1.37.4|Feb 11, 2026
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Patch 1.37.4

3/5 Moderate

Astroneer Patch 1.37.4 stabilizes the Megatech update with critical fixes for the DLS launch system, Intermodal Terminal shuttle duplication, and corrected storage capacities for Large Canisters.

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Key Changes

  • 1Significantly reduced the likelihood of the DLS getting locked in 'Launch in progress' state
  • 2Corrected storage capacity for pre-existing Large Fluid, Soil, and Gas Canisters
  • 3Fixed Intermodal Terminal shuttle duplication and launch functionality bugs
  • 4Fixed a bug where saving mid-flight on a Stage 3 Orbital Platform disabled flight
  • 5Fixed players being kicked from servers when claiming mission rewards without Glitchwalkers DLC
  • 6Added locking functionality to Museum Display Case Platforms
  • 7Fixed Nubcap plants failing to drop Mega Seeds in the Biodome
  • 8Improved Museum eligibility to include different mineral research items per planet
  • 9Fixed gravity issues in the Sun Room and Unidentified Satellite
  • 10Resolved several game crash instances

All Changes

🏗️Megastructures(21)

  • fixDLS: Fixed an issue preventing the printing of Construction Anchor Landing Pads from the DLS Mega Component Printer if resources occupied output slots.
  • fixDLS: Fixed DLS launch tube status light incorrectly showing green instead of blue after reloading a save with an Orbital Platform package slotted.
  • fixIntermodal Terminal: Fixed integrated fuel canisters becoming non-interactable when destroying the Intermodal Terminal with a Mega-Deconstructor.
  • fixIntermodal Terminal: Fixed a bug causing shuttles on the Intermodal Terminal to duplicate during multiplayer sessions.
  • fixIntermodal Terminal: Fixed interaction issues for client players on dedicated servers attempting to use the Intermodal Terminal.
  • fixIntermodal Terminal: Fixed shuttles losing launch functionality after being placed on, entered, and removed from the Intermodal Terminal.
  • fixOrbital Platform: Fixed plants on Mega-Terrain Platforms persisting or becoming impossible to dig up after module removal.
  • fixOrbital Platform: Fixed a bug where saving mid-flight on a Stage 3 Orbital Platform would disable flight upon reloading.
  • fixOrbital Platform: Fixed non-fully grown plants teleporting away when dug up from Mega-Terrain Platforms.
  • fixOrbital Platform: Fixed a collision gap in the floor that caused players to fall through the structure.
  • fixOrbital Platform: Fixed Creative Mode flight speed increases not applying to Stage 3 flight.
  • fixOrbital Platform: Fixed items falling off the side getting stuck in the air or bursting in multiple directions when retrieved.
  • fixBiodome: Fixed Nubcap plants failing to drop Mega Seeds when harvested.
  • fixBiodome: Fixed Auto Harvester placing items in mid-air within Biodome Expansions.
  • fixMuseum: Fixed an issue preventing Display Case Platforms from being repackaged.
  • fixConstruction Anchor: Fixed missing tooltip text for the Construction Anchor deployment button.
  • fixConstruction Anchor: Fixed the Escape key failing to exit the Construction Anchor control panel.
  • fixConstruction Anchor: Fixed players being able to interfere with resources currently being used by a Mega-Printer Platform.
  • changeConstruction Anchor: Implemented general multiplayer experience improvements for Construction Anchors.
  • newMuseum: Added locking functionality to Display Case Platforms.
  • buffMuseum: Expanded eligibility for the Medium Research Item collection to include different mineral items per planet.

🎮Gameplay(4)

  • buffLarge Canisters: Corrected storage capacity of pre-existing Large Fluid, Soil, and Gas Canisters to match the increased values from Hotfix 3.
  • fixGameplay: Fixed broken gravity for items located in the Sun Room or the Unidentified Satellite.
  • fixConepod Seeds: Fixed a bug where storing Conepod seeds in containers would incorrectly return them as Nubcap seeds.
  • changeMusical Mushroom: Updated Musical Mushrooms with improved sounds, colors, and the ability to be activated by target pins.

🎨Visuals & Audio(4)

  • changeBiodome: Updated visuals for wilted plants and added a pulsating effect for fully grown plants.
  • fixConstruction Anchor: Fixed the animation and sound effects for unpackaging a Construction Anchor.
  • changeMegatech: Improved Megatech art assets, including power visualization, collision fixes, and animation polish.
  • fixVisuals: Fixed a visual glitch where a partially loaded world appeared briefly during save/load transitions.

🖥️UI/UX(4)

  • fixUI: Fixed Glitchwalkers icon incorrectly appearing next to all save files on dedicated servers.
  • fixDedicated Servers: Fixed a bug where players without the Glitchwalkers DLC were kicked from servers when claiming mission rewards.
  • fixUI: Fixed Megatech DLC ownership failing to display correctly on the Xbox and Xbox PC App main menu.
  • fixCosmetics: Fixed a typo in the unlock description for the Haywire mask cosmetic.

⚙️Performance & Stability(2)

  • fixStability: Fixed several instances of game crashes.
  • fixDLS: Significantly reduced the likelihood of the DLS getting locked in a 'Launch in progress' state (Bug 1337).

Summary

The February update for Astroneer focuses heavily on stabilizing the recently released Megatech content. This patch addresses numerous bugs affecting Megastructures like the DLS, Orbital Platform, and Intermodal Terminal, while also restoring intended storage capacities for Large Canisters. Additionally, players will find quality-of-life improvements for the Museum and Biodome, alongside general stability enhancements.

Megastructure Stability

A significant portion of this update is dedicated to fixing progression-blocking issues within the new Megastructures. This includes fixing shuttle launch functionality, preventing item duplication in multiplayer, and resolving issues where plants or items could become stuck or teleport away on the Orbital Platform.

Gameplay & Quality of Life

Beyond bug fixes, the update introduces locking functionality for Museum Display Case Platforms and expands the eligibility for research item collections. The Biodome also receives visual updates to better indicate plant growth stages, and the Musical Mushroom has been updated with target pin compatibility.