1.3.2|Mar 3, 2026
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Update 1.3.2 Patch 1 - Mar 3, 2026

3/5 Moderate

Fixed Policy swapping when unlocking Civics and resolved a critical bug preventing Crisis Policy selection during Antiquity Crises.

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Key Changes

  • 1Fixed Policy swapping when unlocking Civics that lack new Policies or Traditions
  • 2Resolved missing Crisis Policy notifications in Antiquity Invasion and Plague Crises
  • 3Fixed input blocking on the Raze or Keep Menu for consoles and controllers
  • 4General game stability improvements across all platforms

All Changes

⚔️Gameplay Systems(2)

  • fixPolicies: Players are now again able to swap Policies when unlocking a Civic that does not include a new Policy or Tradition.
  • fixCrisis Policies: Fixed an issue where the Crisis Policy turn notification failed to appear during the third phase of the Antiquity Invasion Crisis or Antiquity Plague Crisis.

🎮UI/UX(1)

  • fixRaze or Keep Menu: Addressed a reported issue blocking input on the Raze or Keep Menu for console and controller users.

⚙️Performance(1)

  • fixMade various game stability improvements to address reported crashes and issues.

Summary

Gameplay & Systems

This update restores the intended functionality of the Policy system, allowing players to swap Policies upon unlocking any Civic, even those without new Policies or Traditions. It also addresses a significant progression issue where Crisis Policy notifications were failing to trigger during the final phases of Antiquity Crises, which previously prevented players from selecting their Crisis Policies.

Platform & Stability

Console and controller players receive a critical fix for an input block that occurred on the Raze or Keep Menu. Additionally, general stability improvements have been implemented across all platforms to reduce crashes and performance hitches.