Update 1.3.2 Patch 1 - Mar 3, 2026
Fixed Policy swapping when unlocking Civics and resolved a critical bug preventing Crisis Policy selection during Antiquity Crises.
Key Changes
- 1Fixed Policy swapping when unlocking Civics that lack new Policies or Traditions
- 2Resolved missing Crisis Policy notifications in Antiquity Invasion and Plague Crises
- 3Fixed input blocking on the Raze or Keep Menu for consoles and controllers
- 4General game stability improvements across all platforms
All Changes
⚔️Gameplay Systems(2)
- fixPolicies: Players are now again able to swap Policies when unlocking a Civic that does not include a new Policy or Tradition.
- fixCrisis Policies: Fixed an issue where the Crisis Policy turn notification failed to appear during the third phase of the Antiquity Invasion Crisis or Antiquity Plague Crisis.
🎮UI/UX(1)
- fixRaze or Keep Menu: Addressed a reported issue blocking input on the Raze or Keep Menu for console and controller users.
⚙️Performance(1)
- fixMade various game stability improvements to address reported crashes and issues.
Summary
Gameplay & Systems
This update restores the intended functionality of the Policy system, allowing players to swap Policies upon unlocking any Civic, even those without new Policies or Traditions. It also addresses a significant progression issue where Crisis Policy notifications were failing to trigger during the final phases of Antiquity Crises, which previously prevented players from selecting their Crisis Policies.
Platform & Stability
Console and controller players receive a critical fix for an input block that occurred on the Raze or Keep Menu. Additionally, general stability improvements have been implemented across all platforms to reduce crashes and performance hitches.
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