10.1.0|Aug 4, 2026
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Dead by Daylight 10.1.0: The Judgment PTB

3/5 Moderate

PTBThe Judgment and Aurora join the PTB with new perks. Unhook protections and perks including Sprint Burst and Nowhere to Hide are also adjusted.

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Key Changes

  • 1The Judgment joins the PTB as a new Killer using Divine Light, Heresy and Exile.
  • 2Aurora joins the PTB as a new Survivor with three perks.
  • 3Unhooked Survivors receive Endurance and 10% Haste for 10 seconds instead of 15 seconds.
  • 4Unhooked Survivors also gain Elusive for 10 seconds, unless all Generators are powered.
  • 5Sprint Burst's 50% Haste duration drops from 3 seconds to 2s.
  • 6Nowhere to Hide's Aura-reading range drops from 24 meters to 18m around the Killer.
  • 7The PTB adds a Gameplay Showcase with Killer Power descriptions and example videos.

All Changes

⚖️The Judgment(5)

  • newThe Judgment: The new Killer The Judgment uses Divine Light to damage Survivors and apply Heresy, and can Exile dying Heretics to gain Zealous.
  • newThe Judgment: The Judgment has exclusive Divine Light sensitivity settings under Beta in the General settings tab.
  • newCelestial Witness: Celestial Witness reveals the Obsession's Aura every 30s if they are at least 40m away; otherwise, the farthest Survivor becomes the Obsession.
  • newHex: Under Your Thumb: Hex: Under Your Thumb alerts the Killer when a running Survivor gains Haste within 32m and limits running Survivors to 25/20/15% Haste at a time.
  • newLay Waste: Lay Waste makes a damaged Generator regress 2% faster for each Charge it has, with a 55/50/45s cooldown.

🌟Aurora(4)

  • newAurora: Aurora joins the PTB as a new Survivor with three perks.
  • newFruits of your Labor: Fruits of your Labor earns a Token whenever a Generator is completed and grants 5% Haste for 2s and 10/15/20% healing progress per Token when its user finishes repairing a Generator.
  • newSalvation's Cry: Salvation's Cry reveals other Survivors' Auras for 1/2/3s when a chase starts and reveals the chased Survivor's and Killer's Auras to Survivors not being chased for 5s.
  • newBoon: Steadfast: Boon: Steadfast makes Generators in its range regress 50% slower and repair 8/9/10% faster, while revealing their Auras to nearby Survivors.

🪝Unhook Protections(2)

  • nerfEndurance and 10% Haste after being unhooked now last 10 seconds instead of 15 seconds.
  • buffUnhooked Survivors gain Elusive for 10 seconds, except once all Generators are powered.

🔪Killer Perks(6)

  • buffA Nurse's Calling: A Nurse's Calling reveals all Survivors in a healing interaction within 28/30/32m, regardless of their health state.
  • buffCall of Brine: Call of Brine's increased Generator regression lasts 90s instead of 70 seconds.
  • nerfCoulrophobia: Coulrophobia slows healing within the Terror Radius by 20/25/30% instead of 30/40/50%.
  • nerfHex: Thrill of the Hunt: Hex: Thrill of the Hunt slows blessing and cleansing by 8/9/10% per Token instead of 8/10/12%.
  • buffKeep Them Waiting: Keep Them Waiting shortens basic-attack cooldowns by 5% per Token instead of 4%.
  • nerfNowhere to Hide: Nowhere to Hide reveals Survivors within 18m of the Killer instead of 24 meters.

🏃Survivor Perks(9)

  • nerfSprint Burst: Sprint Burst grants 50% Haste for 2s instead of 3 seconds.
  • buffApocalyptic Ingenuity: Apocalyptic Ingenuity requires 1 Chest instead of 2 chests and takes 3s instead of 4 seconds to create a Fragile Pallet.
  • nerfDeliverance: Deliverance applies Broken for 160/140/120s after a self-unhook instead of 100/80/60 seconds.
  • nerfVigil: Vigil reduces the duration of its listed status effects 30/35/40% faster instead of 44/55/66%.
  • buffAdrenaline: Adrenaline grants 50% Haste for 4s instead of 3 seconds when all Generators are completed.
  • buffClean Break: Clean Break heals after 75/60/45s instead of 80/70/60 seconds if the Survivor is not downed.
  • buffMoment of Glory: Moment of Glory requires rummaging or unlocking 1 Chest instead of 2 chests.
  • changeRepressed Alliance: Repressed Alliance blocks a Generator for 15s instead of 30 seconds.
  • buffTechnician: Technician reduces the range of Generator repair noises by 16m instead of 8 meters and reduces the extra progress lost on a missed basic Skill Check to 4/3/2% from 5/4/3%.

🖥️UX(5)

  • newA new Gameplay Showcase outside matches describes Killer Powers by Key Aspect and includes example videos.
  • changeThe Power Tooltip now uses the action-based descriptions from the F1 Match Details section.
  • changeThe matchmaking button has updated visuals, estimated and current queue times, and a tooltip for bonuses and other information.
  • changeThe hook timer is split into two bars for hooks, cages and Exile to clarify the second hook state and death triggers.
  • changeThe Players Tab in Match Details now shows the Killer's portrait instead of their Power icon.

🤖Bots(5)

  • fixFixed Survivor bots dodging special attacks in unintended directions.
  • changeSurvivor bots can now misdodge special attacks depending on how quickly they react.
  • fixFixed issues preventing Survivor bots from healing other Survivors.
  • changeSurvivor bots are more brave against Killers who are not moving away from a location.
  • fixFixed Survivor bots abandoning their goal too easily when entering the Terror Radius.

🐛Bug Fixes(24)

  • fixFixed audio issues involving Mori Preview music, duplicate Dark Lord cage screams in 2v8, healing voice lines and infection sounds after a Custom Game disconnection.
  • fixThe Skull Merchant: Fixed The Skull Merchant's Drone placement on some elevated structures, missing Mori Drone and missing Geographical Readout icon.
  • fixThe Ghost Face: Fixed The Ghost Face being revealed around walls with less than 30% of his model visible and having Lean and Stalk hindered by a Survivor behind Half Cover.
  • fixThe Legion: Fixed The Legion briefly playing a cooldown animation when stunned during Feral Frenzy.
  • fixFixed Survivors losing the ability to use Snap Out of It after canceling it while holding a Morsel.
  • fixTattoo's Middle Finger: Fixed an unwanted red glow on Survivors affected by The Clown's Tattoo's Middle Finger Add-On.
  • fixThe Trapper: Fixed the Bear Trap placement preview appearing during The Trapper's Mori from the Killer's point of view.
  • fixThe Houndmaster: Fixed The Houndmaster's Search marker and Command prompts lingering after an interaction was canceled.
  • fixThe Dredge: Fixed The Dredge sometimes appearing indefinitely Undetectable from the Killer's point of view after teleporting to lockers more than twice.
  • fixDeputy's Badge: Fixed a missing Generator explosion when failing the Special Skill Check from The Slasher's Deputy's Badge Add-on.
  • fixVirulent Bound: Fixed Survivors sometimes teleporting in front of the Killer when Virulent Bound was used as a pallet dropped.
  • fixAcidic Blood: Fixed the missing Survivor external icon for The Xenomorph's Acidic Blood Add-on.
  • fixFixed map collision, clipping and interaction issues in Nostromos, The Shattered Square, Groaning Storehouse, Gideon Meat Plant, Mother's Dwelling, Rancid Abattoir, Family Residence, Grim Pantry, Dead Sands, Father Campbell's Chapel and Toba Landing.
  • fixVisionary: Fixed Visionary not showing Auras after leaving a Locker once its cooldown had completed.
  • fixDo No Harm: Fixed the healing progress bar remaining grey while healing another Survivor with Do No Harm active.
  • fixLucky Star: Fixed Lucky Star's icon showing the red cooldown effect at the start of a Trial.
  • fixSaboteur: Fixed Saboteur going on cooldown when a Survivor sabotaged a Hook with a Toolbox containing 6 charges.
  • fixScene Partner: Fixed Scene Partner activating while looking away from the Killer when its cooldown ended within two Terror Radiuses.
  • fixCorrective Action: Fixed all Corrective Action Tokens being consumed when two equipped Survivors each had 1 Token and another Survivor without the perk failed a Skill Check.
  • fixA Nurse's Calling: Fixed A Nurse's Calling not revealing the Aura of a Survivor who was healing.
  • fixFixed a brief game freeze when hovering over the quest button.
  • fixFixed fullscreen mode changes not immediately updating mouse capture settings.
  • fixFixed Survivors being unable to create a Beam of Light after charging, dropping and picking up the map.
  • fixFixed XESS Mode being unable to apply with TAA enabled on EGS.

📅Coming Soon(1)

  • changeNowhere to Hide: Nowhere to Hide is planned to return to 24 meters and reveal Survivors near the Generator instead of the Killer.

Summary

New characters

The Judgment uses Divine Light to inflict Heresy and can Exile dying Heretics. Exiled Survivors can collect souls for extra unhook protections, while other Survivors can rescue them at active Shrines of Judgment. Aurora and The Judgment each bring three perks.

Gameplay and perks

Unhook Endurance and Haste last 10 seconds instead of 15, while Elusive is added for 10 seconds before all Generators are powered. Killer and Survivor perks receive changes, including shorter Sprint Burst Haste, a smaller Nowhere to Hide range and stronger Adrenaline Haste duration. A further Nowhere to Hide change is planned for later.

Interface and fixes

The Gameplay Showcase adds Killer Power descriptions and example videos outside matches. Matchmaking information and hook timers are updated, alongside bot improvements and fixes across characters, maps, perks, audio and UI.

Known PTB issues include unavailable Killers Sadako and The Twins, missing Brand New Part Skill Check zones, occasional Exile tally-screen transitions, early Divine Light visuals and missing portraits for some Legendary cosmetics.