Jul 29, 2026
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Update 4 Hotfix 2

3/5 Moderate

Skullcrusher Ravager and Tormentor receive significant balance nerfs alongside critical fixes for save-breaking bugs in Osseus and Hell's Core.

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Key Changes

  • 1Tormentor (Chain Spear) now has diminishing returns on orbit time and lock-on when used consecutively against Heavy demons
  • 2Fixed a critical save-breaking bug in Osseus involving the Confessional Stone
  • 3Skullcrusher Ravager damage requirements for ammo/health drops increased for Vagary and Xal'Goroth enemies
  • 4Fixed a softlock in Hell's Core where picking up the Blue Skull Key early trapped players
  • 5Skullcrusher Ravager damage dealt to Pain Elementals has been decreased
  • 6Fixed a 'no hands' bug when combining Chain Spear slashes with Glory Strikes
  • 7Fixed an exploit in Hell's Core allowing the flamethrower cart to easily kill the Revenant Leader
  • 8Fixed a rare crash occurring during Atlan gameplay sequences

All Changes

⚔️Weapons(9)

  • changeSkullcrusher Ravager: Updated damage required to trigger ammo and health drops from standard enemies
  • nerfSkullcrusher Ravager: Increased damage required to trigger ammo and health drops from Vagary enemies and Xal'Goroth the Imprisoned
  • nerfSkullcrusher Ravager: Decreased damage dealt to the Pain Elemental
  • nerfTormentor (Chain Spear): Consecutive uses against Heavy/Superheavy demons or the Henchman now apply diminishing returns on max orbit time and angle
  • nerfTormentor (Chain Spear): Post-orbit lock-on will eventually be disabled after too many consecutive uses against Heavy/Superheavy demons
  • nerfTormentor (Chain Spear): Damage dealt is reduced while active against Vagary enemies
  • changeDreadmace: When Riposte upgrade is active, the backhand swing will now play first on the second swing
  • fixChain Spear: Fixed an issue where Glory Strikes or synced Executions during a second Spear slash would leave the player with no hands
  • fixChain Spear: Fixed an issue where triggering Haste from any upgrade caused the Dash Pass upgrade to become disabled

🗺️Levels(5)

  • changeOsseus: Updated late-encounter Cyberdemon spawn conditions and defense roles in the End Game Praetor Fight to increase impact
  • fixHell’s Core: Fixed an issue where using the flamethrower cart allowed for an easy kill on the Revenant Leader
  • fixHell’s Core: Fixed a softlock where picking up the Blue Skull Key before the checkpoint fired trapped the player in the room
  • fixChasm of Xal’Goroth: Fixed an issue where mantling onto moving platform pieces could cause the player to clip into the ceiling
  • fixOsseus: Fixed a critical issue where using the Confessional Stone in End Game could permanently break the player's save

👹Bosses & Enemies(6)

  • fixMarok: Fixed an issue where the boss would not properly target the player while attacking
  • fixXal’Goroth the Imprisoned: Fixed an issue where players could fall through the floor when attempting a Glory Strike
  • fixXal’Goroth the Imprisoned: Fixed an issue where Holy Swarm Shield Rune daggers would not spawn when parrying projectiles
  • fixAgaddon Brute Champion: Fixed an issue where executing a Brute Champion too close to a wall caused the player to get stuck
  • fixAcolyte Leader: Fixed an issue where the Acolyte Leader could teleport and become stuck inside an ice wall
  • fixArchvile: Fixed an issue in Osseus arena where Archviles would rarely teleport outside the map

🎰UI & Visuals(6)

  • fixMarok: Fixed an issue where the cinematic before Phase 3 was missing the vignetting border VFX
  • fixUI: Fixed an issue where Melee Pips visibility toggle did not work until a checkpoint reload
  • fixUI: Fixed an issue where Slayers Club and Account Creation QR codes appeared blank after quitting to main menu
  • fixUI: Fixed a 'page can't be displayed' error when selecting Slayers Club on PlayStation 5
  • fixUI: Fixed an issue where Shield Saw Teeth were removed from the HUD upon throwing the Shield
  • fixUI: New users will no longer see the bind reset dialog

💥Performance & Stability(2)

  • fixAtlan: Fixed a rare crash that could occur during Atlan gameplay sequences
  • fixRipatorium: Fixed an issue in Osseus where the player could clip inside the floor in the middle-left of the arena

Summary

Balance & Gameplay

This hotfix introduces several balance adjustments to the Slayer's arsenal. The Tormentor upgrade for the Chain Spear now features diminishing returns when used repeatedly against Heavy and Superheavy demons, eventually disabling its lock-on. The Skullcrusher Ravager has also been tuned, requiring more damage to trigger resource drops from bosses and dealing less damage to Pain Elementals.

Level & Boss Fixes

Critical progression-blocking issues have been addressed, most notably a save-breaking bug in Osseus involving the Confessional Stone and a softlock in Hell's Core related to the Blue Skull Key. Boss encounters for Marok and Xal’Goroth have been stabilized, fixing targeting issues and floor-clipping bugs during Glory Strikes.

Technical Improvements

UI bugs, including disappearing Shield Saw Teeth and PS5-specific Slayers Club errors, have been resolved. Additionally, a rare crash during Atlan gameplay sequences has been patched.