10.1.1|Sep 1, 2026
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Dead by Daylight 10.1.1: Killer and Perk Changes

3/5 Moderate

The Judgment gets a longer Divine Light curve window, while The Knight's Guards change how they handle Pallets. Repressed Alliance is buffed and Vigil is nerfed.

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Key Changes

  • 1The Judgment's Divine Light curve window while Zealous increased from 0.3s to 0.6s.
  • 2The Knight's Guards now path around Pallets dropped during a Hunt and abandon it if the resulting path exceeds 48m.
  • 3Repressed Alliance now requires 40/35/30s of Generator repairs instead of 55/50/45 seconds.
  • 4Vigil's Exhausted recovery bonus decreased from 30/35/40% to 20/25/30%.
  • 5The Judgment can no longer become unable to use its power from charging it immediately after sending a Survivor to the Exile.

All Changes

πŸ”ͺKiller Updates(3)

  • buffThe Judgment: The Judgment's Divine Light curve window while Zealous increased from 0.3s to 0.6s.
  • changeThe Knight: A Guard now paths around a Pallet dropped while it is Hunting a Survivor, abandoning the Hunt if the resulting Guard Path exceeds 48m.
  • changeThe Knight: A Guard now moves through a Pallet dropped on it.

✨Survivor Perks(2)

  • buffRepressed Alliance: Repressed Alliance now activates after 40/35/30s of Generator repairs, down from 55/50/45 seconds; while repairing alone, the Active Ability button blocks the Generator for 15s.
  • nerfVigil: Vigil now makes Survivors within 16m lose Exhausted 20/25/30% faster, down from 30/35/40%; the effect ends 15s after they leave the range.

πŸ”ŠAudio(7)

  • fixThe Judgment: Fixed The Judgment's voice line about Aurora playing in the store.
  • fixThe Judgment: Fixed the Divine Light hit and injury sound continuing after The Judgment cancels the Power.
  • fixFixed some sound effects becoming muffled or missing after leaving Tutorials.
  • fixTorment Trail: Fixed missing Torment Trail sound effects and haptic feedback after falling during the action.
  • fixThe Pig: Fixed missing sound effects when The Pig's knife extends after standing up.
  • fixThe Xenomorph: Fixed an inaccurate sound effect audible range when The Xenomorph misses a Tail Attack or the tail is obstructed by the environment.
  • fixTrickster: Fixed default Trickster voice lines playing after exiting Main Event while using the MiNa Legendary outfit.

πŸ‘€Characters(14)

  • fixThe Judgment: Fixed The Judgment's cooldown after cancelling or timing out Divine Light being shorter than intended.
  • fixThe Krasue: Fixed The Krasue's body and Head Form briefly floating during a falling animation after a Vault that leads to a fall.
  • fixAurora: Fixed Aurora's book floating during her idle animation while holding an item.
  • fixThe Xenomorph: Fixed The Xenomorph's inner mouth not opening during the Mori with most cosmetics.
  • fixThalita Lyra: Fixed Thalita Lyra's hair braid lacking physics when performing actions in a match.
  • fixThe Knight: Fixed The Knight's back stretching unnaturally in the lobby after swapping the head cosmetic on the Splinter Rose full body outfit.
  • fixThe Lich: Fixed The Lich's flying entity auras appearing when the original mesh is not obstructed by other geometry.
  • fixThe Onryo: Fixed The Onryo being visible more than 24 meters away while demanifested.
  • fixThe Judgment: Fixed yellow blood visual effects appearing when Liberating a Survivor from the Exile against The Judgment.
  • fixCrown of The Destroyer: Fixed The Judgment's Crown of The Destroyer add-on failing to trigger the Terror Radius condition for multiple perks.
  • fixThe Slasher: Fixed Pallet debris visual effects appearing too early when The Slasher broke Pallets.
  • fixThe Judgment: Fixed The Judgment potentially becoming unable to use its power after sending a Survivor to the Exile and immediately charging the power.
  • fixThe Skull Merchant: Fixed The Skull Merchant being unable to Deploy a Drone on a floor above or below a Hooked Survivor.
  • fixLegion: Fixed Legion's arms stretching in the Gameplay Showcase.

πŸ—ΊοΈEnvironment and Maps(16)

  • fixAutohave Wreckers Realm: Fixed The Nurse being able to blink inside the Hill in Autohave Wreckers Realm.
  • fixYamaoka Estate Realm: Fixed projectiles being blocked around the Shrine Landmark tile in Yamaoka Estate Realm.
  • fixShelter Woods: Fixed a tree clipping through the Apartment container interior in Shelter Woods.
  • fixMidwich Elementary School: Fixed The Blight being unable to bounce off a couch when using his power in Midwich Elementary School.
  • fixPale Rose: Fixed the Survivor camera clipping through the boat roof in Pale Rose.
  • fixDead Dawg Saloon: Fixed The Nurse blinking onto the Gallow railing and navigating invisible collisions in Dead Dawg Saloon.
  • fixMidwich Elementary School: Fixed The Nurse being unable to blink through caged restroom stalls in Midwich Elementary School.
  • fixBlood Lodge: Fixed broken Pallet debris not appearing on the ground in Blood Lodge.
  • fixMidwich Elementary School: Fixed Killers being unable to grab a Survivor on the ground in Midwich Elementary School.
  • fixTemple of Purgation: Fixed the Killer being able to hit a Survivor through a wall in Temple of Purgation.
  • fixBadham Preschool: Fixed The Mastermind being unable to dash on a driveway curb in Badham Preschool.
  • fixColdwind Farm: Fixed The Nurse being able to blink inside a hay stack in Coldwind Farm.
  • fixDead Dawg Saloon: Fixed a crawling Survivor getting stuck at the top of the stairs in Dead Dawg Saloon.
  • fixBadham Preschool: Fixed a bush blocking player navigation in Badham Preschool.
  • fixThe Thompson House: Fixed a Shrine appearing 20 meters from the closest Generator on The Thompson House when starting a Custom Trial with fewer than 4 Survivors.
  • fixNostromo Wreckage: Fixed the Keycard's Aura remaining visible after hacking the terminal on Nostromo Wreckage.

πŸ›Perk Fixes(4)

  • fixNo One Left Behind: Corrected No One Left Behind's description to specify that it heals other Survivors faster.
  • fixDeathbound: Corrected Deathbound's description to specify which effects affect which Survivor and that it applies to only one Survivor at a time.
  • fixMettle of Man: Fixed Mettle of Man to activate only after the third protection hit.
  • fixStill Sight: Fixed Still Sight being unable to activate after a Survivor was rescued from the Exile.

πŸ–₯️UX and UI(7)

  • fixGameplay Showcase: Fixed several incorrect statements in the Gameplay Showcase.
  • fixFixed the Play button sound.
  • fixFixed visual issues with the matchmaking button appearing in the wrong places or not appearing where it should.
  • fixThe Judgment: Fixed The Judgment's charging bar remaining visible when Divine Light was cancelled before charging completed.
  • fixThe Judgment: Fixed The Judgment's Zealous Icon appearing disabled while Divine Light was on Cooldown.
  • fixThe Judgment: Fixed The Judgment's mini-Mori indicator appearing when a Heretic Survivor in their second hook stage was hooked.
  • fixThe Judgment: Fixed The Judgment's Divine Light aiming reticule remaining visible after the control period expired while Zealous.

πŸ›Bug Fixes(1)

  • fixFixed blessing a Hex totem not triggering a score event.

Summary

Killer and perk adjustments

The Judgment's Zealous curve window doubles to 0.6s. The Knight's Guards path around dropped Pallets, abandon Hunts if the resulting path exceeds 48m, and move through Pallets dropped on them. Repressed Alliance requires less Generator repair time, while Vigil provides a smaller Exhausted recovery bonus.

Fixes

Character fixes address The Judgment's power and cooldown, The Onryo's visibility and The Skull Merchant's Drone deployment. Map fixes cover navigation, collision and interaction issues, while perk, audio and interface fixes address issues including Mettle of Man, Still Sight and The Judgment's indicators.