10.1.0 | Chorus of Sin
New Killer 'The Judgment' and Survivor 'Aurora' arrive alongside a massive MMR system overhaul and meta-shifting perk balance changes for Sprint Burst and Nowhere to Hide.
Key Changes
- 1New Killer: The Judgment with 'Will of the Gods' power and Exile mechanic
- 2New Survivor: Aurora with generator-focused and aura-reading perks
- 3MMR System Overhaul: Now considers in-trial actions instead of just kills/escapes
- 4Sprint Burst Nerf: Haste duration reduced from 3s to 2s
- 5Nowhere to Hide Rework: Aura reveal now centers on the Generator, not the Killer
- 6Deliverance Nerf: Broken status duration increased significantly
- 7Unhook Protections: Base Haste/Endurance reduced to 10s; added Elusive status
- 8Hook Timer Update: Visual split into two bars for better state clarity
- 9Vigil Nerf: Recovery speed for status effects reduced across all tiers
- 10Gameplay Showcase: New in-game section for learning Killer powers with videos
All Changes
🔪Killers(9)
- newThe Judgment: New Killer added: The Judgment.
- newDivine Light: Power: Will of the Gods allows summoning Divine Light for up to 3s to damage and apply Heresy to Survivors.
- changeDivine Light: Divine Light delay duration now scales from 0.9s down to 0.3s based on control time.
- newDivine Light: Divine Light now reveals Survivors with Killer Instinct for 2s if it misses by 0.5m.
- newZealous: Secondary Ability: Zealous allows Exiling a Heretic in the Dying State, gaining a 60s buff to Divine Light size (+10%) and cooldown (-20%).
- newExile: New Hook Mechanic: Exile fills the sacrifice timer with Seeds of Punishment that reduce the timer by 3s when hit.
- newExile: Survivors in Exile can collect Exiled Souls to gain up to 5s of additional unhook protection.
- newHeresy: New Status: Heresy causes special Skill Checks on Generators where 'Good' results lose progression; can be removed at Shrines of Judgment.
- newHeresy: Heresy is now gained by taunting the Killer (crouching repeatedly or gesturing).
🏃Survivors(1)
- newAurora: New Survivor added: Aurora.
🃏Perks(19)
- newCelestial Witness: New Killer Perk: Celestial Witness reveals the Obsession's aura for up to 3s every 30s if they are 40m away.
- newHex: Under Your Thumb: New Killer Perk: Hex: Under Your Thumb alerts the Killer to Haste gains and caps Survivor Haste at 15/20/25%.
- newLay Waste: New Killer Perk: Lay Waste increases Generator regression speed by 2% per charge when damaged.
- newFruits of your Labor: New Survivor Perk: Fruits of your Labor grants Haste and up to 20% healing progress upon completing a Generator.
- newSalvation's Cry: New Survivor Perk: Salvation's Cry reveals Survivor and Killer auras to the team when a chase begins.
- newBoon: Steadfast: New Survivor Perk: Boon: Steadfast reduces Generator regression by 50% and increases repair speed by 10% within range.
- buffA Nurse's Calling: A Nurse's Calling now reveals all Survivors in a healing interaction regardless of health state.
- buffCall of Brine: Call of Brine regression duration increased from 70s to 90s.
- nerfCoulrophobia: Coulrophobia healing speed penalty reduced from 30/40/50% to 20/25/30%.
- nerfHex: Thrill of the Hunt: Hex: Thrill of the Hunt cleansing/blessing speed penalty reduced from 8/10/12% to 8/9/10% per token.
- buffKeep Them Waiting: Keep Them Waiting basic attack cooldown reduction increased from 4% to 5% per token.
- changeNowhere to Hide: Nowhere to Hide now reveals auras within 24m of the Generator instead of around the Killer.
- nerfSprint Burst: Sprint Burst Haste duration reduced from 3s to 2s.
- nerfDeliverance: Deliverance Broken status duration increased from 100/80/60s to 160/140/120s.
- nerfVigil: Vigil recovery speed for status effects reduced from 44/55/66% to 30/35/40%.
- buffAdrenaline: Adrenaline Haste duration increased from 3s to 4s.
- buffTechnician: Technician repair noise reduction increased to 16m (was 8m) and missed skill check penalty reduced to 4/3/2%.
- buffRepressed Alliance: Repressed Alliance activation requirement reduced to 55/50/45s.
- nerfRepressed Alliance: Repressed Alliance block duration reduced from 30s to 15s.
⚙️Gameplay Systems(5)
- changeMatchmaking: MMR calculation updated to consider more in-trial actions beyond just Kills and Escapes.
- nerfUnhook Protections: Unhook Endurance and Haste duration reduced from 15s to 10s.
- newUnhook Protections: Added new 'Elusive' status effect for 10s upon being unhooked.
- changeHook Timer: Hook timer split into two bars to clarify second hook state and death triggers.
- newUI: New Gameplay Showcase section added to lobbies featuring detailed Killer power descriptions and videos.
🐞Bug Fixes(4)
- fixThe Nurse: Fixed multiple issues where The Nurse could blink out of bounds or get stuck on maps like Autohaven Wreckers and Gideon Meat Plant.
- fixBots: Survivor Bots now have a chance to misdodge special attacks and are more brave against stationary Killers.
- fixThe Blight: Fixed an issue where The Blight's Lethal Rush could not hit Survivors inside the Killer's hitbox.
- fixThe Executioner: Fixed an issue where The Executioner's Punishment of the Damned failed to travel uphill.
Summary
New Content: Chorus of Sin
This major update introduces The Judgment, a powerful new Killer capable of summoning Divine Light to strike Survivors and Exiling them to a unique hook-like state. Joining the Survivor roster is Aurora, bringing perks focused on generator efficiency and team-wide aura reading.
System Overhauls
The matchmaking system (MMR) has been fundamentally redesigned to consider a wider range of in-trial actions rather than just kills and escapes. Additionally, the hook timer has been visually split into two bars for better clarity, and a new 'Gameplay Showcase' section allows players to study Killer powers with video examples.
Perk & Gameplay Balance
Significant balance passes have been made to meta perks. Sprint Burst and Deliverance have received notable nerfs, while Nowhere to Hide has been reworked to reveal auras around generators instead of the Killer. Base-kit unhook protections have also been adjusted, reducing Haste/Endurance duration while adding a new 'Elusive' status effect.
