single Player.
⚔️Combat & Balance(14)
- buffShielded Enemy: Shielded enemies in the new player experience now allow more time for Heavy Attacks before retaliating.
- nerfThe Ancient Way: Increased the delay between shots for The Ancient Way (augmented for multiple rockets) from 0.71s to 1.6s.
- fixWeapons: Fixed an issue where interrupting a reload could prevent the player from shooting.
- fixRusher NPC: Fixed Rusher NPCs using secondary weapons instead of moving to targets first.
- fixRusher NPC: Fixed Rusher NPCs being unable to swap to melee if using Suspensor Blast with a ranged weapon equipped.
- fixRusher NPC: Fixed Rusher NPC shields failing to trigger.
- changeStatus Effects: Negative status effects are now cleared upon entering the downed state.
- fixBindu Sprint: Fixed a bug causing high-speed forward movement when cancelling Bindu Sprint quickly.
- fixKnee Charge: Fixed issues with triggering Knee Charge as a queued ability.
- nerfStamina: Stamina regeneration is now blocked during the stun effect of Stop and Weirding Step.
- fixHUD: Fixed HUD incorrectly indicating blunt health damage when hit by explosive darts while shielded.
- fixNPCs: Fixed server-client desync for flavor NPCs in no-combat areas.
- fixBosses: Fixed missing boss HP bar when rejoining a fight.
- fixNPCs: Fixed combat NPCs failing to pass through pentashield doors in Testing Stations.
🚁Vehicles(4)
- buffScout Ornithopter: Reduced the speed penalty while gliding with a Scout Ornithopter containing a rocket pod module from 20% to 10%.
- fixVehicles: Fixed an issue preventing players from exiting vehicles despite having sufficient space.
- fixVehicle Parts: Fixed 'Max durability decay' option not affecting vehicle parts.
- fixVehicles: Fixed safely stored vehicles occasionally taking environmental damage.
🏗️Building & Crafting(18)
- newSub-fief: Added a confirmation popup when placing a Sub-fief that partly encompasses a base, detailing pieces outside the claim.
- changeBuilding Tools: Matched the rotation style of Solido Replicator and Base Reconstruction Tool holograms to the Construction tool.
- newBuilding Menu: Added shelter requirement information to the info card for placeables in the expanded building menu.
- nerfMk5 Powerpack: The Landsraad tool vendor now has a limited supply of 5 Mk5 Powerpacks per refresh instead of unlimited.
- changeBase Reconstruction Tool: Advanced Sub-fief is now visible in the Base Reconstruction Tool hologram.
- changeSub-fief: Increased the override respawn notification timer to 120 seconds when placing a new Sub-fief.
- fixBuilding: Fixed building pieces failing to snap to each other in single-player.
- fixBase Simulation: Fixed offline base simulation burning more fuel than intended.
- fixBase Simulation: Fixed offline water generation being incorrect based on Water Extraction Rate settings.
- fixBase Reconstruction Tool: Fixed placement and backup notification text for the Base Reconstruction Tool.
- fixBase Reconstruction Tool: Fixed Base Reconstruction Tool failing to show backed up bases if they were too large.
- fixUI: Fixed UI not updating building piece limitations when tweaking Server Settings.
- fixBase Reconstruction Tool: Fixed inability to place a backed up base snapped to origin if the issue had occurred previously.
- fixSmuggler Building Set: Renamed Smuggler building set 'Wide Door' to its correct name, 'Garage Door'.
- changeSmuggler Building Set: Numbered the Rounded Angled Roof Corners in the Smuggler set.
- fixBuilding: Fixed an issue allowing placeables to be positioned above the building height limit.
- fixCrafting Menu: Fixed crafting menu showing incorrect time progress in multiplayer.
- fixBase Simulation: Fixed water extraction multiplier not applying correctly during offline simulation in Single Player.
📜Story & Journey(18)
- changeLeech’s Maw: Leech’s Maw schematic now shares the same journey requirement as other unique dual blade weapons.
- newTrial of Aql: Added a hint to the 5th Trial of Aql regarding Thumper placement.
- fixLandsraad Missions: Fixed an issue allowing players to reroll Landsraad missions.
- fixContracts: Added missing contract icons for rank 20 faction contracts.
- fixJourney: Fixed 'Prowess of the Swordmaster' journey card not completing after the final trainer contract.
- fixContracts: Fixed 'The Planetologist Report' contract auto-completing or failing based on sniper NPC spawns.
- fixCinematics: Fixed Fenring missing his mask in the Arrest cinematic.
- fixJourney: Fixed Chapter 3 and Chapter 4 journeys failing to reward XP on completion.
- fixJourney: Fixed Dashing Noble repeating calls during 'A Sign From Above'.
- fixForty Fears: Fixed wrong arena showing in the Forty Fears spice dream after restarting from a checkpoint.
- fixCinematics: Fixed incorrect intro cinematic playing when re-entering Arrakeen spaceport.
- fixDialogue: Fixed players getting stuck in dialogue with Margot Fenring.
- fixJourney: Fixed duplication of key items during 'A Sign from Above'.
- fixTrial of Aql: Fixed soft locks in the Trials of Aql.
- fixJourney: Fixed searchlights in The Water Fat journey not detecting players correctly.
- fixJourney: Fixed escape timer and cinematic issues in Searching for Answers.
- fixInventory: Fixed mission items occupying inventory space after purchasing a keystone inventory expansion.
- fixQuests: Fixed an issue where an unfinishable Kytheria Wreck quest could be displayed.
🖥️User Interface(14)
- newGuilds: Guild leaders can now rename their guild.
- newSteam: DualSense controllers are now natively supported on Steam.
- changeMap: Reordered map legend UI to prevent overlapping region names when hovering.
- changeUI: Consolidated character allegiance and faction progress widgets into a single line to avoid UI overlaps.
- newSettings: Added messages to custom settings indicating when a restart is required and warning of extreme values.
- changeUI: Polished the currency pop-up UI.
- changeUI: Improved the character deletion confirmation message.
- changeDungeons: Dungeon door interactions now trigger on 'Hold and Release' to prevent accidental difficulty selection.
- fixDungeons: Fixed server status incorrectly stating 'Ready' for players in dungeon queues.
- newSettings: Added a 'Confirm Changes' button to Controller Control Scheme settings.
- fixMap: Fixed map markers not pointing to Derek's exact location in 'The Planetologist Report'.
- fixUI: Fixed weapon previews not showing in customization menus while in Arrakeen or Harko Village.
- fixChat: Fixed faction chat breaking in certain instances.
- fixUI: Fixed virtual keyboard not appearing on Xbox on PC when using a controller.
🎨Visuals & Audio(7)
- changeAnimations: Polished various cinematic animations.
- fixGraphics: Fixed various flickering, lighting, and clipping issues on character outfits.
- fixGraphics: Improved mesh and texture streaming to resolve NPC Level of Detail (LOD) issues.
- fixNPCs: Fixed capes glitching out on NPCs.
- changeAudio: Reduced controller rumble intensity for vehicle engines on Xbox and PC.
- buffAudio: Restored cut audio for Elara’s 'outside the law' greeting.
- fixAudio: Fixed placeable power-on sounds playing repeatedly when approaching them.
Summary
Patch 1.5.15.0 focuses on refining the player experience following the console launch. Key gameplay adjustments include a significant reduction in the speed penalty for Scout Ornithopters equipped with rocket pods and a fire rate nerf to The Ancient Way. The update also introduces highly requested features like guild renaming and native DualSense support on Steam. A substantial portion of the update is dedicated to technical stability, addressing base reconstruction crashes, shader memory costs, and various progression blockers in the Story and Journey systems.
